Simon Davenport, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His auburn hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.
History: Simon was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Simon was left his mother's suit of armor and trained in its use and care. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: To be a Banker again; and further expansion of business
Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Job, Military. Occupation: Carpenter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 88 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 400 pp. Emerald (1500 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Sardonyx (80 gp). Deep blue spinel (1500 gp). Sardonyx (80 gp). Zircon (80 gp). Jet (60 gp). Iolite (80 gp). Aquamarine (1500 gp). Rich purple corundum (1500 gp). Hematite (13 gp). Golden yellow topaz (1500 gp). Lapis lazuli (13 gp). Chrysoberyl (60 gp). Deep green spinel (60 gp). Azurite (13 gp). Blue quartz (13 gp). Azurite (13 gp). Sard (80 gp). Black star sapphire (1500 gp). Fire opal (1500 gp). Coral (60 gp). Malachite (13 gp). Eye agate (13 gp). Jet (60 gp). Amber (60 gp). Fiery yellow corundum (1500 gp). Star rose quartz (80 gp). Sard (80 gp).
Kyle Blakeley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'3" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is cut short. His blue unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Adventurer, Rich. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 18)
Armor Class 10
Hit Points 108 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 13000 gp. Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Brass mug with jade inlays (400 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (4000 gp). A silver and pearl hairclip (20 gp). Black velvet mask with numerous citrines (180 gp). Silver comb with moonstones (500 gp). Jeweled electrum ring (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Old masterpiece painting (1700 gp). Gold and topaz bottle stopper cork (700 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). Golden circlet with four aquamarines (4000 gp).
Erdan Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His tied-back hair is blonde. His face is covered beneath a completely black helmet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He feeds upon the attention of others.
History: Born in the west to a Laborer, Erdan learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 3 years.
Motivation: He is unsatisfied with his job; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Attractive, Job. Occupation: Laborer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver chalice with lapis lazuli gems (130 gp). An abacus with copper, silver and gold markers (130 gp). Gold and topaz bottle stopper cork (1100 gp). A necklace of small pink pearls (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (1100 gp). Solid gold idol (800 gp). Sapphire pendant on gold chain (2100 gp). Fire opal pendant on a fine gold chain (1200 gp). Cloth of gold vestments (130 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (130 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Sapphire pendant on gold chain (2100 gp). 1 Medium magic item. 1 Medium magic item.
Tree On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is muscular with a powerful set of arms. Her gray fur has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the recently deceased. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Slave Trader, who enjoyed hunting, Tree was taken on many hunting expeditions. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.
Motivation: She wants revenge against gnolls; and to prove her worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Nature, Enemies. Occupation: Knight
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 118 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (200 gp).
Kasdeya Still, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in black turtlenecks beneath a violet coat with white slacks. She wears her chestnut hair up. Her otherwise smooth face is marked with small tiny scars.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with finding treasure.
History: The child of southern immigrants she idolized her mother. She made a point of taking high paying jobs and getting most of it up front. She has worked as a Engraver like her mother before her.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 111 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Halfling, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1500 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Sapphire pendant on gold chain (800 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (800 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Jeweled anklet (3000 gp). Jeweled gold crown (5000 gp). Solid gold idol (400 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Finely wrought small gold bracelet (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Finely wrought small gold bracelet (30 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (3000 gp). 1 Medium magic item. 1 Medium magic item.
Marastyr Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many tan ritualistic tattoos. She likes to wear grey tank tops with tan skirt. Her hair is short and black. Her fierce green eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Marastyr isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She comes from a rich northern family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marastyr fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with her sister; and wants to raise her children well
Ideals: Impeccable, Entrepeneur, Fighting. Bonds: Rich, Family. Occupation: Butcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 4d10-3, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Gold cup set with emeralds (12000 gp). Large well-done wool tapestry (100 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1100 gp). Gold dragon comb with red garnet eye (1100 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Old masterpiece painting (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Brass mug with jade inlays (100 gp). Silver chalice with lapis lazuli gems (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
Liftrasa Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she prefers to wear brown pants and tee shirts. She has wavy black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: The child of a Cook, who enjoyed hunting, Liftrasa was taken on many hunting expeditions. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her absent mother; and she is not mentally stable, and does not behave rationally
Ideals: Optimist, Impeccable. Flaws: Insane. Bonds: Nature, Family. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 131 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1200 pp. Freshwater pearl (11 gp). Black star sapphire (1300 gp). Hematite (11 gp). Aquamarine (800 gp). Brown-green garnet (150 gp). Peridot (50 gp). Citrine (50 gp). Sard (50 gp). Rhodochrosite (11 gp). Moonstone (50 gp). Tourmaline (150 gp). Golden pearl (150 gp). Peridot (50 gp). Malachite (11 gp). Coral (150 gp). Golden yellow topaz (800 gp). Eye agate (11 gp). Peridot (50 gp). 1 Medium magic item.
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