Driindar Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this woman wears a worn and beaten armor. She keeps her long black crest kept up in a rat tail. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious woman she believes everything happens for a reason. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She'd like to take her coworkers down a peg; and she is compelled to act according to her religious beliefs
Ideals: Entrepeneur. Bonds: Religious, Mentor, Rich, Job. Occupation: Barber
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 6000 gp. Fire opal (1300 gp). Black pearl (1000 gp). Rich purple corundum (1300 gp). Star rose quartz (20 gp). Rose (20 gp). Azurite (10 gp). Moss agate (10 gp). Fiery yellow corundum (1300 gp). Alexandrite (1000 gp). Sard (20 gp). 1 Medium magic item.
Tharivol Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His brown hair is thinning but still full. He has violet eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Tharivol and his spouse have recently divorced.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Professionalism, Opinionated. Flaws: Antagonistic. Bonds: Rich. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 56 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (600 gp). Carved bone or ivory statuette (100 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (1300 gp). Carved bone or ivory statuette (100 gp). Embroidered and bejeweled glove (2000 gp). Jeweled electrum ring (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Old masterpiece painting (1300 gp). An abacus with copper, silver and gold markers (110 gp). 1 Medium magic item.
Shamash Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop crest cut. His eyes are likewise gold. His teeth are white and perfect.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Shamash grew up listening to his father's many stories. Shamash abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: He wants to meet his childhood hero; and he's in love
Ideals: Athletic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 7 (-2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Aquamarine (200 gp). Alexandrite (200 gp). 1 Medium magic item.
Uraim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly blonde, has prominent grey streaks. His fierce hazel eyes like to dwell on things.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Uraim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Uraim has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Ideals: Athletic. Flaws: Ugly, Hedonist, Disease, Insomniac. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 117 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 18 (+4) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Giant, Sylvan, Aquan
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 500 pp. Aquamarine (1100 gp). Alexandrite (1100 gp). Rose (20 gp). Bloodstone (20 gp). Chrysoprase (20 gp). Blue star sapphire (1300 gp). Chrysoprase (20 gp). Moss agate (16 gp). Red garnet (150 gp). White opal (1300 gp). Malachite (16 gp). Rich purple corundum (1300 gp). Carnelian (20 gp).
Fallond Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and chestnut. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.
History: He was born in the west. Fallond was born on a far western mountains where he grew up under the tutelage of his father, an expert Fortune-teller. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Persistence. Bonds: Poor, Adventurer, Immigrant. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 95 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Silver chalice with lapis lazuli gems (150 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Cloth of gold vestments (150 gp). Solid gold idol (300 gp). A roughly beaten golden orb (150 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Jeweled gold crown (8000 gp). 1 Medium magic item.
Left-Handed Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His gray fur is heavily combed to the right. His green eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a farmer again
Flaws: Antagonistic. Bonds: Immigrant, Job, Slave. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Smoky quartz (40 gp). Moonstone (40 gp). Eye agate (9 gp). Rock crystal (40 gp). Smoky quartz (40 gp). Red-brown spinel (50 gp). Amber (50 gp). Alexandrite (1200 gp). Obsidian (9 gp). Rock crystal (40 gp). Moss agate (9 gp). Lapis lazuli (9 gp). Alexandrite (1200 gp). Blue quartz (9 gp). Eye agate (9 gp). Azurite (9 gp). Lapis lazuli (9 gp). Rock crystal (40 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her cinnamon fur is long and unkept. She has several tiny opal earrings on each ear.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born a particularly ugly child, much to the horror of her parents. Her father was very strict, and drilled into her lessons on being the perfect lady. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 67 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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