Fargrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His green unseeing eyes seem to look past you.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Fargrim was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Passionate. Flaws: Disease. Bonds: Military, Attractive. Occupation: Blacksmith
Voice: Spanish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 146 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 18 (+4) | 18 (+4) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll, Giant, Terran
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Red-brown spinel (50 gp). Black star sapphire (1500 gp). Malachite (14 gp). Malachite (14 gp). Hematite (14 gp). Jade (50 gp). Black pearl (1300 gp). Red spinel (50 gp). Sard (40 gp). Eye agate (14 gp). Chrysoprase (40 gp). Malachite (14 gp). Sard (40 gp). Smoky quartz (40 gp). Bloodstone (40 gp). Chalcedony (40 gp). Hematite (14 gp). Golden yellow topaz (1300 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. His hair is short and red. His skin is flawless and his gray eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.
History: Baern was born in the east. At a young age he loved to build and create. He was taken from his home at a very young age. Now he works as a painting tutor during his time off.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted, Persistence. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Barber
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 139 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 19 (+4) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1200 pp. Azurite (9 gp). Star rose quartz (30 gp). Rhodochrosite (9 gp). Blue quartz (9 gp). Aquamarine (200 gp). Jet (70 gp). Alexandrite (200 gp). Carnelian (30 gp). Star rose quartz (30 gp). Smoky quartz (30 gp). Freshwater pearl (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bulzo Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is braided into rings. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Bulzo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Nature, Adventurer. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 19)
Armor Class 15
Hit Points 82 (19d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 19 (+4) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 5d8-1, Ranged +10 / 5d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 2500 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (300 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (3000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Golden circlet with four aquamarines (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Cloth of gold vestments (180 gp). Sapphire pendant on gold chain (500 gp). Old masterpiece painting (2300 gp). Old masterpiece painting (2300 gp). Black velvet mask with numerous citrines (180 gp). Gold music box (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Sapphire pendant on gold chain (500 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (3000 gp). Golden circlet with four aquamarines (3000 gp). 1 Medium magic item. 1 Medium magic item.
Kithri Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is cut short with large spiked bangs in the front. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is frequently practicing swordplay.
History: She got into the Bather business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bather work with an outfit from a few towns over. Bather work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Bather for the past few years.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur, Joker. Bonds: Attractive, Military, Job. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 135 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 gp. Alexandrite (1300 gp). Blue star sapphire (500 gp). Alexandrite (1300 gp). Lapis lazuli (8 gp). Pink pearl (50 gp). Tiger eye turquoise (8 gp). Deep blue spinel (1300 gp). Jet (50 gp). Emerald (500 gp). Hematite (8 gp). Rhodochrosite (8 gp). Emerald (500 gp). Lapis lazuli (8 gp). Rhodochrosite (8 gp). Violet garnet (1300 gp). Chrysoberyl (50 gp). Amber (50 gp). Emerald (500 gp). Emerald (500 gp). Violet garnet (1300 gp).
Valanthe Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. She has done her best to style her brown hair to look like a famous performer. Her eyes are brown and catlike.
Personality: Overbrimming with self-confidence, Valanthe isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Valanthe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she desires power and/or immortality
Ideals: Impeccable. Flaws: Ugly, Secretive, Antagonistic. Bonds: Poor, Adventurer. Occupation: Courier
Voice: Whispers
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 75 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 19 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial, Auran, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Red spinel (100 gp). Golden pearl (100 gp). Amber (100 gp). Chalcedony (50 gp). Golden pearl (100 gp). Tourmaline (100 gp). Golden pearl (100 gp). Hematite (5 gp). Black pearl (1000 gp). Carnelian (50 gp). Peridot (50 gp). Peridot (50 gp). Chrysoprase (50 gp). Blue star sapphire (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Doudra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is well dressed, constantly wearing a green suit, tan shirt, and grey tie. Her red crest is still thick. Her gold eyes lackadaisically let the world flow into them.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is terrified, and will act out of fear; and nothing but the best is good enough for her
Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Job, Mentor. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 115 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Terran
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 700 pp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
Zephan Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered sword and tarnished crossbow as well. He has done his best to style his white hair to look like a famous performer. His half smiles and white eyes are beguiling and draw you in.
Personality: Zephan is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Courier profession.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Attractive, Job, Slave. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. White opal (1300 gp). Deep green spinel (50 gp). Eye agate (6 gp). Aquamarine (200 gp). Star ruby (1300 gp). Iolite (20 gp). Golden yellow topaz (200 gp). Bloodstone (20 gp). Chrysoberyl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


