Tree Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his gray fur down. His otherwise smooth face is marked with small tiny scars.
Personality: Tree hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Tree enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has never given up on his dancing dream.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and to protect his home
Ideals: Artistic, Gifted. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 15
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 900 pp.
Jarsali Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with violet lining and desert motifs. Her black hair is kept up in a ponytail inside a deerstalker hat. She has hazel eyes.
Personality: This woman loves writing and to teach people writing more than just about anything. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: The child of a Barkeep, who enjoyed hunting, Jarsali was taken on many hunting expeditions. Cursed with a spirit at a very young age, Jarsali has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Adventurer, Nature. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Hematite (16 gp). Deep blue spinel (500 gp). Tiger eye turquoise (16 gp). Brown-green garnet (150 gp). Deep blue spinel (500 gp). Jasper (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ethereal In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her gray fur is lengthy. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is able to fit into much smaller and tighter spaces than normal.
History: Ethereal was raised in a hard working conservative environment. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She's also a talented Farmer, but doesn't like to broadcast it.
Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Addict, Insane. Bonds: Job, Religious. Occupation: Scribe
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Blue quartz (5 gp). Emerald (1400 gp). Deep green spinel (120 gp). Freshwater pearl (5 gp). Black star sapphire (1400 gp). Malachite (5 gp). Rhodochrosite (5 gp). Black pearl (1600 gp). Tiger eye turquoise (5 gp). Zircon (40 gp). Tiger eye turquoise (5 gp). Jasper (40 gp). Zircon (40 gp). White pearl (120 gp). Smoky quartz (40 gp). Fire opal (1400 gp). Deep green spinel (120 gp). Tiger eye turquoise (5 gp). Obsidian (5 gp). Sardonyx (40 gp). Black pearl (1600 gp). Moss agate (5 gp). Chrysoprase (40 gp). Coral (120 gp).
Ishte Shame, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a green and yellow handkerchief worn on her right side, and she perpetually has her bow ready. She wears a wide-brimmed hat to cover her moderate length silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She acts crazy and hedonistic. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal poetry training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ishte fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Artistic. Flaws: Insomniac, Hedonist. Bonds: Poor. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 21 (+5) |
Senses Passive Perception 9
Languages Common, Ignan, Abyssal, Druidic, Infernal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (500 gp).
Audhild Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her white hair down. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: A deeply religious woman she believes everything happens for a reason. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has a rivalry with the Church that dominates her actions; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Religious. Occupation: Shoemaker
Voice: Aggressive tone
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 111 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Banded agate (4 gp). Tiger eye turquoise (4 gp). Peridot (70 gp). Violet garnet (1600 gp). Blue sapphire (600 gp). Aquamarine (1600 gp). Coral (100 gp). Iolite (70 gp). Aquamarine (1600 gp). Rhodochrosite (4 gp). Violet garnet (1600 gp). Alexandrite (1600 gp). Malachite (4 gp). Eye agate (4 gp). Obsidian (4 gp). Black opal (600 gp). Tiger eye turquoise (4 gp). Tiger eye turquoise (4 gp). Peridot (70 gp). Alexandrite (1600 gp). Malachite (4 gp). Smoky quartz (70 gp). Smoky quartz (70 gp). Sardonyx (70 gp).
Harbek Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Harbek lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and wants to raise his children well
Ideals: Philantrophist. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Healer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 14
Hit Points 135 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Onyx (30 gp). Jet (50 gp). Deep green spinel (50 gp). White pearl (50 gp). Alexandrite (1600 gp). Eye agate (8 gp). Alexandrite (1600 gp). Blue diamond (4000 gp). Blue quartz (8 gp).
Balam Fright, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is drawn into a tight pony tail with a dagger scrunchie. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He is greedy; and wants to work out more often
Ideals: Fighting, Athletic, Gifted, Persistence. Bonds: Rich. Occupation: Farmer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 116 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. 1 Medium magic item.
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