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NPC Generator

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Advanced [show]


Irann Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a Stetson hat to hide her balding. Her face is scarred and worn.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born several months after her father was called into army service. Irann was born on a far southern island where she grew up under the tutelage of her father, an expert Hunter. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Irann Wasanthi, Female Half-Elf Druid 15
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Intimidation +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 600 pp. 1 Medium magic item.


Social Check DCs


Harvest Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown coat over a violet low-cut shirt, and a small hat upon his head. He has no fur. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety.

Ideals: Passionate, Philantrophist. Flaws: Ugly, Disease. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Harvest Of Ale, Male Tabaxi Druid 16
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 112 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills History +7, Perception +6
Senses Passive Perception 16
Languages Common, Celestial, Halfling
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. Aquamarine (400 gp). Rhodochrosite (10 gp). Pink pearl (130 gp). Fire opal (1100 gp). Deep green spinel (130 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Shedinn Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with black colored cloaks and clothing. He has dyed his greying white crest a little too much giving a sharp white color. His gold eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Emotional, Disease. Bonds: Mentor, Rich. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Shedinn Esstyrlynn, Male Dragonborn Druid 15
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 72 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Performance +7, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1000 gp. Lapis lazuli (8 gp). Blue star sapphire (1500 gp). Red garnet (150 gp). Blue sapphire (1500 gp). Peridot (80 gp). Red garnet (150 gp). Star ruby (1500 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abalaba Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a tan collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt, and is pretty ugly. She wears her blonde hair down. She has a dull look in her brown eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Born to a pair of adventurers, Abalaba grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Abalaba took refuge in the large cave and found the beat up rapier and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Abalaba Fabblestabble, Female Gnome Druid 16
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 132 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)18 (+4) 15 (+2)15 (+2)
Skills Animal Handling +7, Religion +9
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Abyssal, Infernal, Celestial
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 5000 gp. Aquamarine (1500 gp). Moss agate (4 gp). Lapis lazuli (4 gp). Zircon (50 gp). Aquamarine (1500 gp). Blue star sapphire (1500 gp). Violet garnet (1500 gp). Golden yellow topaz (1500 gp). Amber (150 gp).


Social Check DCs


Pandjed Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his green robe and has his sai always slung over his shoulder. His crest, while still mostly gold, has prominent grey streaks. His eyes are gold and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: The child of northern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Athletic. Flaws: Greedy, Racist. Bonds: Immigrant, Mentor. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Pandjed Hashphronyxadyn, Male Dragonborn Druid 15
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 80 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 5000 gp. Eye agate (14 gp). Azurite (14 gp). Carnelian (50 gp). Deep blue spinel (800 gp). Chrysoberyl (70 gp). Blue quartz (14 gp). Pink pearl (70 gp). 1 Medium magic item.


Social Check DCs


Damien Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this southern man wears silk and lounges about seductively. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, In love. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Damien Warmwater, Male Halfling Druid 16
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 77 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 8 (-1)15 (+2)
Skills Deception +7
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Jeweled anklet (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). A roughly beaten golden orb (100 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (700 gp). Old masterpiece painting (1200 gp). Gold and ruby ring (6000 gp). Embroidered and bejeweled glove (4000 gp). Golden circlet with four aquamarines (1000 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs


Nirgel Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright black suits and hats, he is not a threatening figure. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Nirgel has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Joker, Philantrophist. Flaws: Racist, Disease. Bonds: Enemies. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Nirgel Malevolence, Male Tiefling Druid 16
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 139 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)16 (+3) 14 (+2)17 (+3)
Skills Deception +8, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Orc, Goblin, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 3000 gp. Violet garnet (700 gp). Hematite (12 gp). Tiger eye turquoise (12 gp). Star rose quartz (80 gp). Onyx (80 gp). Onyx (80 gp). Blue quartz (12 gp). Chrysoprase (80 gp). Smoky quartz (80 gp). Hematite (12 gp). Obsidian (12 gp). Red-brown spinel (50 gp). Rock crystal (80 gp). Amber (50 gp). Black pearl (700 gp). Moonstone (80 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs

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