Everard Rutherford, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying red hair a little too much giving a sharp red color. He is baby faced.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy and tries to find solutions quickly.
History: He was born several months after his father was called into army service. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: He is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic. Flaws: Lazy, Fearful. Bonds: Attractive, Military. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 115 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp.
Wrenn Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He sports blue clothing, slightly heavier than average wear. He wears a colorful flower in his chestnut hair. He has blue eyes.
Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive. Occupation: Mortician
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 98 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 9 (-1) | 14 (+2) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +2 / 4d8-3, Ranged +4 / 4d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp. Black star sapphire (1100 gp). Sardonyx (60 gp). Jade (100 gp). Star rose quartz (60 gp). Red garnet (100 gp). Star rose quartz (60 gp). Golden pearl (100 gp). 1 Medium magic item.
Nimble Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is typically in her Carpenter uniform, and sports empty pouches on her belt. Her black fur is braided into rings. She wears a mask on her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Knight father left her crippled. During her travels, Nimble and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nimble discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Nimble fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Passionate. Flaws: Shy, Disease. Bonds: Job, Adventurer. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 129 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Malachite (11 gp). Golden pearl (130 gp). Alexandrite (1200 gp). Lapis lazuli (11 gp). Tiger eye turquoise (11 gp). Rose (70 gp). Deep blue spinel (1200 gp). Blue sapphire (1300 gp). Red-brown spinel (130 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Curran Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.
History: Born in the south to a Carter, Curran learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Professionalism. Flaws: Insane, Addict. Bonds: Attractive, Job. Occupation: Carter
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 108 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Celestial, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 700 pp. Rhodochrosite (4 gp). Violet garnet (1300 gp). Deep blue spinel (1300 gp). Banded agate (4 gp). Jasper (70 gp). Pink pearl (60 gp). Jet (60 gp). Azurite (4 gp). Moss agate (4 gp). Moonstone (70 gp). Hematite (4 gp). Carnelian (70 gp). Azurite (4 gp). Fiery yellow corundum (900 gp). Amethyst (60 gp). Silver pearl (60 gp). Black pearl (1300 gp). Hematite (4 gp). White pearl (60 gp). Coral (60 gp). Jade (60 gp). 1 Medium magic item. 1 Medium magic item.
Dreali Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his blonde hair well, parting it to the right. This amber eyed southerner is not easily forgotten.
Personality: He has always had a great fascination with Dragonborn culture. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is a Doppelganger in disguise. In his 11th year, his parents were killed by a orcs raid, leaving Dreali alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His religion dominates his actions.
Flaws: Racist. Bonds: Religious, Adventurer, Enemies. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 103 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Draconic
Attacks Melee +2 / 4d10-3, Ranged +7 / 4d10+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Sard (50 gp). Bloodstone (50 gp). Onyx (50 gp). Onyx (50 gp). Azurite (8 gp). Jasper (50 gp). Red garnet (160 gp). Violet garnet (1400 gp). Rich purple corundum (1500 gp). Eye agate (8 gp). Aquamarine (1400 gp). Sard (50 gp). Aquamarine (1400 gp). Lapis lazuli (8 gp). Golden pearl (160 gp). Deep blue spinel (1400 gp). Lapis lazuli (8 gp). Violet garnet (1400 gp). Rose (50 gp). Smoky quartz (50 gp). Blue sapphire (1500 gp). Alexandrite (1400 gp).
Horhog Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky black painted plate armor. He has wavy black hair. His eyes are a pleasant violet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Horhog is combative with any and all who dare try his patience in the slightest.
History: Born in the north his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He inherited the family business which he has now maintained for 8 years.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Justice, Athletic. Flaws: Shy. Bonds: Poor, Job. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 59 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. A miniature golden chest with tiny emeralds lining the top (100 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Sapphire pendant on gold chain (2300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Medium magic item.
Tagga Everly, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She sports blonde long hair. Her eyes are likewise gray.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She left for the north, certain she would find work there.
Motivation: To pay off her debts.
Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 86 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 6000 gp. Alexandrite (400 gp). Rich purple corundum (1000 gp). Amethyst (60 gp). Smoky quartz (30 gp). Chalcedony (30 gp). Golden yellow topaz (400 gp). Obsidian (10 gp). Blue sapphire (1000 gp). Aquamarine (400 gp). Tiger eye turquoise (10 gp). Tiger eye turquoise (10 gp). Rock crystal (30 gp). Jade (60 gp). 1 Medium magic item.
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