Shedinn Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. He carries a battered greataxe and tarnished shortspear as well. His crest is scarlet and curly. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.
History: He was raised in a white middle class family as the only child. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business.
Ideals: Fighting, Professionalism. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Golden yellow topaz (800 gp). Golden yellow topaz (800 gp).
Flame Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His fur is greying and his face has many wrinkles. His eyes are blue.
Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.
History: Flame was raised in a hard working conservative environment. Flame was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Mayor. He left for the east, certain he would find work there.
Motivation: To be a Fortune-teller again.
Flaws: Antagonistic, Impulsive. Bonds: Job, Immigrant. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 123 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Tourmaline (50 gp). Red spinel (50 gp). Tiger eye turquoise (4 gp). Smoky quartz (20 gp). Rhodochrosite (4 gp). Alexandrite (1500 gp). Fiery yellow corundum (1500 gp). Silver pearl (50 gp). Jasper (20 gp). Black star sapphire (1500 gp). Obsidian (4 gp). Amber (50 gp). White pearl (50 gp). Chalcedony (20 gp). Amber (50 gp). Alexandrite (1500 gp). Fiery yellow corundum (1500 gp). Fiery yellow corundum (1500 gp). Banded agate (4 gp). Rhodochrosite (4 gp).
Quilla Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her skin is fair and her fingers are delicate and long. Her chestnut hair has been sun bleached extensively. She has a dull look in her amber eyes.
Personality: Her tongue was cut out and she uses sign language. She is obsessed with her god.
History: Quilla was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Cursed with vampirism at a very young age, Quilla has worked very hard to control her curse. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Flaws: Disease. Bonds: Religious, Poor, Adventurer. Occupation: Unemployed
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 125 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Peridot (40 gp). Amber (50 gp). Alexandrite (1200 gp). Moonstone (40 gp). Eye agate (16 gp). Citrine (40 gp). Fire opal (1300 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). Freshwater pearl (16 gp). Black star sapphire (1300 gp). Iolite (40 gp). Emerald (1300 gp). Alexandrite (1200 gp). Alexandrite (1200 gp). Malachite (16 gp). Obsidian (16 gp). Violet garnet (1200 gp). Blue star sapphire (1300 gp). Zircon (40 gp). Peridot (40 gp). Tourmaline (50 gp). Blue quartz (16 gp).
Raymond Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a yellow coat over a green low-cut shirt, and a top hat upon his head, and sports empty pouches on his belt. With a patchy brown beard and wild brown hair. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Born in the south to a Navigator, Raymond learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Doesn't want to be a Navigator and was forced into it by his family; and an old rival family wants him found
Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Job, Family. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 10 (+0) | 16 (+3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Gnoll, Orc
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Moss agate (10 gp). Amber (80 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). Sard (20 gp). Moss agate (10 gp). Aquamarine (1500 gp). Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reddlepop Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She usually wears her blue robe and has her bastard sword always slung over her shoulder. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her white hair down. She has amber eyes and a blue hat with a grey feather.
Personality: Calm and collected, she is a well trained Bricklayer. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When she was but 6 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She has built up a small fortune and can afford her own way.
Motivation: Meet up once more with her childhood friend; and balancing her hectic life and new bricklayer responsibilities is difficult
Ideals: Optimist. Bonds: Job, Immigrant, Rich, Adventurer. Occupation: Bricklayer
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 15
Hit Points 92 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Star ruby (1400 gp). Alexandrite (900 gp). Alexandrite (900 gp). Malachite (7 gp). Aquamarine (900 gp). Sard (20 gp). Black pearl (900 gp). Zircon (20 gp). Fiery yellow corundum (1400 gp). Rose (20 gp). Hematite (7 gp). Red-brown spinel (100 gp). Coral (100 gp).
Gennal Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. His black hair is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his mother was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Gennal and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Flaws: Antagonistic, Forgetful. Bonds: Attractive, Military, In love. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 140 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Tiger eye turquoise (9 gp). Amethyst (80 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). White opal (1300 gp). Brown-green garnet (80 gp). Freshwater pearl (9 gp). Violet garnet (300 gp). Fiery yellow corundum (1300 gp). Golden yellow topaz (300 gp). Black pearl (300 gp). Star rose quartz (20 gp). Carnelian (20 gp). Freshwater pearl (9 gp). Jacinth (4000 gp). 1 Medium magic item.
John Wentworth, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His silver hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.
History: He comes from a rich western family. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Addict, Insane. Bonds: Rich. Occupation: Soapmaker
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. A necklace of small pink pearls (5000 gp). Gold and topaz bottle stopper cork (1600 gp). Gold and ruby ring (10000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).
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