Pennie Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'1" and has a large white mantle and cape that has been intricately interwoven into her tan robe. Her right hand appears badly burned and disfigured. Her hair is always cut to a buzz. Her fierce green eyes like to dwell on things.
Personality: She exudes charisma. She is a tour de force of persuasion. She is a great chef.
History: Born in a small village she learned the ways of the warrior from her father. A freak accident while working with her Cartwright father left her crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pennie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Attractive. Occupation: Banker
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 48 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +2 / 4d10-3, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Star ruby (1000 gp). Moss agate (7 gp). Jasper (50 gp). Jet (160 gp). Malachite (7 gp). Silver pearl (160 gp).
Right-Handed Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He has the majority of his body covered in plate, and his gloved hand is found clutching a crossbow. His brown fur is heavily combed to the left. He is baby faced.
Personality: He dislikes all the random violence that takes place in the south. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Pacifist. Flaws: Disease, Ugly. Bonds: Adventurer. Occupation: Carter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Aquamarine (900 gp). Violet garnet (900 gp). Chrysoprase (80 gp). Eye agate (14 gp). Fire opal (1300 gp). Rock crystal (80 gp). Star ruby (1300 gp). Blue star sapphire (1300 gp). Jade (100 gp). Amber (100 gp). Onyx (80 gp). Jet (100 gp). Aquamarine (900 gp). Chrysoprase (80 gp). Azurite (14 gp). Onyx (80 gp). Onyx (80 gp). Alexandrite (900 gp). Violet garnet (900 gp). Brown-green garnet (100 gp). Azurite (14 gp). Iolite (80 gp).
Gardain Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gardain was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Herbalist
Voice: Creaky witch voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 90 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Jeweled gold crown (2000 gp). A necklace of small pink pearls (6000 gp). Gold music box (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin red vertical stripes and brown pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears his auburn hair up. His blue eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Immeral isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is obsessed with finding treasure.
History: He was born in a small desert village. His family was turned out during the war. He and his family wandered west to less war torn lands. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion
Ideals: Impeccable. Flaws: PTSD. Bonds: Adventurer, Nature, Family. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 54 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. Rhodochrosite (9 gp). Tourmaline (80 gp). Star rose quartz (20 gp). Emerald (1500 gp). Deep blue spinel (200 gp). Jasper (20 gp). 1 Medium magic item.
Suhnae Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a robe, a symbol of the sun god around his neck, and a warhammer on his belt. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair up in a very large beehive style do. His violet eyes are slightly larger than normal.
Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Suhnae grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Slave, Adventurer. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 18)
Armor Class 9
Hit Points 99 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Golden yellow topaz (1000 gp). White opal (600 gp). Jade (70 gp). Moss agate (12 gp). Star rose quartz (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Serpent Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She loves telling others what to do and how they should feel about things. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Serpent fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Opinionated. Flaws: Insane, Antagonistic. Occupation: Actor
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Red garnet (140 gp). Bloodstone (70 gp). Coral (140 gp). Jet (140 gp). Peridot (70 gp). Golden yellow topaz (1000 gp). White opal (1000 gp). Black opal (1000 gp). Lapis lazuli (6 gp). Citrine (70 gp). Jade (140 gp). Golden yellow topaz (1000 gp). 1 Medium magic item.
Erky Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears tan cloth garments or leather armor. He carries a battered quarterstaff and tarnished ceremonial dagger as well. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Insane, Secretive, Disease. Bonds: Immigrant. Occupation: Miner
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 128 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 18 (+4) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Goblin, Infernal, Giant
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (140 gp). Jeweled gold crown (4000 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Cloth of gold vestments (140 gp). A necklace of small pink pearls (4000 gp). Golden circlet with four aquamarines (4000 gp). Sapphire pendant on gold chain (1700 gp). Cloth of gold vestments (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
