Joser Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail. His silver hair, when down, is lengthy. His eyes are a pleasant gray.
Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the east. He moved from fad to fad and when he turned 15 he discovered writing. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and retire the richest man in the east
Ideals: Athletic, Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Apothecary
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (300 gp). Solid gold idol (1100 gp). Cloth of gold vestments (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (600 gp). 1 Medium magic item.
Bree Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her blonde hair is braided into rings. Her eyes are violet and catlike.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She plays an instrument quite well.
History: She was born in the north, but her parents moved at a very young age to the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Performer for hire.
Motivation: She desires power and/or immortality; and expand her business
Ideals: Gifted, Artistic. Bonds: Immigrant, Job, Adventurer. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 17
Hit Points 88 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 22 (+6) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +11 / 4d10+6, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Old masterpiece painting (2100 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (2000 gp). Gold dragon comb with red garnet eye (1600 gp). Old masterpiece painting (2100 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (600 gp).
Duvamil Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears blue painted combat armor at almost all times. She wears her chestnut hair up. She wears a mask on her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stableman arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Stableman job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business.
Ideals: Philantrophist, Entrepeneur. Bonds: Job, Rich. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 149 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 19 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Terran, Goblin, Elven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp.
Hugolina Rylan, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing colorful clothing, dressed as a Knight. She is tall, broad shouldered and powerfully built. She has slicked back brown hair. She has several tiny jet earrings on each ear.
Personality: While she acts the brute, she is far gentler than she would appear. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Hugolina studied abroad. Her first spouse was a Butcher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugolina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Logical, Gifted. Bonds: Rich, Family. Occupation: Knight
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 19)
Armor Class 11
Hit Points 118 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 15000 gp. Amethyst (110 gp). Hematite (11 gp). Rose (60 gp). Pink pearl (110 gp). Freshwater pearl (11 gp). Deep green spinel (110 gp). Deep blue spinel (1100 gp). Red garnet (110 gp). Aquamarine (1100 gp). Amber (110 gp). Eye agate (11 gp). Obsidian (11 gp). Brown-green garnet (110 gp). Obsidian (11 gp). Banded agate (11 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Enna Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a hunchback. Her golden hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are gray.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Enna grew up listening to her mother's many stories. In her 11th year, her parents were killed by a gnolls raid, leaving Enna alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many gnolls want her driven away
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Miner
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 gp. Citrine (60 gp). Black pearl (700 gp). Amber (80 gp). Banded agate (12 gp). Moonstone (60 gp). Golden yellow topaz (700 gp). Obsidian (12 gp). Moonstone (60 gp). Azurite (12 gp). Red garnet (80 gp). Zircon (60 gp). Rock crystal (60 gp). Deep blue spinel (700 gp). Fiery yellow corundum (900 gp). Pink pearl (80 gp). Carnelian (60 gp). 1 Minor magic item.
Ronobe Fate, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and is dressed in a clean green cloak covering her clean studded leather. Her blue hair is still thick. Her eyes are white and beady.
Personality: She is overprotective of those who hire her services. A true patriot, Ronobe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in a small village she learned the ways of the warrior from her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to raise her children well; and to protect her home
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Military, Family. Occupation: Adventurer
Voice: Australian accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Auran, Aquan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Old masterpiece painting (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Old masterpiece painting (2000 gp). Sapphire pendant on gold chain (1200 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Solid gold idol (600 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Old masterpiece painting (2000 gp).
Astar Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is white and curly. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his father. Astar was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Locksmith. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Extrovert, Fighting. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Jade (80 gp). Sardonyx (20 gp). Lapis lazuli (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!
