Ahvain Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this southern man wears silk and lounges about seductively. His long white hair is drawn into a two foot long braid. His brown eyes lackadaisically let the world flow into them.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Ahvain enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast plains. He has had some formal music training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and to reunite with his absent mother
Ideals: Athletic, Artistic. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Cloth of gold vestments (50 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Golden circlet with four aquamarines (4000 gp). Gold and topaz bottle stopper cork (600 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (200 gp).
Valida Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a grey costume with the symbols of death on her torso. She has shaved her head bald. She tend to wears goggles to shield her eyes.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She believes the world needs to unite to get rid of illithids once and for all.
History: Born in the west her family was never financially stable. A few years later when the north was not economically sound they moved to her current location. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother; and an old rival family wants her found
Bonds: Poor, Attractive, Enemies, Immigrant, Family. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 7
Hit Points 118 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 17 (+3) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +3 / 5d4-3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver comb with moonstones (800 gp). Jeweled gold crown (8000 gp). Solid gold idol (600 gp). Golden circlet with four aquamarines (2000 gp).
Antinua Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and has the majority of her body covered in plate. Her white hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She would like to get married and retire; and many goblins want her driven away
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Banded agate (6 gp). Brown-green garnet (150 gp). Alexandrite (1100 gp). White opal (1200 gp). Coral (150 gp). Black pearl (1100 gp). Jet (150 gp). Pink pearl (150 gp). Eye agate (6 gp). Bloodstone (60 gp). Aquamarine (1100 gp). Sard (60 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mugrunden Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire. His green crest is kept up in a ponytail inside a wide-brimmed hat. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.
History: His father raised him in a mountain cabin. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He became a Seamstress soon after.
Motivation: Further expansion of business; and his religion dominates his actions
Ideals: Gifted. Bonds: Attractive, Job, Religious, Nature. Occupation: Seamstress
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 9
Hit Points 106 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 4 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. Old masterpiece painting (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (300 gp). 1 Medium magic item.
Folgûm Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: This man loves writing and to teach people writing more than just about anything. He is obsessed with a lost civilization.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Folgûm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Folgûm's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 114 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Emerald (1500 gp). Red garnet (150 gp). Black pearl (1400 gp). Peridot (50 gp). Deep green spinel (150 gp). Chrysoprase (50 gp). Jet (150 gp). Eye agate (15 gp). Malachite (15 gp). Rose (50 gp). Star rose quartz (50 gp). Bloodstone (50 gp). Star rose quartz (50 gp). Blue quartz (15 gp). Hematite (15 gp). Violet garnet (1400 gp). Lapis lazuli (15 gp). Fiery yellow corundum (1500 gp). Amethyst (150 gp). Rhodochrosite (15 gp). Coral (150 gp). Tourmaline (150 gp). Deep blue spinel (1400 gp). Peridot (50 gp). Brown-green garnet (150 gp). Obsidian (15 gp). Deep blue spinel (1400 gp). Sard (50 gp).
Trey Browning, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy grey suit, and sports empty pouches on his belt. He wears a small hat to cover his moderate length blonde hair. He has gleaming, smiling amber eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He comes from a rich northern family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is terrified, and will act out of fear; and marry his brother to traveling adventurers
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Enemies, Rich, Family. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 16)
Armor Class 7
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +2 / 4d10-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Jeweled gold crown (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (1600 gp). Gold cup set with emeralds (12000 gp). Silver chalice with lapis lazuli gems (120 gp). Solid gold idol (300 gp). Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (1600 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (120 gp).
Sweet Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fancy brown dress, and she perpetually has her shield ready. She wears her gray fur up. She has a dull look in her amber eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Sweet has worked very hard to control her curse. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Guardian, Adventurer. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 62 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. Black velvet mask with numerous citrines (110 gp). Old masterpiece painting (700 gp). 1 Medium magic item. 1 Medium magic item.
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