Cask Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her wide-brimmed hat is riddled with cuts and holes. Her blue unseeing eyes seem to look past you.
Personality: Cask is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Banker
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 161 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Auran
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 700 pp.
Olivia Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a red collared shirt and grey skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She wears a colorful flower in her blonde hair. Her eyes are gray and she is always smoking a pipe.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She cannot resist a sob story and will often dote over anyone who has one.
History: When she was but 7 years old her parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Olivia's homeland. Olivia decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olivia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Philantrophist, Fighting. Bonds: Attractive, Immigrant. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 19)
Armor Class 12
Hit Points 176 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Celestial, Abyssal, Sylvan, Orc
Attacks Melee +7 / 5d8+1, Ranged +7 / 5d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 19000 gp. Solid gold idol (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (300 gp). Embroidered and bejeweled glove (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Silver comb with moonstones (300 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (2400 gp). Silver comb with moonstones (300 gp). A roughly beaten golden orb (80 gp). Cloth of gold vestments (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (2400 gp). Old masterpiece painting (2400 gp). Cloth of gold vestments (80 gp). Gold and topaz bottle stopper cork (400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (2400 gp). Fire opal pendant on a fine gold chain (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold music box (4000 gp). Golden circlet with four aquamarines (5000 gp). Golden circlet with four aquamarines (5000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item. 1 Medium magic item.
Seere Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in green turtlenecks beneath a brown coat with green slacks. Her white hair is slicked back into a classic pompadour. She has silver eyes.
Personality: Aggressive, abrasive, and angry, Seere embodies much of what other species detest in the Tieflings. She believes the world needs to unite to get rid of brigands once and for all.
History: Seere was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To protect her home; and revenge
Ideals: Justice. Flaws: Antagonistic. Bonds: Enemies, Job, Guardian. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 55 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 17 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp. Aquamarine (1000 gp). Hematite (6 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Coral (50 gp). White pearl (50 gp). Azurite (6 gp). Aquamarine (1000 gp). Jade (50 gp). Violet garnet (1000 gp). Jet (50 gp). Aquamarine (1000 gp). Rhodochrosite (6 gp). Malachite (6 gp). Deep green spinel (50 gp). Bloodstone (40 gp). Jacinth (3000 gp). Freshwater pearl (6 gp). Chalcedony (40 gp). Blue quartz (6 gp). Zircon (40 gp). Azurite (6 gp). Jet (50 gp). Peridot (40 gp). Moss agate (6 gp). Red garnet (50 gp). Deep green spinel (50 gp). Black pearl (1000 gp). Eye agate (6 gp). Citrine (40 gp). Alexandrite (1000 gp). Tiger eye turquoise (6 gp). Black pearl (1000 gp).
Thradal Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: His father raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Artistic. Bonds: Attractive, Adventurer, Family, Nature. Occupation: Weaver
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 68 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Freshwater pearl (10 gp). Lapis lazuli (10 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). 1 Medium magic item.
Chad Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries with him a set of flails on his belt, each one with a aquamarine on the hilt. His wide-brimmed hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born at the edge of vast island. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 19)
Armor Class 8
Hit Points 58 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +4 / 5d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 2300 pp. A necklace of small pink pearls (5000 gp). Sapphire pendant on gold chain (800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Sapphire pendant on gold chain (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (500 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Old masterpiece painting (1300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled anklet (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Embroidered and bejeweled glove (4000 gp). Gold and ruby ring (7000 gp). Old masterpiece painting (1300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Fire opal pendant on a fine gold chain (1300 gp). Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled electrum ring (7000 gp). 1 Medium magic item. 1 Medium magic item.
Hugolina Warwick, Female Human [Permalink]
Personal [hide]
Description: An older woman who is wearing the road beaten gear of a warrior, she is not a threatening figure. Her hair is golden, silky, and of moderate length. Her gray eyes are slightly larger than normal.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Servant arts, while her father instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Fighting. Flaws: Sensitive, Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Servant
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Rose (40 gp). Iolite (40 gp). Alexandrite (300 gp). Black pearl (300 gp). Red-brown spinel (50 gp). Amethyst (50 gp). Blue star sapphire (1000 gp). Jet (50 gp). Carnelian (40 gp). Citrine (40 gp). Rose (40 gp). Bloodstone (40 gp). Lapis lazuli (10 gp). Violet garnet (300 gp). White pearl (50 gp). Carnelian (40 gp).
Azdûsh Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He has red hair. His eyes are amber.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants
Ideals: Optimist, Gifted. Bonds: Rich, Military, Adventurer, Enemies. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 16)
Armor Class 8
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Black pearl (1500 gp). Chalcedony (30 gp). Alexandrite (1500 gp). Brown-green garnet (40 gp). Chalcedony (30 gp). Rose (30 gp). Azurite (15 gp). Black pearl (1500 gp). Moss agate (15 gp). Lapis lazuli (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
