Irann Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. She has slicked back red hair. She tend to wears goggles to shield her eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the east to a Slave Trader, Irann learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has worked as a Slave Trader like her father before her.
Motivation: She's looking for her big break.
Bonds: Job, Adventurer. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 700 pp. Tourmaline (100 gp). Sardonyx (80 gp). Moss agate (10 gp). Citrine (80 gp). Zircon (80 gp). Onyx (80 gp). Aquamarine (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Savaran Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear black tank tops with yellow skirt. Her gold crest is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also is a firm believer in the womanly ideal.
History: She was born in a small forest village. In her 13th year, her parents were killed by a goblins raid, leaving Savaran alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Savaran was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many goblins want her driven away
Flaws: Ugly, Shy, Impulsive. Bonds: Nature, Enemies. Occupation: Shoemaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp.
Rael Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male is typically in his Laborer uniform. He is tall, broad shouldered and powerfully built. His head has been shaved. His eyes are brown.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the north to a Laborer, Rael learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He's also a talented Farmer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Job, Religious. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 17)
Armor Class 8
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +6 / 5d4+0, Ranged +4 / 5d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Freshwater pearl (11 gp). Rhodochrosite (11 gp). Black pearl (1400 gp). Golden yellow topaz (1400 gp). Chalcedony (80 gp). Alexandrite (1400 gp). Lapis lazuli (11 gp). Eye agate (11 gp). 1 Medium magic item. 1 Medium magic item.
Dynamic Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple brown robe with tan stripes complete with hood. Her white fur is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is an amazing painter.
History: She was born in the east, but her parents moved at a very young age to the west. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Gifted. Flaws: Insane, Shy. Bonds: Immigrant, Family. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 106 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Silver comb with moonstones (1000 gp). Jeweled electrum ring (7000 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Gold dragon comb with red garnet eye (1500 gp). Brass mug with jade inlays (300 gp). Finely wrought small gold bracelet (60 gp). Jeweled anklet (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver comb with moonstones (1000 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). Solid gold idol (600 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (300 gp). A small bag of saffron. (60 gp). Solid gold idol (600 gp). Sapphire pendant on gold chain (3000 gp). Gold music box (2000 gp). Silver comb with moonstones (1000 gp).
Krimmon Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white coat over a black low-cut shirt, and a Stetson hat upon his head. He has red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Krimmon was born with his father's beautiful face. In his youth he was a Farmer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He was granted druidic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud
Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Poor, Attractive. Occupation: Adventurer
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 132 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Rose (50 gp). Chalcedony (50 gp). Chalcedony (50 gp). Golden pearl (60 gp). Freshwater pearl (6 gp). Blue quartz (6 gp).
Trail Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. His fur is short and brown. He wears an eyepatch.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He receives visions of the future at random moments
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Undercommon, Giant
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. Freshwater pearl (5 gp). Sard (60 gp). Azurite (5 gp). Zircon (60 gp). Deep blue spinel (1300 gp). Smoky quartz (60 gp). Coral (40 gp). Aquamarine (1300 gp). Red garnet (40 gp). Moss agate (5 gp). Citrine (60 gp). Moss agate (5 gp). 1 Minor magic item.
Antrara Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'3". She is generally well dressed albeit a few years behind the times, and her gloved hand is found clutching a sai. She has styled her blue crest well, parting it to the left. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: She comes from a rich eastern family. She found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she's looking for her big break
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Aquamarine (600 gp). Eye agate (16 gp). Chrysoprase (40 gp). Moss agate (16 gp). Amber (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!