Jasmine Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'10" and wears professional attire. Her right leg appears badly burned and disfigured. She has moderate length white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Jasmine was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC; and wants her loneliness to end
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 83 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 300 pp. Deep blue spinel (200 gp). Sardonyx (30 gp). Bloodstone (30 gp). Carnelian (30 gp). Blue quartz (8 gp). Golden yellow topaz (200 gp). Carnelian (30 gp). Peridot (30 gp). Malachite (8 gp).
Adran Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He keeps his long red hair kept up in a rat tail. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Merchant profession.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Bookbinder
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 76 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Fire opal pendant on a fine gold chain (1300 gp). Solid gold idol (900 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item. 1 Medium magic item.
Prâk Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His long chestnut hair reaches down to his waist. He has gray eyes.
Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: To clean up the streets; and to reunite with his absent father
Flaws: Shy. Bonds: Guardian, Poor, Adventurer, Family. Occupation: Baker
Voice: Stutters
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 129 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 12000 gp. Solid gold idol (1000 gp). Large well-done wool tapestry (400 gp). A delicate silver chain set with a tourmaline (50 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1600 gp). A delicate brass dragon egg (50 gp). Golden circlet with four aquamarines (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver ewer (50 gp).
Eldon Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His hair is brown and very short. His violet eyes dart from person to person.
Personality: Eldon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.
History: He got into the Tanner business at a young age. He was an athlete and attended two major summer competitions. He never won. Recently the stress of being a Tanner has made it difficult for him to sleep.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Athletic, Extrovert, Gifted. Flaws: Insomniac. Bonds: Job, Has a crush. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Moonstone (80 gp). Chalcedony (80 gp). Fire opal (1100 gp). Chalcedony (80 gp). Rhodochrosite (14 gp). Amber (80 gp). Eye agate (14 gp). Amethyst (80 gp). Aquamarine (1500 gp). Silver pearl (80 gp). Zircon (80 gp). Moss agate (14 gp). Amethyst (80 gp). Jade (80 gp). Smoky quartz (80 gp). Zircon (80 gp). Freshwater pearl (14 gp). Golden pearl (80 gp). 1 Medium magic item.
Ekk Deighton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is unkempt and raggedy. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invites people to come help in her community garden.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ekk took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's attracted to the PC; and she is not mentally stable, and does not behave rationally
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 6 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Aquamarine (200 gp). Peridot (80 gp). 1 Medium magic item.
Rezena Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, she is not a threatening figure. Her rusty crest is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She is calm most of the time but flees social interaction. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Rezena was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Fletcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Eye agate (5 gp). Deep blue spinel (1000 gp). Rich purple corundum (1400 gp). Chrysoberyl (140 gp). Golden yellow topaz (1000 gp). Tiger eye turquoise (5 gp). Chalcedony (50 gp). Hematite (5 gp). Black opal (1400 gp). Jacinth (3000 gp). Eye agate (5 gp). Star rose quartz (50 gp). White pearl (140 gp). Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Red spinel (140 gp). Malachite (5 gp). Aquamarine (1000 gp). Obsidian (5 gp). Canary diamond (3000 gp). 1 Medium magic item.
Valanthe Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has styled her brown hair well, parting it to the left. She wears a mask on her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She got into the Body Guard business at a young age. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 2 years.
Motivation: She's in love; and she has money and likes to spend it
Ideals: Philantrophist. Bonds: Rich, Immigrant, Job, Has a crush. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 50 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Brass mug with jade inlays (100 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). A delicate silver chain set with a tourmaline (50 gp). Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Old masterpiece painting (2000 gp). Finely wrought small gold bracelet (50 gp). Black velvet mask with numerous citrines (120 gp). Cloth of gold vestments (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (1200 gp). Jeweled gold crown (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Finely wrought small gold bracelet (50 gp). Gold music box (3000 gp). Solid gold idol (800 gp). Jeweled gold crown (5000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
