Lûga Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He left for the north, certain he would find work there.
Motivation: He's in love; and he has a crush on the local priest
Ideals: Optimist. Flaws: Mundane, Racist. Bonds: Immigrant, Has a crush. Occupation: Armorer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 55 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Citrine (20 gp). Eye agate (9 gp). Black star sapphire (400 gp). Eye agate (9 gp). White pearl (160 gp). Peridot (20 gp). Chrysoberyl (160 gp). Brown-green garnet (160 gp). Black pearl (900 gp). Star ruby (400 gp). Aquamarine (900 gp). Jet (160 gp). Obsidian (9 gp). Alexandrite (900 gp). 1 Medium magic item.
Greeba Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her black hair has been sun bleached extensively. She has a dull look in her green eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Apothecary, but she was a colossal failure. She inherited the family business which she has now maintained for 5 years.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Joker. Flaws: Depressed. Bonds: Rich, Job, Adventurer. Occupation: Doctor
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 60 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +11 / 5d4+5, Ranged +8 / 5d4+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1900 pp. Sapphire pendant on gold chain (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A delicate silver chain set with a tourmaline (10 gp). Solid gold idol (300 gp). Gold dragon comb with red garnet eye (900 gp). 1 Medium magic item. 1 Medium magic item.
Theirastra Horineth, Female Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears blue painted combat armor at almost all times. Her hair is blonde and curly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born in the west. A few years later when the north was not economically sound they moved to her current location. She got away from her former life and has fallen to alcoholism.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Bellfounder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 66 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Chalcedony (50 gp). Deep blue spinel (200 gp). Tiger eye turquoise (13 gp). Moss agate (13 gp). Malachite (13 gp). Deep green spinel (100 gp).
Anne Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet shirt with thin pastel vertical stripes and brown pants, and carries bows. She has wavy black hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: Anne is depressed about a lot of things. She tends to be a nihilist. She is obsessed with finding treasure.
History: Anne was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Anne was left her mother's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality.
Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Poor, Military. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Sardonyx (50 gp). Malachite (16 gp). Eye agate (16 gp). Citrine (50 gp). Moonstone (50 gp). Tiger eye turquoise (16 gp). Rose (50 gp). Malachite (16 gp). Hematite (16 gp). White pearl (40 gp). Peridot (50 gp). Brown-green garnet (40 gp). Freshwater pearl (16 gp). Brown-green garnet (40 gp). Tourmaline (40 gp). Freshwater pearl (16 gp). Chrysoprase (50 gp). Black star sapphire (1400 gp). Emerald (1400 gp). Silver pearl (40 gp). Azurite (16 gp).
Fonkin Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in blue turtlenecks beneath a black coat with violet slacks. He is an epitome of beauty. He has moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Adventurer. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Adventurer like his mother before him.
Motivation: He is unsatisfied with his job.
Flaws: Shy, Disease. Bonds: Attractive, Job, Nature. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 118 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 17 (+3) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Gold and ruby ring (9000 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Large well-done wool tapestry (200 gp). Gold cup set with emeralds (9000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (800 gp). Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (200 gp). A roughly beaten golden orb (110 gp). A delicate silver chain set with a tourmaline (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).
Baz Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears black leather gloves, a black jacket, and tight pants. His red hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. A true patriot, Baz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A powerful wizard made him what he is. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted arcane powers by his dying sister.
Motivation: A strong sense of loyalty to Tabaxi people; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Military, Mentor. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 70 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 17 (+3) | 12 (+1) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 4d8+5, Ranged +8 / 4d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Gold and topaz bottle stopper cork (1800 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved bone or ivory statuette (80 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1600 gp). Black velvet mask with numerous citrines (90 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (1600 gp). Silver chalice with lapis lazuli gems (90 gp). Brass mug with jade inlays (400 gp). A roughly beaten golden orb (90 gp). 1 Medium magic item.
Lone In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and sports empty pouches on her belt. Her gray fur is lengthy. Her eyes, though not visible through her cowl, are yellow.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invites people to come help in her community garden.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 9
Hit Points 129 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 18 (+4) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. White pearl (120 gp). White pearl (120 gp). Zircon (20 gp). Deep green spinel (120 gp). Hematite (14 gp). Azurite (14 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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