Duergath Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He wears a custom-built plate barding that's adorned with brown lining and desert motifs, and his gloved hand is found clutching a ceremonial dagger. His hair is greying and his face has many wrinkles. His eyes are a pleasant amber.
Personality: He is extraordinarily eccentric. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it.
Flaws: Insane. Bonds: Family, Rich, Nature. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 20)
Armor Class 12
Hit Points 110 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +8 / 5d10+2, Ranged +8 / 5d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 4 |
Possessions: 11000 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Gold cup set with emeralds (9000 gp). An abacus with copper, silver and gold markers (120 gp). Silver chalice with lapis lazuli gems (120 gp). Gold cup set with emeralds (9000 gp). Fire opal pendant on a fine gold chain (2400 gp). A delicate silver chain set with a tourmaline (60 gp). Gold and topaz bottle stopper cork (900 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). An abacus with copper, silver and gold markers (120 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver chalice with lapis lazuli gems (120 gp). Gold and topaz bottle stopper cork (900 gp). Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (900 gp). Silver chalice with lapis lazuli gems (120 gp). Solid gold idol (200 gp). Sapphire pendant on gold chain (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (2400 gp). Gold and topaz bottle stopper cork (900 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Jade In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears bulky brown painted plate armor. Her gray fur is unkempt and raggedy. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her father out around the business and became quite the natural. She struck the Barrister job and began her own company from there.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 70 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Amber (150 gp). Banded agate (7 gp). Tiger eye turquoise (7 gp). Silver pearl (150 gp). Red spinel (150 gp). Hematite (7 gp). Red spinel (150 gp). Azurite (7 gp). Zircon (40 gp). Malachite (7 gp). Deep blue spinel (800 gp). Azurite (7 gp). Moss agate (7 gp). Star rose quartz (40 gp). Hematite (7 gp). Deep blue spinel (800 gp). Tourmaline (150 gp). Coral (150 gp). Sardonyx (40 gp). Blue quartz (7 gp). Citrine (40 gp).
Charles Hadlee, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. His white hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He has always had a great fascination with Halfling culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of a Animal Trainer, who enjoyed hunting, Charles was taken on many hunting expeditions. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is terrified, and will act out of fear; and he wants to get laid
Flaws: Racist, Fearful. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Performer
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 88 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Chrysoberyl (110 gp). Onyx (60 gp). Hematite (11 gp). Fiery yellow corundum (700 gp). Blue quartz (11 gp). Violet garnet (1400 gp). Amethyst (110 gp). Jasper (60 gp). Red-brown spinel (110 gp). Jet (110 gp). Freshwater pearl (11 gp). Moonstone (60 gp). Chrysoberyl (110 gp). Aquamarine (1400 gp). Aquamarine (1400 gp).
Darrow Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears bulky red painted plate armor. His whole body is exceptionally muscular. He wears a deerstalker hat to cover his moderate length golden hair. His green eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Darrow reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Passionate, Gifted. Bonds: Immigrant, Military, Adventurer. Occupation: Tailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 78 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 20
Languages Common, Halfling
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 8000 gp. Brown-green garnet (120 gp). Blue-white diamond (5000 gp). Pink pearl (120 gp). Blue quartz (11 gp). Rhodochrosite (11 gp). Hematite (11 gp). Hematite (11 gp). Moss agate (11 gp). Hematite (11 gp). Violet garnet (300 gp). Onyx (80 gp). Chrysoberyl (120 gp). Hematite (11 gp). Bloodstone (80 gp). Iolite (80 gp). Amethyst (120 gp). Rhodochrosite (11 gp). 1 Major magic item.
Sethrekar Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His gold crest is smooth and relatively long. He has gleaming, smiling red eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also has developed a complete distrust of the Assassin profession.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 2 years.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Fearful. Bonds: Rich, Attractive, Job, Religious. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 gp. Golden yellow topaz (500 gp). Azurite (9 gp). Smoky quartz (80 gp). Rhodochrosite (9 gp). Alexandrite (500 gp). Chalcedony (80 gp). Golden pearl (150 gp). Sardonyx (80 gp). Alexandrite (500 gp). Violet garnet (500 gp). Red-brown spinel (150 gp). Hematite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oppleby Welber, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair and beard is wavy and long. His blue eyes are slightly larger than normal.
Personality: Eccentric and domineering, Oppleby will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a layabout and was forced into it by his family
Ideals: Extrovert, Gifted. Bonds: Immigrant, Family. Occupation: Layabout
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 147 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Gnome, Aquan
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Fire opal pendant on a fine gold chain (2300 gp). Cloth of gold vestments (130 gp). Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Old masterpiece painting (2300 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1400 gp). Black velvet mask with numerous citrines (130 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Medium magic item.
Wella Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a worn and beaten armor, and is pretty ugly. She has chestnut hair. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also is a firm believer in the womanly ideal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To clean up the streets.
Ideals: Gifted. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Guardian. Occupation: Bookbinder
Voice: Hollow voice
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 91 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Gold dragon comb with red garnet eye (1500 gp). Jeweled anklet (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Brass mug with jade inlays (600 gp). Cloth of gold vestments (70 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Jeweled electrum ring (6000 gp). Silver comb with moonstones (400 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). A delicate brass dragon egg (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
