Cloud In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black fur is drawn into a tight pony tail with a cross scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is a Marshal first and foremost. She believes firmly that knowledge should be universal. Cloud is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Cloud was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She tends to her Marshal job now, and dutifully fulfills any obligations she has.
Motivation: To settle down with her crush; and she'd like to take her coworkers down a peg
Flaws: Ugly. Bonds: Job, Family, Poor, Mentor, Has a crush. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. Black velvet mask with numerous citrines (170 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An abacus with copper, silver and gold markers (170 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Golden circlet with four aquamarines (2000 gp). Gold music box (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). An abacus with copper, silver and gold markers (170 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).
Oriff Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times. She carries with her a set of axes on her belt, each one with a topaz on the hilt. Her brown hair is cut short. She wears crescent spectacles with a black brim.
Personality: She snorts whenever she laughs or is feeling confident. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Secretive. Bonds: Religious, Mentor. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Freshwater pearl (11 gp). Peridot (40 gp). Peridot (40 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Freshwater pearl (11 gp). Fire opal (900 gp). Obsidian (11 gp). Malachite (11 gp). Azurite (11 gp). Banded agate (11 gp). Zircon (40 gp). White opal (900 gp). Hematite (11 gp). Citrine (40 gp). Golden yellow topaz (1600 gp). Moonstone (40 gp). Violet garnet (1600 gp). Blue quartz (11 gp). Star ruby (900 gp). Deep green spinel (50 gp). 1 Medium magic item. 1 Medium magic item.
Oppah Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her red hair is heavily combed to the right. She has hazel eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Oppah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the east to a Glassblower, Oppah learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Glassblower job and began her own company from there.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Sensitive, Hedonist. Bonds: Job. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 19 (+4) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (1100 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Jeweled anklet (3000 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Solid gold idol (500 gp).
Sweet Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean pastel cloak covering his clean studded leather. His fur is orange and very short. He has gleaming, smiling blue eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: He wants to meet his childhood hero; and sabotage a competitor
Ideals: Optimist. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Farmer
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. Chrysoprase (50 gp). Lapis lazuli (12 gp). Malachite (12 gp). Peridot (50 gp). Blue-white diamond (5000 gp). Smoky quartz (50 gp). Golden yellow topaz (400 gp). Hematite (12 gp). White opal (500 gp). Zircon (50 gp). Rhodochrosite (12 gp). Tourmaline (60 gp). Rich purple corundum (500 gp). Violet garnet (400 gp). Azurite (12 gp). Golden yellow topaz (400 gp). Emerald (500 gp). Rose (50 gp). Onyx (50 gp). Deep blue spinel (400 gp). Tourmaline (60 gp). Rose (50 gp). Deep green spinel (60 gp). Aquamarine (400 gp). 1 Medium magic item. 1 Medium magic item.
Tim Bradford, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is portly but not overly obese. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Opinionated. Flaws: Addict. Bonds: Adventurer, Military. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Jasper (40 gp). Blue quartz (14 gp). Deep blue spinel (1100 gp). Malachite (14 gp). Obsidian (14 gp). 1 Minor magic item.
Aasathra Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this southern woman wears a black shirt with thin violet vertical stripes and grey pants. Her red crest is unkempt and raggedy. Her face is scarred and worn.
Personality: She never swears and excessively uses polite adverbs when speaking. She is obsessed with her god.
History: Aasathra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Weaver
Voice: Irish accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 14
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 14 (+2) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Jade (90 gp). Canary diamond (4000 gp). Jet (90 gp). Rhodochrosite (9 gp). Hematite (9 gp). Black pearl (1200 gp). Azurite (9 gp). Pink pearl (90 gp). Blue star sapphire (1200 gp). Golden yellow topaz (1200 gp). Smoky quartz (40 gp). Carnelian (40 gp). Eye agate (9 gp). Blue quartz (9 gp). Deep blue spinel (1200 gp). Blue star sapphire (1200 gp). Emerald (1200 gp). Black pearl (1200 gp). Bloodstone (40 gp). Alexandrite (1200 gp). Black opal (1200 gp). Jade (90 gp). Deep blue spinel (1200 gp). Amethyst (90 gp).
Millicent Shelley, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a small hat to hide her balding. Her violet eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Millicent isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She uses divination through singing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. She left for the south, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes; and to reunite with her old friends
Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Adventurer. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 75 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 200 pp. Star rose quartz (40 gp). Bloodstone (40 gp). Black pearl (700 gp). Moss agate (15 gp). Star ruby (1500 gp). Silver pearl (50 gp). Chrysoprase (40 gp). Moss agate (15 gp). Chrysoprase (40 gp). Malachite (15 gp). Obsidian (15 gp). Sard (40 gp). Citrine (40 gp). Black pearl (700 gp). Eye agate (15 gp). White pearl (50 gp). Sardonyx (40 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). Black opal (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!