Anverth Munggen, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'3" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His eyes are green and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anverth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 173 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 20 (+5) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1300 pp. Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Jeweled gold crown (3000 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (60 gp). Jeweled gold crown (3000 gp). Solid gold idol (400 gp). Large well-done wool tapestry (600 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Sapphire pendant on gold chain (2400 gp). A delicate brass dragon egg (60 gp). A delicate brass dragon egg (60 gp).
William Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears violet trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. His green eyes dart from person to person.
Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Crown-heir
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Citrine (70 gp). Alexandrite (1200 gp). Blue diamond (4000 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). Jasper (70 gp). Aquamarine (1200 gp). Red-brown spinel (60 gp). Jasper (70 gp). Carnelian (70 gp). Red garnet (60 gp). Star ruby (500 gp). Deep blue spinel (1200 gp). Rose (70 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shanairla Floshem, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears bulky blue painted plate armor. She has styled her auburn hair well, parting it to the left. Her eyes are brown and beady.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invites people to come help in her community garden.
History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many drow want her driven away.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Bather
Voice: Boston accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 62 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Blue diamond (6000 gp). Obsidian (4 gp). Carnelian (80 gp). Eye agate (4 gp). White pearl (100 gp). Aquamarine (1100 gp). 1 Medium magic item. 1 Medium magic item.
Eldon Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tan costume with the symbols of strength on his torso. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His blue unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and he feels threatened by others
Ideals: Gifted, Logical. Flaws: Disease. Bonds: Military, Nature. Occupation: Performer
Voice: Rolls R's
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 152 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 19 (+4) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 20
Languages Common, Gnome
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Cumpen Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a simple blue robe with violet stripes complete with hood, she is not a threatening figure. She wears a Stetson hat to cover her moderate length auburn hair. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Flattery will make her almost putty in your hands.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cumpen was born on a far northern plains where she grew up under the tutelage of her mother, an expert Barkeep. She was granted divine powers by her dying brother.
Motivation: To get a good night's sleep; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Insomniac, Selfish. Bonds: Attractive, Immigrant. Occupation: Barkeep
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 126 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Druidic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Solid gold idol (200 gp). 1 Medium magic item.
John Conway, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. With a patchy white beard and wild white hair. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: John hails from a village terrorized by goblins. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Knight
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Obsidian (9 gp). Deep blue spinel (1100 gp). Blue star sapphire (700 gp). Aquamarine (1100 gp). Fire opal (700 gp). Eye agate (9 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Tatum, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is matted, messy, and big. His eyes are violet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Rich, Family. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Giant
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Smoky quartz (50 gp). Iolite (50 gp). Eye agate (9 gp). Black pearl (600 gp). Golden pearl (40 gp). Red spinel (40 gp). Black star sapphire (1100 gp). Pink pearl (40 gp). Sard (50 gp). Carnelian (50 gp). Peridot (50 gp). Violet garnet (600 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Azurite (9 gp). Banded agate (9 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!