Kadana Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears bulky green painted plate armor. Her crest is white, silky, and of moderate length. Her red eyes lackadaisically let the world flow into them.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not believe in violence as a means to an end. She is a dedicated Mayor but believes her peers are too gung-ho.
History: She was raised by priests from a young age. Her mother was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Persistence, Pacifist. Bonds: Attractive, Religious, Mentor. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 116 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 400 pp. Black pearl (200 gp). Alexandrite (200 gp). Eye agate (9 gp). Hematite (9 gp). Blue star sapphire (1500 gp). Amber (50 gp). White opal (1500 gp). Black pearl (200 gp).
Nogu Harlan, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is slicked back into a classic pompadour. Her eyes are violet.
Personality: She is overprotective of those who hire her services. She also is a firm believer in the womanly ideal.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Flaws: Impulsive. Bonds: Poor, Guardian, Religious, Job. Occupation: Beggar
Voice: French accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 109 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 7000 gp. Coral (140 gp). Red-brown spinel (140 gp). Chrysoprase (20 gp). Fire opal (800 gp). Golden yellow topaz (700 gp). Azurite (14 gp). Moonstone (20 gp). Jasper (20 gp). Golden pearl (140 gp). Golden pearl (140 gp). Black pearl (700 gp). Tiger eye turquoise (14 gp). 1 Medium magic item.
Jabbie Murnig, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a tight fitting tan shirt and pants, he is not a threatening figure. His blonde hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are amber.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.
History: Jabbie hails from a village terrorized by drow. He struck it rich when he found rare goods in large quantities. By chance he met his brother recently and the two have been together since.
Motivation: To be a Beggar again; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Bonds: Enemies, Rich, Family, Job. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 141 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Freshwater pearl (13 gp). Rich purple corundum (1600 gp). Obsidian (13 gp). Aquamarine (800 gp). Coral (120 gp). Red garnet (120 gp). Black pearl (800 gp). Azurite (13 gp). Rhodochrosite (13 gp). Freshwater pearl (13 gp). Smoky quartz (60 gp). Coral (120 gp). Azurite (13 gp). Coral (120 gp). Jasper (60 gp). Zircon (60 gp). 1 Medium magic item.
Arnold Beitz, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear flannel, marred by beers. He wears his chestnut hair up. He has amber eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and he wants revenge against illithids
Flaws: Ugly, Depressed. Bonds: Enemies, Poor, Adventurer. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 115 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 pp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). An abacus with copper, silver and gold markers (50 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A delicate silver chain set with a tourmaline (50 gp). Jeweled anklet (3000 gp). Sapphire pendant on gold chain (1400 gp). Large well-done wool tapestry (600 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item.
Tomph Colton, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear black pants and tee shirts and is in decent physical shape. Her black hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: An old rival family wants her found; and she is compelled to act according to her religious beliefs
Flaws: Shy, Forgetful. Bonds: Attractive, Religious, Family. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 105 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (180 gp). Sapphire pendant on gold chain (900 gp). Jeweled anklet (3000 gp). A silver and pearl hairclip (40 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp).
Pelt In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy beige fur. She is generally shirtless and showing off her tattooed chest. She has a hunchback. Her beige fur is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. She enjoys reading and quiet.
History: She was born in a small plains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She is untrained/undisciplined, which makes her dangerous.
Motivation: Nothing but the best is good enough for her; and to be a beggar again
Ideals: Logical, Impeccable. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Glassblower
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 88 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 4d10-2, Ranged +4 / 4d10-1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 12000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nimble In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has wavy brown fur. She has amber eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is lazy and tries to find solutions quickly.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Ugly, Lazy. Bonds: Slave. Occupation: Engraver
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 115 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Red spinel (100 gp). Carnelian (20 gp). Obsidian (15 gp). Coral (100 gp). Aquamarine (600 gp). Tiger eye turquoise (15 gp). Silver pearl (100 gp). Jet (100 gp). Blue quartz (15 gp). 1 Medium magic item.
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