Dondon Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears just a white suit. He keeps his silver hair in a flapper bob. His ears are large.
Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of southern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Crown-heir like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Crown-heir
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 104 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 pp. Golden pearl (40 gp). Hematite (4 gp). Aquamarine (1600 gp). Emerald (1000 gp). Banded agate (4 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Rhodochrosite (4 gp). Silver pearl (40 gp). Red garnet (40 gp). Aquamarine (1600 gp). Amber (40 gp). Coral (40 gp). Malachite (4 gp).
Broce Reese, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tan painted combat armor at almost all times. He keeps his golden hair in a pixie cut. His thin eyebrows rest above his beady green eyes.
Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Broce studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 112 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Giant
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. A necklace of small pink pearls (6000 gp). Fire opal pendant on a fine gold chain (600 gp). Gold and topaz bottle stopper cork (1000 gp). Sapphire pendant on gold chain (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1000 gp). Finely wrought small gold bracelet (80 gp). Large well-done wool tapestry (600 gp). Gold music box (3000 gp).
Art In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no fur. His thin eyebrows rest above his beady hazel eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Art reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy. Bonds: Enemies, Immigrant, Military. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 128 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Old masterpiece painting (900 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Gold music box (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Old masterpiece painting (900 gp). Sapphire pendant on gold chain (900 gp). 1 Medium magic item. 1 Medium magic item.
Nim Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears violet leather gloves, a violet jacket, and tight pants. He has a brown handlebar mustache and slicked back brown hair. His violet unseeing eyes seem to look past you.
Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born at the edge of vast desert. Cursed with lycanthropy at a very young age, Nim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Justice, Fighting. Flaws: Disease, Shy. Bonds: Nature. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 110 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Rich purple corundum (400 gp). Tiger eye turquoise (16 gp). Blue quartz (16 gp). Moss agate (16 gp). Tiger eye turquoise (16 gp). Obsidian (16 gp). Obsidian (16 gp). Deep blue spinel (400 gp). Star rose quartz (30 gp). Amber (60 gp). Citrine (30 gp). Coral (60 gp). Chalcedony (30 gp). Carnelian (30 gp). Aquamarine (400 gp). Silver pearl (60 gp). Black pearl (400 gp). Fiery yellow corundum (400 gp). Fiery yellow corundum (400 gp).
Pelt On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel costume with the symbols of her god on her torso. She has a slight overbite and is overall scrawny. Her yellow fur is unkempt and raggedy. Her face is scarred and worn.
Personality: She is fixated on the number 4. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. As long as the job gets done she does not care how it got done.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Baker father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Ugly, Insane, Disease. Bonds: Poor. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 92 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Elven, Auran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Jade (150 gp). Bloodstone (70 gp). Sard (70 gp). Amethyst (150 gp). Eye agate (15 gp). Emerald (1300 gp). Violet garnet (400 gp). Amethyst (150 gp). Blue sapphire (1300 gp). Deep blue spinel (400 gp). Chrysoberyl (150 gp). Red garnet (150 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Banded agate (15 gp). Blue star sapphire (1300 gp).
Conrad Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He carries with him a set of shields, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long white hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 4 years old his parents immigrated from the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Fighting, Artistic. Bonds: Adventurer, Immigrant, Religious. Occupation: Cartwright
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caelynn Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a tan coat over a red low-cut shirt, and a wide-brimmed hat upon her head. Her hair, while still mostly chestnut, has prominent grey streaks. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She will rave to anyone who will listen. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born in the north to a Banker, Caelynn learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Banker. She has worked as a Banker like her mother before her.
Motivation: Further expansion of business; and she is compelled to act according to her religious beliefs
Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 77 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 1100 pp. Banded agate (6 gp). Smoky quartz (30 gp). Deep green spinel (150 gp). Freshwater pearl (6 gp). Red-brown spinel (150 gp). Zircon (30 gp). Deep blue spinel (1400 gp). Sardonyx (30 gp). Bloodstone (30 gp). Black pearl (1400 gp). Coral (150 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

