Pijjirik Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his crossbow ready. His long green crest is drawn into a two foot long braid. His gold unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Pijjirik embodies much of what other species detest in the Dragonborns. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of a Unemployed, who enjoyed hunting, Pijjirik was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 38 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. Sapphire pendant on gold chain (2200 gp). Embroidered and bejeweled glove (1000 gp). 1 Medium magic item.
Osah Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Merchant. She has wavy purple hair. Her eyes, though not visible through her cowl, are black.
Personality: She never swears and excessively uses polite adverbs when speaking. She does not trust anyone and sleeps with one eye open.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. Since then, she has sought to make the best of life.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic, Optimist. Flaws: Insane, Insomniac. Bonds: Nature, Immigrant. Occupation: Merchant
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Aquan, Giant
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Golden yellow topaz (1400 gp). Carnelian (60 gp). Golden yellow topaz (1400 gp). Blue quartz (9 gp). Star rose quartz (60 gp). Deep green spinel (50 gp). Moonstone (60 gp). Red spinel (50 gp). Sardonyx (60 gp). Black pearl (1400 gp). Onyx (60 gp). Moonstone (60 gp). Coral (50 gp). Malachite (9 gp). Deep blue spinel (1400 gp). Obsidian (9 gp). Alexandrite (1400 gp). Bloodstone (60 gp). Golden yellow topaz (1400 gp). Rose (60 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Rhodochrosite (9 gp).
Zepar Charity, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He carries with him a set of hand crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His eyes are white and catlike.
Personality: He has always had a great fascination with Dwarven culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Zepar was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his brother; and regain custody of his son
Ideals: Fighting. Flaws: Racist, Shy, Disease. Bonds: Military, Family. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 76 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Infernal
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 900 pp.
Arara Aloro, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this woman wears a tan tunic with black highlights, and long white pants that bunch up around her shoes. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is skeptical of what others tell her and is slow to trust.
History: Born in the south to a Locksmith, Arara learned a great deal about her mother's area of expertise. In her 15th year, her parents were killed by a gnolls raid, leaving Arara alone in the world. After a stint in an orphanage, she was adopted. She's also a talented Marshal, but doesn't like to broadcast it.
Motivation: To settle down with her crush; and a deep hatred of gnolls
Ideals: Optimist. Flaws: Shy. Bonds: Job, Enemies, Has a crush. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Alexandrite (200 gp). Black pearl (200 gp). Bloodstone (40 gp). Freshwater pearl (5 gp). Smoky quartz (40 gp). Red-brown spinel (50 gp). Iolite (40 gp). Tourmaline (50 gp).
Ida Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears silk and lounges about seductively. Her silver hair is thinning but still full. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to make people angry or surprised. She pushes her goals aggressively. She is also a coward if confronted.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Flaws: Addict, Antagonistic, Fearful, Disease. Bonds: Attractive. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 117 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Celestial, Aquan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1300 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (1400 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred Stansfield, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is blonde, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Flaws: Sensitive. Bonds: Attractive, Adventurer, Poor. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Terran, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1200 gp). Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (1300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp).
Dell Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'8" and is wearing a long, red, dusty cloak. Her blonde hair is still thick. Her half smiles and green eyes are beguiling and draw you in.
Personality: Dell wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dell took refuge in the old dungeon and found the beat up crossbow and armor she uses now. By chance she met her sister recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Artistic, Fighting. Bonds: Attractive, Family, Nature. Occupation: Sellsword
Voice: Breathy voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 19)
Armor Class 14
Hit Points 87 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 5d8-2, Ranged +9 / 5d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 16000 gp. Citrine (40 gp). Obsidian (5 gp). Citrine (40 gp). Jasper (40 gp). Alexandrite (800 gp). Coral (110 gp). Alexandrite (800 gp). Red garnet (110 gp). Peridot (40 gp). Clear bright green emerald (6000 gp). White pearl (110 gp). Alexandrite (800 gp). Zircon (40 gp). Azurite (5 gp). Onyx (40 gp). Deep blue spinel (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
