Adrik Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a brown suit. His hair is short and auburn. He has a tattooed face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: Adrik was born in the south. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted martial powers by his dying brother.
Motivation: Wants to work out more often; and he is wracked by social anxiety
Ideals: Athletic, Joker, Gifted, Persistence. Flaws: PTSD. Occupation: Sellsword
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 800 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Golden circlet with four aquamarines (2000 gp). Carved bone or ivory statuette (90 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (150 gp).
Calcitro Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large white mantle and cape that has been intricately interwoven into his yellow robe. His auburn hair is unkempt and raggedy. His hazel eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Amethyst (160 gp). Peridot (60 gp). Obsidian (6 gp). White opal (1100 gp). Clear bright green emerald (7000 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Rhodochrosite (6 gp). Violet garnet (900 gp). Aquamarine (900 gp). Freshwater pearl (6 gp). 1 Medium magic item.
Aldous Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a violet shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and a wedding ring on his right hand. His chestnut hair is still thick. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Secretive, Disease. Bonds: In love, Rich. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Jade (40 gp). Azurite (10 gp). Blue star sapphire (900 gp). Rose (30 gp). Rich purple corundum (900 gp). 1 Minor magic item. 1 Minor magic item.
Leshanna Cithreth, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. She sports a flattop hair cut. She has several tiny opal earrings on each ear.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. The war was a terrible time for her, and Leshanna does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her father was called into army service. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and she feels kind of lost in life
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 32 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 7 (-2) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 7000 gp. Tourmaline (160 gp). Blue quartz (9 gp). Zircon (50 gp). Banded agate (9 gp). Smoky quartz (50 gp). Freshwater pearl (9 gp). Black opal (1600 gp). Banded agate (9 gp). Black pearl (200 gp). Red garnet (160 gp). Jasper (50 gp). Jasper (50 gp). Violet garnet (200 gp). Fire opal (1600 gp). Lapis lazuli (9 gp). Black pearl (200 gp). Blue quartz (9 gp). Silver pearl (160 gp). Rhodochrosite (9 gp). Moss agate (9 gp). Blue sapphire (1600 gp). Banded agate (9 gp). Sard (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Beatrice Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is fair and her fingers are delicate and long. Her black hair is unkempt and raggedy. Her eyes are a pleasant hazel.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her father raised her in a mountain cabin. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She left for the south, certain she would find work there.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Ugly, Shy. Bonds: Poor, Military, Nature, Immigrant. Occupation: Sailor
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Elven, Infernal, Auran
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. An abacus with copper, silver and gold markers (60 gp). Jeweled electrum ring (7000 gp). Old masterpiece painting (1600 gp). Brass mug with jade inlays (300 gp). Solid gold idol (600 gp). Carved bone or ivory statuette (30 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Gold dragon comb with red garnet eye (700 gp). Fire opal pendant on a fine gold chain (1600 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (900 gp).
Sarah Byron, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has brown hair. Her thin eyebrows rest above her beady hazel eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is able to make almost anything out of random pieces of junk.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Dyer
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 18)
Armor Class 13
Hit Points 119 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Golden yellow topaz (1400 gp). White opal (900 gp). Black pearl (1400 gp). Black opal (900 gp). Fire opal (900 gp). Star rose quartz (20 gp). Moonstone (20 gp). Jade (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Akmen Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Akmen's homeland. Akmen decided to take the middle way and become a bodyguard. He is searching for what he claims is his rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Adventurer, Immigrant. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 84 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Ignan, Draconic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
