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NPC Generator

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Advanced [show]


Qemuel Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has no hair. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Qemuel was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Qemuel Haunted, Male Tiefling Druid 16
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 88 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 400 pp. Jeweled electrum ring (5000 gp). Gold dragon comb with red garnet eye (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her grey robe. Her hair is always cut to a buzz. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Menny was born in the west. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Menny took refuge in the large cave and found the beat up rapier and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Joker, Persistence. Bonds: Attractive, Nature, Job. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Menny Ironhide, Female Gnome Druid 16
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 132 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)17 (+3) 13 (+1)9 (-1)
Skills Nature +8, Religion +8
Senses Passive Perception 11
Languages Common, Gnome, Terran, Abyssal, Elven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. Emerald (700 gp). Blue quartz (7 gp). Tourmaline (140 gp). Rock crystal (20 gp). Azurite (7 gp). Blue quartz (7 gp). Chrysoberyl (140 gp). Black pearl (1600 gp). Malachite (7 gp). Iolite (20 gp). Hematite (7 gp). Alexandrite (1600 gp). Brown-green garnet (140 gp). Iolite (20 gp). Tiger eye turquoise (7 gp). Carnelian (20 gp). Star ruby (700 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Rose (20 gp). Sardonyx (20 gp). Rhodochrosite (7 gp).


Social Check DCs


Harbek Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He wears his hair in dreadlocks. His eyes are likewise violet.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harbek fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Military, Guardian. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Harbek Bofdann, Male Dwarf Druid 19
Medium (4'2") Dwarf, Lawful Good (CR 19)
Armor Class 13
Hit Points 118 (19d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Druidic, Elven
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 8000 gp. Deep blue spinel (1100 gp). Rock crystal (60 gp). Brown-green garnet (80 gp). Brown-green garnet (80 gp). Tiger eye turquoise (9 gp). Red garnet (80 gp). Chrysoberyl (80 gp). Chrysoberyl (80 gp). Jet (80 gp). Aquamarine (1100 gp). Alexandrite (1100 gp). Tourmaline (80 gp). Malachite (9 gp). Star ruby (1100 gp). Banded agate (9 gp). Tiger eye turquoise (9 gp). Zircon (60 gp). Malachite (9 gp). Deep blue spinel (1100 gp). Citrine (60 gp). Peridot (60 gp). Rhodochrosite (9 gp). Freshwater pearl (9 gp). Moonstone (60 gp). Azurite (9 gp). Chrysoprase (60 gp). 1 Major magic item.


Social Check DCs


Oloric Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an entirely grey suit with blue socks and a vest with buckled shoes. His whole body is exceptionally muscular. His tied-back hair is golden. This green eyed northerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small forest village. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Oloric Bloodkith, Male Dwarf Druid 16
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 105 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 5000 gp. Smoky quartz (40 gp). Hematite (8 gp). Peridot (40 gp). Violet garnet (600 gp). Jet (70 gp). Sardonyx (40 gp). Aquamarine (600 gp). Blue quartz (8 gp). Red spinel (70 gp). Black pearl (600 gp). Tiger eye turquoise (8 gp). Moonstone (40 gp). Blue sapphire (1600 gp). Aquamarine (600 gp). Rock crystal (40 gp). Deep green spinel (70 gp). Banded agate (8 gp). Amethyst (70 gp). Amber (70 gp). Deep blue spinel (600 gp). Banded agate (8 gp). Moss agate (8 gp). Freshwater pearl (8 gp). White opal (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Vaina Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports black long hair. She wears round tiny glasses practically rammed into her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with finding treasure.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. In the meantime she has taken over work as a Unemployed and occasionally as a mercenary.

Motivation: Sabotage a competitor; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Opinionated, Gifted. Bonds: Adventurer, Job, Debt. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Vaina Sylvaranth, Female Elf Druid 15
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1100 pp. 1 Medium magic item.


Social Check DCs


Burgell Reese, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan armored body suit, with a simple pastel line shooting up and back down. His silver hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Disease. Bonds: Attractive, Enemies, Immigrant. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Burgell Reese, Male Gnome Druid 16
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 128 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)10 (+0) 15 (+2)16 (+3)
Skills Deception +8, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 400 pp. Azurite (11 gp). Rock crystal (50 gp). Golden yellow topaz (300 gp). Moss agate (11 gp). Aquamarine (300 gp). Golden pearl (40 gp). Sard (50 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). Blue star sapphire (1200 gp). White pearl (40 gp). Black pearl (300 gp). Coral (40 gp). Violet garnet (300 gp). Chrysoprase (50 gp). Moss agate (11 gp). Eye agate (11 gp). Banded agate (11 gp). Deep blue spinel (300 gp). Deep green spinel (40 gp). Hematite (11 gp). Amethyst (40 gp).


Social Check DCs


Rohesia Stansfield, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She is wearing a long, brown cloak. She is bald on top and has large black tufts of hair around her ears. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tailor work with an outfit from a few towns over. Tailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Immigrant, Religious. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Rohesia Stansfield, Female Human Druid 16
Medium (6'1") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 112 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 300 pp. Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs

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