Nemeia Horror, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a weathered and beat up set of banded mail beneath an oversized black coat, and sports empty pouches on her belt. She sports a flattop hair cut. Her eyes are gold and she is always smoking a pipe.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. As long as the job gets done she does not care how it got done.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Professionalism. Bonds: Attractive, Religious, Mentor. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 76 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Black opal (400 gp). Deep blue spinel (1600 gp). Blue star sapphire (400 gp). Onyx (50 gp).
Naal Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His red hair is drawn into a tight pony tail with a clover scrunchie. His gray unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted druidic powers by his dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 126 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Matilda Tinley, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is physically well-built. She has auburn hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She plays an instrument quite well.
History: She was born in the west. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She feels kind of lost in life; and money/treasure
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (500 gp).
Nim Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a violet vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. His black hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Nim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Nim's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Slave. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 19)
Armor Class 12
Hit Points 110 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Tiger eye turquoise (11 gp). Azurite (11 gp). Deep green spinel (110 gp). Azurite (11 gp). Brown-green garnet (110 gp). Tiger eye turquoise (11 gp). Blue sapphire (700 gp). Alexandrite (1000 gp). Jasper (60 gp). Blue sapphire (700 gp). Chalcedony (60 gp). Violet garnet (1000 gp). Smoky quartz (60 gp). Zircon (60 gp). Black pearl (1000 gp). Brown-green garnet (110 gp). Alexandrite (1000 gp). Golden pearl (110 gp). Violet garnet (1000 gp). Aquamarine (1000 gp). Malachite (11 gp). Lapis lazuli (11 gp). Chrysoprase (60 gp). Peridot (60 gp). Deep green spinel (110 gp). 1 Medium magic item.
Zook Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His hair is long and blonde with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Zook hails from a village terrorized by gnolls. Zook abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Zook was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Find a way to reverse the transformation of his brother; and obtaining odd cultural human artifacts is his passion
Ideals: Entrepeneur. Flaws: Insane. Bonds: Rich, Enemies, Adventurer, Family. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 6000 gp. Blue quartz (15 gp). Freshwater pearl (15 gp). Deep blue spinel (1600 gp). Blue quartz (15 gp). Zircon (60 gp). Coral (110 gp). Moss agate (15 gp). Eye agate (15 gp). Banded agate (15 gp). Hematite (15 gp). Blue sapphire (1000 gp). Aquamarine (1600 gp). Alexandrite (1600 gp). Pink pearl (110 gp). Rhodochrosite (15 gp). Violet garnet (1600 gp). Jet (110 gp). Carnelian (60 gp). Moonstone (60 gp). Black opal (1000 gp). Fire opal (1000 gp). 1 Medium magic item. 1 Medium magic item.
Bendoo Read, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears many layers of old clothing at all times, marred by chocolates. Her tied-back hair is auburn. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She snorts whenever she laughs or is feeling confident. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Gifted from a young age, Bendoo studied abroad. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Bendoo began to lead the lost caravan. She is untrained/undisciplined, which makes her dangerous.
Motivation: Revenge; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Farmer
Voice: Italian accent
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Giant
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Solid gold idol (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A delicate silver chain set with a tourmaline (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (2000 gp). Jeweled anklet (2000 gp). Sapphire pendant on gold chain (2900 gp). 1 Medium magic item.
Prâk Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. He has done his best to style his auburn hair to look like a famous performer. His eyes are a pleasant hazel.
Personality: Prâk is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of illithids once and for all.
History: Prâk was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud
Flaws: Depressed. Bonds: Enemies, Family, Job, Religious. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Gold dragon comb with red garnet eye (1800 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1800 gp). A roughly beaten golden orb (110 gp). Jeweled anklet (2000 gp). Jeweled anklet (2000 gp). A roughly beaten golden orb (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Cloth of gold vestments (110 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (110 gp). Gold music box (2000 gp). Jeweled anklet (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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