Silent Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He keeps his beige fur in a flapper bob. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of eastern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Silent was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Silent and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Military, Adventurer. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 36 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 6 (-2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 19
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Iolite (30 gp). Rose (30 gp). Sardonyx (30 gp). Blue sapphire (600 gp). Obsidian (15 gp). Alexandrite (1500 gp). Jasper (30 gp). 1 Medium magic item.
Windy In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He tends to wear a brown poncho over his likewise colored trousers and shirt. His fur is cut close to his head. He has a dull look in his copper eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a habit of throwing himself into exceedingly dangerous situations.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Windy took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: He loathes his own lifestyle; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Impulsive, Depressed. Occupation: Fisher
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 64 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Gnome
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Chalcedony (40 gp). Silver pearl (100 gp). Rhodochrosite (15 gp). Tourmaline (100 gp). Obsidian (15 gp). Star ruby (800 gp). Rock crystal (40 gp). Violet garnet (800 gp). Hematite (15 gp). Peridot (40 gp). Silver pearl (100 gp). Alexandrite (800 gp). Azurite (15 gp). Violet garnet (800 gp). 1 Medium magic item.
Oriel Clifford, Female Human [Permalink]
Personal [hide]
Description: She wears just a brown suit. She wears a colorful flower in her blonde hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised in a mountains tribe. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is her passion
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Apothecary
Voice: Booming voice
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 16)
Armor Class 14
Hit Points 43 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 7 (-2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 10000 gp. Chalcedony (40 gp). Obsidian (5 gp). Silver pearl (130 gp). Hematite (5 gp). Jasper (40 gp). Jasper (40 gp). Black pearl (1400 gp). Golden yellow topaz (1400 gp). Iolite (40 gp). Freshwater pearl (5 gp). Rhodochrosite (5 gp). Black opal (1400 gp). Rock crystal (40 gp). Hematite (5 gp). Jet (130 gp).
Seebo Beren, Male Gnome [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and usually wears his tan robe and has his bastard sword always slung over his shoulder. His skin is also unnaturally pale. His white hair is kept up in a ponytail inside a feathered hat. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Seebo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Locksmith soon after.
Motivation: Wants to open a new tavern; and to be a herbalist again
Flaws: Ugly, Shy. Bonds: Military, Rich, Job. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 124 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 300 pp. Jasper (60 gp). Rock crystal (60 gp). White opal (1500 gp). Iolite (60 gp). Brown-green garnet (80 gp). Obsidian (5 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). Smoky quartz (60 gp). Emerald (1500 gp). Lapis lazuli (5 gp). Hematite (5 gp). Alexandrite (1500 gp). Brown-green garnet (80 gp). Golden pearl (80 gp). Amber (80 gp). Blue quartz (5 gp). Rich purple corundum (1500 gp). Citrine (60 gp). Obsidian (5 gp). Rhodochrosite (5 gp). Black pearl (1500 gp). Iolite (60 gp). 1 Medium magic item. 1 Medium magic item.
Jacoba Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears many layers of old clothing at all times. Her long red hair reaches down to her waist. Her green eyes lackadaisically let the world flow into them.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She would rather hide behind her crafts than deal with other people.
History: She was born to loving parents in a slum to the east. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jacoba took refuge in the large cave and found the beat up crossbow and armor she uses now. She has never given up on her painting dream.
Motivation: Many dire rats want her driven away.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Enemies, Nature. Occupation: Miner
Voice: Italian accent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Eye agate (11 gp). Moss agate (11 gp). Banded agate (11 gp). Blue star sapphire (1200 gp). Deep green spinel (140 gp).
Cumpen Folkor, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear blue clothing when she does not wear armor. She has wavy black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a Soapmaker first and foremost. She believes firmly that knowledge should be universal. She has a minor phobia of water and hates getting wet.
History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Painter, but she was a colossal failure. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Cumpen never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Regain custody of her daughter; and marry her sister to traveling adventurers
Flaws: Fearful, Disease. Bonds: Job, In love, Family. Occupation: Soapmaker
Voice: Hollow voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 86 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +1 / 4d10-4, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 7000 gp. Coral (140 gp). Deep blue spinel (800 gp). White opal (500 gp). Fire opal (500 gp). Star rose quartz (70 gp). Star rose quartz (70 gp). Eye agate (12 gp). Deep blue spinel (800 gp). Citrine (70 gp). Red garnet (140 gp). Red spinel (140 gp). Violet garnet (800 gp). Sard (70 gp). Sard (70 gp). 1 Medium magic item. 1 Medium magic item.
Eloise Watson, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has done her best to style her chestnut hair to look like a famous performer. She is very pretty but has cold, dead eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Joker, Gifted. Flaws: Greedy, Shy. Bonds: Attractive, Adventurer. Occupation: Performer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Infernal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). A roughly beaten golden orb (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!