Murgen Wilberforce, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her white hair is styled in orderly dreadlocks. She has a tattooed face.
Personality: She is business-like. She takes instructions and follows them to the letter. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she wants to meet her childhood hero
Ideals: Professionalism, Optimist, Artistic. Bonds: Attractive. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 17)
Armor Class 14
Hit Points 88 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1700 pp. Brown-green garnet (70 gp). Sard (40 gp). Zircon (40 gp). Blue quartz (16 gp). Iolite (40 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). 1 Medium magic item. 1 Medium magic item.
Jane Stafford, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. She keeps her golden hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is skeptical of what others tell her and is slow to trust.
History: She got into the Bather business at a young age. After coming to the age of reason, Jane took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She inherited the family business which she has now maintained for 4 years.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Optimist, Gifted, Athletic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Bather
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 67 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Silver chalice with lapis lazuli gems (60 gp). Fire opal pendant on a fine gold chain (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (800 gp). Fire opal pendant on a fine gold chain (800 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Silver chalice with lapis lazuli gems (60 gp). Jeweled gold crown (5000 gp). Golden circlet with four aquamarines (6000 gp). Carved bone or ivory statuette (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sannl Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fitting clothing which further accentuates her frame. She has shaved her head bald. She has gleaming, smiling gray eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has all her life been fascinated with music.
History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Jeweler soon after.
Motivation: She is currently in port desperately looking for someone to get her out; and to be a shoemaker again
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 111 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Ignan, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Lapis lazuli (6 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Lapis lazuli (6 gp). Carnelian (70 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Tiger eye turquoise (6 gp). Alexandrite (1000 gp). 1 Medium magic item.
Margery Palomarez, Female Human [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. She is bald on top and has large auburn tufts of hair around her ears. She has hazel eyes and a brown hat with a white feather.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy, self-centered, vain, and jealous.
History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants her loneliness to end; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Flaws: Ugly, Selfish, Disease. Bonds: Nature. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. 1 Medium magic item.
Seraphina Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear red pants and tee shirts. Her blonde hair has been sun bleached extensively. Her half smiles and green eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A true patriot, Seraphina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Seraphina was born the youngest of three triplets. Her first spouse was a Butcher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She struck the Fisher job and began her own company from there.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Antagonistic. Bonds: Attractive, Military, Family, Job. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Deep green spinel (60 gp). Amethyst (60 gp). Bloodstone (20 gp). Alexandrite (800 gp). Moss agate (6 gp). Rich purple corundum (1100 gp). 1 Medium magic item. 1 Medium magic item.
Elizabeth Kelsey, Female Human [Permalink]
Personal [hide]
Description: She wears a simple grey robe with green stripes complete with hood. Her black hair is still thick. Her eyes are hazel and she is always smoking a pipe.
Personality: She is witty, but her monotone delivery comes off as unnerving The war was a terrible time for her, and Elizabeth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Elizabeth was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When Elizabeth reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has dedicated herself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and she feels kind of lost in life
Ideals: Joker. Flaws: Depressed. Bonds: Military, Poor, Adventurer. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 135 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Alexandrite (300 gp). Lapis lazuli (15 gp). Canary diamond (6000 gp). Onyx (50 gp). Chrysoprase (50 gp). Rich purple corundum (600 gp). Azurite (15 gp). Blue quartz (15 gp). Brown-green garnet (120 gp). Zircon (50 gp). Peridot (50 gp). Banded agate (15 gp). Sard (50 gp). Amber (120 gp).
Alvyn Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. He carries with him a set of shortspears on his belt, each one with a aquamarine on the hilt. His blonde hair is still thick. His eyes are blue.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 5 years old his parents immigrated from the east. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Jet (150 gp). Jet (150 gp). Star ruby (600 gp). Rose (80 gp). Violet garnet (1400 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp). Red spinel (150 gp). Black pearl (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!