Soveliss Firahel, Male Elf [Permalink]
Personal [hide]
Description: A 5'1" western man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is silver. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.
Motivation: Marry his sister to traveling adventurers; and he is content
Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Family. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Cloth of gold vestments (100 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (100 gp). Solid gold idol (1200 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (100 gp). A delicate brass dragon egg (60 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Fire opal pendant on a fine gold chain (400 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.
Broce Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Priest does. He has a moderate pudge and is not very fit. His auburn hair is singed and shortened. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.
History: Broce was raised in a hard working conservative environment. His childhood dream was to be a Courier, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Courier again.
Flaws: Ugly, Addict, Shy, Impulsive. Bonds: Job. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 20)
Armor Class 9
Hit Points 145 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +8 / 5d10+2, Ranged +4 / 5d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Sapphire pendant on gold chain (2700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A delicate brass dragon egg (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An abacus with copper, silver and gold markers (90 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled gold crown (8000 gp). Solid gold idol (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A silver and pearl hairclip (30 gp). Jeweled gold crown (8000 gp). Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Golden circlet with four aquamarines (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Jeweled electrum ring (8000 gp). An abacus with copper, silver and gold markers (90 gp). Jeweled anklet (3000 gp). An abacus with copper, silver and gold markers (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold and topaz bottle stopper cork (500 gp). Jeweled anklet (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (1100 gp). A delicate silver chain set with a tourmaline (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Portia TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 3'2". She wears a white collared shirt and brown skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has a long black ponytail with little hanging trinkets. Her violet eyes dart from person to person.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is obsessed with a lost civilization.
History: She was raised in a island tribe. She found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Portia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Portia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Portia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has money and likes to spend it; and to reunite with her old friends
Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Nature, Rich. Occupation: Stableman
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 45 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 19 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Infernal, Draconic, Aquan, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A necklace of small pink pearls (5000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).
Helja Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, and she perpetually has her halberd ready. Her brown hair is cut short with large spiked bangs in the front. Her eyes are likewise blue.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born into a rich family. A gifted student she started as a Mortician, but she got bored and became a Slave Trader. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She uses money and sex appeal to get what she needs; and balancing her hectic life and new slave trader responsibilities is difficult
Ideals: Fighting, Disciplined. Flaws: Secretive. Bonds: Attractive, Job, Rich. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 125 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold cup set with emeralds (4000 gp). An abacus with copper, silver and gold markers (60 gp). Old masterpiece painting (700 gp). A silver and pearl hairclip (60 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Delre Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a brown collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She keeps her long red hair kept up in a rat tail. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Delre is combative with any and all who dare try her patience in the slightest.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Marshal like her mother before her.
Motivation: To clean up the streets; and further expansion of business
Ideals: Justice. Flaws: Ugly. Bonds: Job, Rich, Guardian. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1200 pp. Banded agate (8 gp). Blue quartz (8 gp). Amber (140 gp). White pearl (140 gp). Peridot (60 gp). Banded agate (8 gp). Banded agate (8 gp). Rich purple corundum (1400 gp). Jasper (60 gp). Deep blue spinel (200 gp). Amber (140 gp). Malachite (8 gp). Red-brown spinel (140 gp). Iolite (60 gp). Blue star sapphire (1400 gp). Fire opal (1400 gp). Black star sapphire (1400 gp). Azurite (8 gp). Aquamarine (200 gp). Jasper (60 gp). Brown-green garnet (140 gp). Star ruby (1400 gp). 1 Medium magic item. 1 Medium magic item.
Senteq Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His hair is always cut to a buzz. He has amber eyes and a tan hat with a green feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the south his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Sensitive. Bonds: Poor, Adventurer, Family. Occupation: Barber
Voice: Rolls R's
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 108 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1500 pp. Red-brown spinel (70 gp). Pink pearl (70 gp). Sard (30 gp). Chalcedony (30 gp). Star rose quartz (30 gp). Alexandrite (500 gp). Hematite (11 gp). Bloodstone (30 gp). Deep blue spinel (500 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Pink pearl (70 gp). Aquamarine (500 gp). Moss agate (11 gp). Pink pearl (70 gp). Malachite (11 gp). Blue sapphire (1200 gp). Black pearl (500 gp). Moss agate (11 gp). Jade (70 gp). Pink pearl (70 gp). Chrysoprase (30 gp). Pink pearl (70 gp). Obsidian (11 gp). Moss agate (11 gp). Pink pearl (70 gp). Jet (70 gp). White opal (1200 gp). Star rose quartz (30 gp). 1 Medium magic item.
Mara Ray, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large yellow mantle and cape that has been intricately interwoven into her red robe. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a skull on it. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is frequently practicing swordplay.
History: Gifted from a young age, Mara studied abroad. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying brother.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Ideals: Gifted, Fighting, Logical. Bonds: Military. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 54 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Solid gold idol (800 gp). Cloth of gold vestments (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Fire opal pendant on a fine gold chain (1600 gp). A necklace of small pink pearls (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). An abacus with copper, silver and gold markers (120 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Golden circlet with four aquamarines (3000 gp). Gold and topaz bottle stopper cork (600 gp). A silver and pearl hairclip (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
