Windy Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'1" and likes to wear brown tank tops with tan skirt. Her right leg appears badly burned and disfigured. She wears her orange fur down. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has always had a great fascination with Human culture. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fletcher arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Flaws: Racist, Forgetful. Bonds: Attractive, Rich. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Zircon (30 gp). Golden yellow topaz (500 gp). Tiger eye turquoise (15 gp). Star ruby (1600 gp). Sardonyx (30 gp). Azurite (15 gp). Jade (140 gp). Obsidian (15 gp). Jet (140 gp). Chalcedony (30 gp). Blue sapphire (1600 gp). Black pearl (500 gp). Azurite (15 gp). Jasper (30 gp). Bloodstone (30 gp). Sardonyx (30 gp). Onyx (30 gp).
Bulzo Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his brown hair well, parting it to the left. His hazel eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and revenge
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Nature. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 72 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 10 (+0) | 6 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. A roughly beaten golden orb (160 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver comb with moonstones (100 gp). Black velvet mask with numerous citrines (160 gp). Old masterpiece painting (1100 gp). Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Solid gold idol (300 gp). A small bag of saffron. (10 gp). Black velvet mask with numerous citrines (160 gp). Carved bone or ivory statuette (10 gp). Large well-done wool tapestry (500 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Finely wrought small gold bracelet (10 gp). 1 Medium magic item. 1 Medium magic item.
Diesa Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She prefers to wear grey pants and tee shirts. Her hair is always cut to a buzz. Her thin eyebrows rest above her beady green eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not trust anyone and sleeps with one eye open.
History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Diesa took refuge in the large cave and found the beat up axe and armor she uses now. She has worked as a Seamstress like her father before her.
Motivation: Balancing her hectic life and new Seamstress responsibilities is difficult; and further expansion of business
Flaws: Ugly, Secretive, Insomniac. Bonds: Nature, Job. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 113 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 5000 gp. Azurite (11 gp). Golden yellow topaz (1300 gp). Rose (30 gp). Red garnet (110 gp). Fire opal (700 gp). Black pearl (1300 gp). Aquamarine (1300 gp). Silver pearl (110 gp). Black pearl (1300 gp). Tourmaline (110 gp). Obsidian (11 gp). Malachite (11 gp). Freshwater pearl (11 gp). Blue quartz (11 gp). Jasper (30 gp). Aquamarine (1300 gp). Silver pearl (110 gp). Golden yellow topaz (1300 gp). Malachite (11 gp). Coral (110 gp). Banded agate (11 gp). Alexandrite (1300 gp). Silver pearl (110 gp). Golden yellow topaz (1300 gp). Star ruby (700 gp). Citrine (30 gp). Black pearl (1300 gp). Rock crystal (30 gp). Violet garnet (1300 gp). Blue star sapphire (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Cecily Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she likes to wear violet tank tops with pastel skirt. Her hair is brown and very short. Her eyes are gray.
Personality: She is very quiet and rarely speaks above a whisper. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised in a desert tribe. Cecily liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to travel the world and help people.
Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult; and to be a bather again
Ideals: Philantrophist. Flaws: Shy. Bonds: Military, Nature, Job. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Sardonyx (50 gp). Malachite (13 gp). Fiery yellow corundum (900 gp). Deep blue spinel (1300 gp). Eye agate (13 gp). Fire opal (900 gp). Red-brown spinel (40 gp). Carnelian (50 gp). Brown diamond (6000 gp). Deep blue spinel (1300 gp). White pearl (40 gp). Sard (50 gp). Alexandrite (1300 gp). Chrysoprase (50 gp). Moss agate (13 gp). Golden yellow topaz (1300 gp). Tiger eye turquoise (13 gp). Alexandrite (1300 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Golm Spalding, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is auburn and curly. His eyes are hazel and he is always smoking a pipe.
Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted druidic powers by his dying sister.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Gifted, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Has a crush. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Jade (40 gp). Rock crystal (60 gp). Jasper (60 gp). Alexandrite (1400 gp). Azurite (12 gp). Tourmaline (40 gp). Silver pearl (40 gp). Moss agate (12 gp). Sard (60 gp). Banded agate (12 gp). Chrysoprase (60 gp). Rhodochrosite (12 gp). Malachite (12 gp). Black star sapphire (1500 gp). Zircon (60 gp). Carnelian (60 gp). 1 Medium magic item.
Fonkin Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his sword. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is singed and shortened. His blue eyes peer out from beneath his top tan hat.
Personality: A deeply religious man he believes everything happens for a reason. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly. Bonds: Religious, Rich, Immigrant. Occupation: Server
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Banded agate (8 gp). Obsidian (8 gp). Moss agate (8 gp). Deep blue spinel (500 gp). Tourmaline (120 gp). Deep blue spinel (500 gp). Alexandrite (500 gp). Amethyst (120 gp). Chrysoberyl (120 gp). Moonstone (80 gp). Tourmaline (120 gp). Jet (120 gp). Azurite (8 gp). Sardonyx (80 gp). Iolite (80 gp). Carnelian (80 gp). Zircon (80 gp). Coral (120 gp). Tourmaline (120 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Blakely, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a deerstalker hat to cover his moderate length chestnut hair. His eyes are likewise violet.
Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, William studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.
Motivation: He seems to be bored by most things; and he's repulsed by the pc
Ideals: Gifted, Professionalism. Flaws: Antagonistic, Insomniac, Mundane. Bonds: Attractive. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp. Deep blue spinel (300 gp). White pearl (100 gp). Violet garnet (300 gp). Amethyst (100 gp). Aquamarine (300 gp). Rock crystal (60 gp). Citrine (60 gp). Rose (60 gp). Red spinel (100 gp). Red spinel (100 gp). Emerald (900 gp). Carnelian (60 gp). Peridot (60 gp). Pink pearl (100 gp). Eye agate (14 gp). Moonstone (60 gp). Malachite (14 gp). Black pearl (300 gp). Citrine (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!