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NPC Generator

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Advanced [show]


Târz Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Târz lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and regain custody of his daughter

Flaws: Addict, Antagonistic, Ugly. Bonds: Family, Enemies. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Târz Southey, Male Half-Orc Druid 15
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)8 (-1) 15 (+2)16 (+3)
Skills Animal Handling +7, Athletics +9
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 6000 gp. Silver comb with moonstones (500 gp). Finely wrought small gold bracelet (40 gp). A roughly beaten golden orb (80 gp). 1 Medium magic item.


Social Check DCs


Millicent Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who is wearing a tight violet one piece outfit complete with pants, hood, and a cape, she is not a threatening figure. Her hair is short and red. She is baby faced.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Adventurer business at a young age. Over the years she perfected her riding and shooting skills. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent mother; and an old rival family wants her found

Ideals: Optimist, Extrovert. Bonds: Job, Nature, Family. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Millicent Selevarun, Female Half-Elf Druid 18
Medium (5'1") Half-Elf, Lawful Good (CR 18)
Armor Class 10
Hit Points 77 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)17 (+3) 13 (+1)8 (-1)
Skills Acrobatics +6, Arcana +9
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnoll, Gnome
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 16000 gp. Iolite (30 gp). Deep blue spinel (200 gp). Chrysoberyl (80 gp). Chrysoberyl (80 gp). Blue quartz (9 gp). Aquamarine (200 gp). Black pearl (200 gp). Lapis lazuli (9 gp). Amethyst (80 gp). Blue quartz (9 gp). Amber (80 gp). Amber (80 gp). Azurite (9 gp). Red garnet (80 gp). Silver pearl (80 gp). Malachite (9 gp). Amethyst (80 gp). Black opal (1600 gp). Moss agate (9 gp). Hematite (9 gp). Golden yellow topaz (200 gp). Iolite (30 gp). Golden pearl (80 gp). Bloodstone (30 gp). Black pearl (200 gp). Rhodochrosite (9 gp). Chalcedony (30 gp). White opal (1600 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Rock crystal (30 gp). Aquamarine (200 gp). Freshwater pearl (9 gp). Rhodochrosite (9 gp).


Social Check DCs


Tyna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is physically well-built. Her silver hair is greasy and uncared for. Her eyes are gray and beady.

Personality: She likes to make people angry or surprised. She cannot resist a sob story and will often dote over anyone who has one.

History: A powerful necromancer made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.

Motivation: She is greedy.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Tyna Warmwater, Female Halfling Druid 16
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 76 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)8 (-1) 16 (+3)11 (+0)
Skills Insight +8, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 11000 gp. Blue sapphire (700 gp). White pearl (140 gp). Banded agate (10 gp). Jasper (60 gp). Jade (140 gp). Brown-green garnet (140 gp). White pearl (140 gp). Deep blue spinel (1600 gp). Deep green spinel (140 gp). Smoky quartz (60 gp). Malachite (10 gp). Black pearl (1600 gp). 1 Medium magic item.


Social Check DCs


Emmeline Gracey, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her blonde hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is calm most of the time but flees social interaction. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Shy, Antagonistic. Bonds: Attractive, Rich. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Emmeline Gracey, Female Human Druid 15
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 114 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Perception +4, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Auran, Ignan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1200 pp. Black pearl (1000 gp). Sard (80 gp). Carnelian (80 gp). Rock crystal (80 gp). Lapis lazuli (13 gp). Rich purple corundum (1000 gp). Obsidian (13 gp). Chalcedony (80 gp). Obsidian (13 gp). Lapis lazuli (13 gp). Blue sapphire (1000 gp). Amethyst (50 gp). Chrysoberyl (50 gp). Smoky quartz (80 gp). Blue diamond (5000 gp).


Social Check DCs


Dagger In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His gray fur is heavily combed to the right. His eyes, though not visible through his cowl, are yellow.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. After a long history of fighting, Dagger and his spouse have recently divorced.

Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Antagonistic. Bonds: Slave, Immigrant, Job. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dagger In the Storm, Male Tabaxi Druid 15
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 82 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)8 (-1) 11 (+0)17 (+3)
Skills History +4, Insight +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 4000 gp. Tiger eye turquoise (16 gp). Jade (110 gp). Aquamarine (300 gp). Rose (20 gp). Deep green spinel (110 gp). Hematite (16 gp). Sardonyx (20 gp). Rose (20 gp). Fire opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His golden hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.

History: Born to a Sailor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Namfoodle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and many orcs want him driven away

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Namfoodle Raulnor, Male Gnome Druid 16
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 64 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +5, Performance +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 7000 gp. Freshwater pearl (9 gp). Tiger eye turquoise (9 gp). Star rose quartz (20 gp). Jasper (20 gp). Malachite (9 gp). Chalcedony (20 gp). Black pearl (500 gp). Amethyst (60 gp). Violet garnet (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Halimath Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Carter, Halimath learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Carter like his father before him.

Motivation: He has a crush on the local Guard; and expand his business

Ideals: Passionate, Opinionated, Persistence. Bonds: Job, Has a crush. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Halimath Netyoive, Male Elf Druid 18
Medium (4'7") Elf, Lawful Good (CR 18)
Armor Class 10
Hit Points 104 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +8, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Giant, Celestial
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 12000 gp. 1 Medium magic item.


Social Check DCs

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