Einkil Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered shortspear and tarnished lance as well. He has shaved his head bald. His fierce violet eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small mountains village. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Fighting. Bonds: Attractive, Family, Adventurer, Nature. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 99 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 8 (-1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 pp. Jasper (30 gp). Iolite (30 gp). Tourmaline (150 gp). Moonstone (30 gp). Tourmaline (150 gp).
Bertram Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, his parents were killed by a brigands raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Artistic, Logical. Flaws: Insomniac, Depressed. Bonds: Mentor, Enemies. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Coral (120 gp). White pearl (120 gp). Onyx (20 gp). Aquamarine (400 gp). Citrine (20 gp).
Antinua Berevan, Female Elf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a blue armored body suit, with a simple white line shooting up and back down. Her skin is also unnaturally pale. Her hair is always cut to a buzz. Her ears are large.
Personality: She is fixated on the number 28. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.
Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnome, Giant
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Brown diamond (8000 gp). Hematite (13 gp). Rock crystal (20 gp). Star ruby (1100 gp). Peridot (20 gp). Zircon (20 gp). Onyx (20 gp). Blue quartz (13 gp). Violet garnet (1300 gp). Blue quartz (13 gp). Smoky quartz (20 gp). Rock crystal (20 gp). Eye agate (13 gp). Sard (20 gp). White pearl (60 gp). Malachite (13 gp). Deep blue spinel (1300 gp). Lapis lazuli (13 gp). White opal (1100 gp). Malachite (13 gp). 1 Minor magic item.
Enialis Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man sports violet clothing, slightly heavier than average wear. His clothes are grease stained in places. With bright black hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.
History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He left for the south, certain he would find work there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's looking for his big break
Ideals: Joker, Pacifist. Bonds: Poor, Immigrant, Attractive. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 76 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Aquan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Iolite (70 gp). Deep blue spinel (1100 gp). Red garnet (160 gp). Azurite (12 gp). Eye agate (12 gp). Violet garnet (1100 gp). Star rose quartz (70 gp). 1 Medium magic item. 1 Medium magic item.
Quespa Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. She has dyed her greying silver crest a little too much giving a sharp silver color. She has gleaming, smiling red eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Energy wise she seems alert and responsive.
History: When she was but 3 years old her parents immigrated from the east. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. She now spends her time doing works of charity.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Philantrophist, Professionalism, Gifted. Bonds: Immigrant, Job. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 124 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 9000 gp. Rose (40 gp). Black pearl (600 gp). Bloodstone (40 gp). Alexandrite (600 gp). Freshwater pearl (6 gp). Blue quartz (6 gp). Deep green spinel (110 gp). Violet garnet (600 gp). Alexandrite (600 gp). Tiger eye turquoise (6 gp). Emerald (1500 gp). Hematite (6 gp). Rhodochrosite (6 gp). Moss agate (6 gp). Blue quartz (6 gp). Black pearl (600 gp). 1 Medium magic item. 1 Medium magic item.
Elegant Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His ears are large.
Personality: He has always had a great fascination with Elven culture. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the north. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Immigrant, Rich. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Freshwater pearl (5 gp). Obsidian (5 gp). Sardonyx (40 gp). Golden yellow topaz (300 gp). Brown-green garnet (70 gp). Eye agate (5 gp). Azurite (5 gp). Eye agate (5 gp). Violet garnet (300 gp). Freshwater pearl (5 gp). Aquamarine (300 gp). Golden pearl (70 gp). Violet garnet (300 gp). 1 Medium magic item.
Three In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has done her best to style her gray fur to look like a famous performer. She is very pretty but has cold, dead eyes.
Personality: Aggressive, abrasive, and angry, Three embodies much of what other species detest in the Tabaxis. The war was a terrible time for her, and Three does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: From birth she was tutored by a cruel and relentless mentor. Her father was a soldier and died while she was still young. Three was left her father's suit of armor and trained in its use and care. After a long history of fighting, Three and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Knight
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 53 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Blue sapphire (600 gp). Red spinel (90 gp). Rock crystal (50 gp). Banded agate (8 gp). Brown-green garnet (90 gp). Amethyst (90 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Pink pearl (90 gp). Aquamarine (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
