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NPC Generator

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Advanced [show]


Naeris Firahel, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, blue cloak. His red hair is heavily combed to the left. He has several tiny amber earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. His druidic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Joker, Gifted. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Naeris Firahel, Male Elf Druid 15
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 91 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)15 (+2) 9 (-1)7 (-2)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Blue star sapphire (900 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Blue sapphire (900 gp). Onyx (50 gp). Clear bright green emerald (4000 gp). Golden yellow topaz (600 gp). Moonstone (50 gp). Jet (90 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Five In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur is cinnamon and curly. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Five hails from a village terrorized by goblins. Like his father and his brother before him, after school he went straight into learning to become a Servant. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Bonds: Enemies, Job. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Five In Woods, Male Tabaxi Druid 15
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 96 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Nature +7, Perception +7
Senses Passive Perception 17
Languages Common, Abyssal, Elven
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Violet garnet (1300 gp). Deep blue spinel (1300 gp). Tiger eye turquoise (11 gp). Jasper (20 gp). Black pearl (1300 gp). Golden pearl (150 gp). Jet (150 gp). Jasper (20 gp). Chalcedony (20 gp). Iolite (20 gp). 1 Medium magic item.


Social Check DCs


Vlorn Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. He carries with him a set of shortspears on his belt, each one with a topaz on the hilt. His hair is cut close to his head. This hazel eyed easterner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of eastern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Vlorn's homeland. Vlorn decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Joker. Flaws: Insane. Bonds: Immigrant. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Vlorn Wildcloak, Male Halfling Druid 16
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 89 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 9000 gp. Lapis lazuli (8 gp). Alexandrite (1100 gp). Peridot (30 gp). Peridot (30 gp). Hematite (8 gp). Iolite (30 gp). Tourmaline (140 gp). Red-brown spinel (140 gp). Peridot (30 gp). Zircon (30 gp). Moss agate (8 gp). 1 Medium magic item.


Social Check DCs


Elizabeth Heiser, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing colorful clothing, dressed as a Shepherd. She sports a flattop hair cut. She has blue eyes and a brown hat with a black feather.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She misses her home and complains about the freezing weather, even in summer.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Shepherd job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Entrepeneur. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Elizabeth Heiser, Female Human Druid 15
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 105 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +6, Intimidation +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 8000 gp. Amber (40 gp). Smoky quartz (30 gp). White opal (1300 gp). Lapis lazuli (13 gp). Amber (40 gp). Moonstone (30 gp). Citrine (30 gp). Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mugrunden Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in a clean black cloak covering his clean studded leather. His silver crest is kept up in a ponytail inside a top hat. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: When he was but 3 years old his parents immigrated from the east. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and his religion dominates his actions

Ideals: Disciplined, Persistence, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Mugrunden Mohradyllion, Male Dragonborn Druid 18
Medium (6'2") Dragonborn, Lawful Good (CR 18)
Armor Class 10
Hit Points 105 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Arcana +8, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 7000 gp. Star rose quartz (60 gp). Carnelian (60 gp). Rose (60 gp). Emerald (1600 gp). Blue quartz (15 gp). Freshwater pearl (15 gp). Peridot (60 gp). Azurite (15 gp). Violet garnet (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ahinar Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is renowned for her bright violet dresses and hats. Her auburn hair, when down, is lengthy. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: The child of a Merchant, who enjoyed hunting, Ahinar was taken on many hunting expeditions. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She is searching for what she claims is her rightful reward.

Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern

Flaws: Secretive. Bonds: Job, Adventurer, Nature, Debt, Military. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Ahinar Jacobs, Female Half-Elf Druid 15
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 16 (+3)17 (+3)
Skills Investigation +8, Survival +8
Senses Passive Perception 13
Languages Common, Elven, Draconic, Sylvan, Auran
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 7000 gp. Alexandrite (300 gp). Golden yellow topaz (300 gp). Golden pearl (120 gp). Violet garnet (300 gp). Star ruby (700 gp). Fiery yellow corundum (700 gp). Star ruby (700 gp). Sard (30 gp). Citrine (30 gp). Tiger eye turquoise (9 gp). Jasper (30 gp). Star rose quartz (30 gp). 1 Medium magic item.


Social Check DCs


Panana Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman tends to wear a large blue jacket. She has a penchant for wearing a ring with an oversized emerald on her right hand. She has dyed her greying brown hair a little too much giving a sharp brown color. Her skin is flawless and her brown eyes scan people very quickly.

Personality: Panana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Rich, Attractive, Adventurer. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Panana Wildwander, Female Gnome Druid 18
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 193 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 22 (+6)10 (+0) 12 (+1)14 (+2)
Skills Performance +8, Survival +7
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 800 pp. Citrine (60 gp). Silver pearl (50 gp). Amber (50 gp). Canary diamond (7000 gp). Lapis lazuli (12 gp). Tourmaline (50 gp). Fiery yellow corundum (1100 gp). Red-brown spinel (50 gp). Violet garnet (1600 gp). Azurite (12 gp). Sardonyx (60 gp). Moss agate (12 gp). Peridot (60 gp). Onyx (60 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Obsidian (12 gp). Moss agate (12 gp). Aquamarine (1600 gp).


Social Check DCs

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