Thoradin Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple grey robe with green stripes complete with hood. His auburn hair is heavily combed to the right. His eyes are a pleasant gray.
Personality: He is overprotective of those who hire his services. A true patriot, Thoradin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Ruler, who enjoyed hunting, Thoradin was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Thoradin was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Optimist. Bonds: Guardian, Military, Nature, Adventurer. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Aquamarine (900 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oda Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her blonde hair is long and unkept. This violet eyed easterner is not easily forgotten.
Personality: Overbrimming with self-confidence, Oda isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is an amazing painter.
History: Oda hails from a village terrorized by gnolls. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 129 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Gold dragon comb with red garnet eye (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).
Marigold Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tight fitting red shirt and pants. She has wavy white hair. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is witty, but her monotone delivery comes off as unnerving Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised by priests from a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Mortician
Voice: Australian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 143 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 2000 pp. Brass mug with jade inlays (200 gp). A roughly beaten golden orb (80 gp). Golden circlet with four aquamarines (3000 gp). Jeweled electrum ring (5000 gp). Gold dragon comb with red garnet eye (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Solid gold idol (1200 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Rinn Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has slicked back white hair. Her gray eyes are passionate and lively.
Personality: She is extraordinarily eccentric. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Rinn was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her absent mother
Ideals: Entrepeneur. Flaws: Insane, Fearful. Bonds: Attractive, Family. Occupation: Shipwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 110 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Sylvan
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Rhodochrosite (8 gp). Amber (120 gp). Fire opal (1400 gp). Hematite (8 gp). Tiger eye turquoise (8 gp). Onyx (80 gp). Hematite (8 gp). Sardonyx (80 gp). Golden pearl (120 gp). Iolite (80 gp). White opal (1400 gp). Eye agate (8 gp).
Nelkin Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt, and his gloved hand is found clutching a hand crossbow. He has a red handlebar mustache and slicked back red hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He works hard and plays hard.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his music dream.
Motivation: To be a Farmer again; and wants to open a new tavern
Ideals: Gifted, Artistic. Flaws: Hedonist. Bonds: Military, Job. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 87 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 9000 gp. Jet (100 gp). Black opal (700 gp). Tiger eye turquoise (4 gp). Fiery yellow corundum (700 gp). Chrysoberyl (100 gp). Peridot (50 gp). Black pearl (800 gp). Rhodochrosite (4 gp). Star rose quartz (50 gp). Moonstone (50 gp). Silver pearl (100 gp). Star ruby (700 gp). Emerald (700 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). Zircon (50 gp). Golden yellow topaz (800 gp). Lapis lazuli (4 gp). Blue quartz (4 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nutae Othronus, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Healer uniform, and is pretty ugly. His silver hair is smooth and relatively long. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He speaks before he thinks and is too direct. A true patriot, Nutae would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a plains tribe. A gifted student he started as a Bricklayer, but he got bored and became a Healer. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Ugly, Impulsive. Bonds: Job, Military, Nature. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Iolite (50 gp). Chalcedony (50 gp). Sard (50 gp). Bloodstone (50 gp). Violet garnet (1400 gp). Carnelian (50 gp). Smoky quartz (50 gp). Amethyst (100 gp). Rose (50 gp). Sard (50 gp). Black opal (700 gp). Fire opal (700 gp). Blue quartz (7 gp).
Hecat Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears bulky black painted plate armor. She wears a colorful flower in her dark red hair. She wears crescent spectacles with a black brim.
Personality: Hecat is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Hecat grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She has passion for adventuring and risk.
Ideals: Extrovert, Joker. Bonds: Attractive, Adventurer, Family. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. A miniature golden chest with tiny emeralds lining the top (140 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Jeweled gold crown (2000 gp). An abacus with copper, silver and gold markers (140 gp). Gold and topaz bottle stopper cork (800 gp). Old masterpiece painting (600 gp). Solid gold idol (600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
