Great In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His black fur, when down, is lengthy. His skin is flawless and his blue eyes scan people very quickly.
Personality: Abrasive and pushy, he has a hard time making friends. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Slave, Attractive, Immigrant. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 114 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. Old masterpiece painting (900 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Fire opal pendant on a fine gold chain (900 gp).
Trym Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears professional attire. She sports white long hair. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great joy in being the best Marshal in town.
History: She was born at the edge of vast island. Her childhood dream was to be a Guard, but she was a colossal failure. She has drifted from career to career and currently works as a Marshal.
Motivation: To be a Guard again; and balancing her hectic life and new marshal responsibilities is difficult
Flaws: Depressed. Bonds: Attractive, Immigrant, Job, Nature. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 83 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. Iolite (30 gp). Onyx (30 gp). Iolite (30 gp). Smoky quartz (30 gp). Sardonyx (30 gp). 1 Medium magic item.
Azza Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. She sports a flattop hair cut. Her black eyes dart from person to person to random spaces in the air.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is lazy and tries to find solutions quickly.
History: When she was but 4 years old her parents immigrated from the east. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Lazy. Bonds: Attractive, Poor, Immigrant. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 122 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Smoky quartz (80 gp). Fire opal (1000 gp). Obsidian (16 gp). Alexandrite (1000 gp). Rose (80 gp). Black pearl (1000 gp). Pink pearl (80 gp). Citrine (80 gp). Violet garnet (1000 gp). Chrysoberyl (80 gp). Red garnet (80 gp). Banded agate (16 gp). Pink pearl (80 gp). Moonstone (80 gp). Hematite (16 gp). Coral (80 gp). Malachite (16 gp). 1 Medium magic item.
Percival Mori, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. His black hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the north to a Mayor, Percival learned a great deal about his father's area of expertise. In his 16th year, his parents were killed by a gnolls raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Ideals: Athletic. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Eye agate (6 gp). Blue star sapphire (1100 gp). Chalcedony (20 gp). White pearl (160 gp). Rose (20 gp). Aquamarine (1300 gp). Canary diamond (5000 gp). Deep blue spinel (1300 gp). Blue quartz (6 gp). Sard (20 gp). Pink pearl (160 gp). Rhodochrosite (6 gp). Banded agate (6 gp). Rhodochrosite (6 gp). 1 Medium magic item.
Robert Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. His black hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady green eyes.
Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Robert was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Barkeep.
Motivation: Regain custody of his daughter; and wants to raise his children well
Flaws: Ugly, Shy. Bonds: Family, Job, Mentor. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Gnome
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Eye agate (10 gp). Violet garnet (1000 gp). Eye agate (10 gp). Citrine (60 gp). Chalcedony (60 gp). Aquamarine (1000 gp). Sard (60 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Modean Glory, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Dilettante uniform, and carries scimitars. His hair is dark red and very short. He has red eyes and a green hat with a black feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a Bricklayer, his father struggled to pay the bills. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Modean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his sister; and sabotage a competitor
Ideals: Fighting, Disciplined. Bonds: Job, Family, Poor. Occupation: Dilettante
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 82 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Celestial, Elven, Gnome
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 18000 gp. Tiger eye turquoise (15 gp). White opal (400 gp). Deep blue spinel (1300 gp). Tiger eye turquoise (15 gp). Azurite (15 gp). Fiery yellow corundum (400 gp). Golden yellow topaz (1300 gp). Black pearl (1300 gp). Aquamarine (1300 gp). Carnelian (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Paela Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a long white ponytail with little hanging trinkets. She has a dull look in her violet eyes.
Personality: Calm and collected, she is a well trained Adventurer. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She comes from a rich eastern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She now owns her own business.
Motivation: Wants to open a new tavern; and she is greedy
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 16
Hit Points 90 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 21 (+5) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +5 / 5d6-1, Ranged +11 / 5d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: Obsidian (11 gp). Silver pearl (120 gp). Chalcedony (20 gp). Red garnet (120 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!