Two Llamas Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems and is in decent physical shape. She has moderate length brown fur. Her skin is flawless and her green eyes scan people very quickly.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. The war was a terrible time for her, and Two Llamas does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Flaws: Terse, Depressed. Bonds: Rich, Attractive, Military, Job. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Black pearl (700 gp). Citrine (40 gp). Iolite (40 gp). Peridot (40 gp). Jasper (40 gp). Silver pearl (80 gp). Star ruby (700 gp). Aquamarine (700 gp). Banded agate (7 gp). Banded agate (7 gp). Aquamarine (700 gp). Eye agate (7 gp). Fire opal (700 gp).
Reynard Tealeaf, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His hair is brown, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Terran
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. Chalcedony (60 gp). Sard (60 gp). Rose (60 gp). Fire opal (1300 gp). Chalcedony (60 gp).
Dee Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a hunchback. She wears a wide-brimmed hat to hide her balding. Her violet eyes are slightly larger than normal.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Animal Trainer arts, while her father instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.
Motivation: Her religion dominates her actions.
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 63 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 8 (-1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. A roughly beaten golden orb (60 gp). Fire opal pendant on a fine gold chain (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).
Sun Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean brown cloak covering his clean studded leather. His beige fur is drawn into a tight pony tail with a butterfly scrunchie. He has amber eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Sun was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a performer and was forced into it by his family
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 65 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Infernal, Dwarven, Ignan
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Star ruby (1100 gp). Smoky quartz (20 gp). Eye agate (14 gp). Blue sapphire (1100 gp). Eye agate (14 gp). Black star sapphire (1100 gp). Carnelian (20 gp). Amber (130 gp). Hematite (14 gp). Sardonyx (20 gp). Deep blue spinel (200 gp). Blue quartz (14 gp). Carnelian (20 gp). Tourmaline (130 gp). 1 Medium magic item. 1 Medium magic item.
Portia Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A 3'0" northern woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is cut jaggedly and amateurishly. Her face is scarred and worn.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Portia took refuge in the old dungeon and found the beat up shortbow and armor she uses now. She has been a successful dealer in antiques buying low and selling high.
Motivation: To prove her worth to the world; and retire the richest woman in the north
Ideals: Justice, Optimist, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 120 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Cloth of gold vestments (50 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Carved bone or ivory statuette (40 gp). Fire opal pendant on a fine gold chain (1400 gp).
Eida Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears very tight pants and wife beaters, though occasionally she sports a white coat. Her golden hair is cut short with large spiked bangs in the front. Her eyes are blue and catlike.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is lazy and tries to find solutions quickly.
History: Eida hails from a village terrorized by drow. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She is currently in port desperately looking for someone to get her out; and many drow want her driven away
Flaws: Racist, Lazy, Fearful. Bonds: Enemies, Slave. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 133 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 19 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Ignan, Dwarven, Auran
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. Golden circlet with four aquamarines (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Solid gold idol (800 gp). Old masterpiece painting (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (300 gp). Solid gold idol (800 gp). Old masterpiece painting (1800 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp).
Fargas Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his black hair well, parting it to the right. He has a dull look in his green eyes.
Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Cartwright and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Entrepeneur, Fighting. Flaws: Disease. Bonds: Job. Occupation: Cartwright
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 101 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Silver chalice with lapis lazuli gems (110 gp). Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). A delicate brass dragon egg (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Solid gold idol (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Solid gold idol (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!