Gurdis Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is typically in her Architect uniform. Her hair is golden and very short. Her thin eyebrows rest above her beady gray eyes.
Personality: She speaks before she thinks and is too direct. She is able to make almost anything out of random pieces of junk.
History: Gurdis hails from a village terrorized by orcs. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Architect.
Motivation: She wants revenge against orcs; and a deep hatred of orcs
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Enemies. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 9000 gp. Rock crystal (30 gp). Lapis lazuli (5 gp). Star ruby (1000 gp). Sardonyx (30 gp). Red garnet (120 gp). White pearl (120 gp). Blue star sapphire (1000 gp). Chalcedony (30 gp). Freshwater pearl (5 gp). Peridot (30 gp). Alexandrite (600 gp). Coral (120 gp). 1 Medium magic item.
Orla Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. Her chestnut hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: The child of eastern immigrants she idolized her mother. Orla was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Bellfounder. She left for the east, certain she would find work there.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 79 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Giant, Orc
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. Brass mug with jade inlays (300 gp). Gold music box (3000 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (2300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Fire opal pendant on a fine gold chain (700 gp). Gold and topaz bottle stopper cork (700 gp). Silver comb with moonstones (1000 gp). Solid gold idol (900 gp). Sapphire pendant on gold chain (2300 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). An abacus with copper, silver and gold markers (90 gp).
Aldous Hayes, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his white hair up in a very large beehive style do. His eyes are likewise violet. His teeth are white and perfect.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.
History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy; and regain custody of his son
Ideals: Philantrophist, Artistic. Flaws: Addict. Bonds: Rich, Attractive, Family. Occupation: Tailor
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 12000 gp. Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (800 gp). Jeweled electrum ring (6000 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.
Shautha Reid, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is wearing a long, white cloak. She wears her red hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: Shautha is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of a Brewer, who enjoyed hunting, Shautha was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Extrovert, Justice. Flaws: Insane. Bonds: Attractive, Nature, Rich. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 122 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. 1 Medium magic item.
Paymon Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Locksmith does. He wears his silver hair down. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Paymon was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.
Motivation: Expand his business; and his religion dominates his actions
Flaws: Shy. Bonds: Job, Attractive, Slave, Religious. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 91 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 11000 gp. Cloth of gold vestments (50 gp). Silver chalice with lapis lazuli gems (50 gp). An abacus with copper, silver and gold markers (50 gp). Carved bone or ivory statuette (90 gp). Silver comb with moonstones (800 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (2000 gp). Silver ewer (90 gp). Brass mug with jade inlays (100 gp). A delicate brass dragon egg (90 gp). Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1100 gp). Large well-done wool tapestry (100 gp). Jeweled gold crown (2000 gp). Jeweled electrum ring (2000 gp). Old masterpiece painting (1300 gp). Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (50 gp). A small bag of saffron. (90 gp). Fire opal pendant on a fine gold chain (1300 gp).
Spear In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a pastel coat over a red low-cut shirt, and a feathered hat upon his head. He wears his black fur up. His copper eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.
History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He would like to get married and retire; and he's in love
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Rich, Has a crush. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 143 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Gold dragon comb with red garnet eye (800 gp). Gold dragon comb with red garnet eye (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (800 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (140 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item. 1 Medium magic item.
Skoth Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. With bright auburn hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. During his travels, Skoth and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Skoth discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Skoth fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Attractive, Adventurer, Military. Occupation: Performer
Voice: German accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 131 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item.
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