Chenna Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears white leather gloves, a white jacket, and tight pants. She has slicked back brown hair. Her face is covered beneath a completely black helmet.
Personality: A deeply religious woman she believes everything happens for a reason. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 12th year, her parents were killed by a illithids raid, leaving Chenna alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by illithids. Chenna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Someone believes her a fraud.
Ideals: Athletic. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 58 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Ignan, Infernal, Dwarven, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Tiger eye turquoise (15 gp). Banded agate (15 gp). Red spinel (90 gp). Moss agate (15 gp). Aquamarine (1400 gp). Lapis lazuli (15 gp). Silver pearl (90 gp). Emerald (1200 gp). Peridot (70 gp). Citrine (70 gp). Clear bright green emerald (5000 gp). Tiger eye turquoise (15 gp). 1 Medium magic item. 1 Medium magic item.
Fallond Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, typically a more casual-formal manner. His chestnut hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fallond took refuge in the large cave and found the beat up hammer and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Glassblower
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 116 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Golden yellow topaz (1100 gp). Banded agate (10 gp). Amber (80 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp). Lapis lazuli (10 gp). Obsidian (10 gp). Jasper (30 gp). Jade (80 gp). Freshwater pearl (10 gp). White opal (1000 gp). Moss agate (10 gp). Deep green spinel (80 gp). Black pearl (1100 gp). 1 Medium magic item. 1 Medium magic item.
Orsik Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case, he is not a threatening figure. He has a very tight haircut. His brown unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born at the edge of vast mountains. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Nature, Family. Occupation: Spy
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 137 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Druidic, Ignan
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 200 pp. Moss agate (7 gp). Citrine (70 gp). Chalcedony (70 gp). Golden yellow topaz (900 gp). Aquamarine (900 gp). Aquamarine (900 gp). Bloodstone (70 gp). Black pearl (900 gp). Alexandrite (900 gp). Rhodochrosite (7 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Crampernap Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Architect, he is not a threatening figure. His hair is golden, silky, and of moderate length. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Crampernap took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and to be a banker again
Ideals: Opinionated, Gifted. Bonds: Job, Attractive, In love. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 18)
Armor Class 14
Hit Points 157 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1600 pp. Blue sapphire (1400 gp). Banded agate (12 gp). Malachite (12 gp). Moss agate (12 gp). Moonstone (70 gp). Rhodochrosite (12 gp). Peridot (70 gp). Deep green spinel (110 gp). Alexandrite (1200 gp). Jade (110 gp). Star rose quartz (70 gp). Moss agate (12 gp). Sardonyx (70 gp). Deep blue spinel (1200 gp). Banded agate (12 gp). Jasper (70 gp). Citrine (70 gp). Jet (110 gp). Chrysoberyl (110 gp). Golden yellow topaz (1200 gp). Aquamarine (1200 gp). Amber (110 gp). Malachite (12 gp). Obsidian (12 gp). Deep blue spinel (1200 gp). Jasper (70 gp). Jasper (70 gp). Malachite (12 gp). Golden pearl (110 gp). Jade (110 gp). Rose (70 gp). Deep blue spinel (1200 gp). Red garnet (110 gp). Red-brown spinel (110 gp). Tourmaline (110 gp). Jade (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Duergath Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. He is physically well-built. He wears his silver hair up. His eyes, though not visible through his cowl, are blue.
Personality: Duergath hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his sister's freedom.
Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage
Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Nature, Family. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 115 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Alexandrite (400 gp). Banded agate (10 gp). Onyx (40 gp). Deep green spinel (160 gp). Freshwater pearl (10 gp). Citrine (40 gp). Brown-green garnet (160 gp). White opal (600 gp). White opal (600 gp). Coral (160 gp). Azurite (10 gp). Aquamarine (400 gp). Azurite (10 gp). Tiger eye turquoise (10 gp). Eye agate (10 gp). Smoky quartz (40 gp). Golden yellow topaz (400 gp). Obsidian (10 gp). Rhodochrosite (10 gp). Black pearl (400 gp). Sard (40 gp). 1 Medium magic item. 1 Medium magic item.
Vondal Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light grey in addition to tight pants. He is muscular with a powerful set of arms. His white hair has been sun bleached extensively. His eyes are hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Entrepeneur, Fighting. Flaws: Addict. Occupation: Mayor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Druidic, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp.
Simon Marley, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail, and he perpetually has his kukri ready. He keeps his long silver hair kept up in a rat tail. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Simon was born on a far southern forest where he grew up under the tutelage of his father, an expert Navigator. He left for the south, certain he would find work there.
Motivation: A deep hatred of illithids.
Ideals: Fighting. Flaws: Shy. Bonds: Religious, Enemies, Immigrant. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Infernal, Auran
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Hematite (5 gp). Golden yellow topaz (600 gp). Amber (110 gp). Hematite (5 gp). Blue star sapphire (1200 gp). Pink diamond (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
