Valanthe Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is styled in orderly dreadlocks. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is skeptical of what others tell her and is slow to trust.
History: Gifted from a young age, Valanthe studied abroad. After coming to the age of reason, Valanthe took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and marry her sister to traveling adventurers
Ideals: Gifted. Flaws: Addict, Ugly, Shy. Bonds: Poor. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 41 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 7 (-2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Red spinel (80 gp). Golden yellow topaz (900 gp). Black star sapphire (800 gp). Chrysoberyl (80 gp). Carnelian (60 gp). Azurite (7 gp). Alexandrite (900 gp). Malachite (7 gp).
Karash Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is dressed in a clean white cloak covering his clean studded leather. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Karash is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He comes from a rich northern family. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world; and he has money and likes to spend it
Ideals: Extrovert, Persistence. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Marshal
Voice: American accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Orc, Infernal, Auran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Sardonyx (80 gp). White opal (1600 gp). Hematite (8 gp). Iolite (80 gp). Tourmaline (90 gp). Rose (80 gp). Jade (90 gp). Golden yellow topaz (1500 gp). Red-brown spinel (90 gp). Freshwater pearl (8 gp). White opal (1600 gp). Red garnet (90 gp).
Shautha Sherwood, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. She wears her hair in dreadlocks. She is baby faced.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Shautha was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She then took over the family business and is one of the better Actor for hire.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Selfish, Racist. Bonds: Attractive, Job. Occupation: Actor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Sardonyx (50 gp). Jade (50 gp). Amethyst (50 gp). Lapis lazuli (5 gp). Deep blue spinel (1600 gp). Azurite (5 gp). Citrine (50 gp). Rock crystal (50 gp). 1 Minor magic item.
Merihim Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern man typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He has moderate length white hair. His white eyes lackadaisically let the world flow into them.
Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. White pearl (160 gp). Jade (160 gp). Eye agate (11 gp). Tourmaline (160 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Luthra Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her hair is long and red with streaks of blonde, and is pulled back with small tan clips. She has violet eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Luthra grew up listening to her father's many stories. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Guardian, Adventurer. Occupation: Bather
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 127 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Peridot (30 gp). Eye agate (16 gp). Blue sapphire (1500 gp). White opal (1500 gp). Aquamarine (1000 gp). Tourmaline (150 gp). Red garnet (150 gp). Banded agate (16 gp). Fire opal (1500 gp). Rose (30 gp). Iolite (30 gp). Black pearl (1000 gp). Rhodochrosite (16 gp). Moonstone (30 gp). Peridot (30 gp). Zircon (30 gp). Iolite (30 gp). Red spinel (150 gp). Violet garnet (1000 gp). Blue quartz (16 gp). Aquamarine (1000 gp). Tiger eye turquoise (16 gp). Red garnet (150 gp). Blue quartz (16 gp). Star rose quartz (30 gp). Tiger eye turquoise (16 gp). Brown-green garnet (150 gp). Aquamarine (1000 gp). Red spinel (150 gp). Banded agate (16 gp). Golden pearl (150 gp). Lapis lazuli (16 gp). Blue sapphire (1500 gp). Black opal (1500 gp). Deep green spinel (150 gp). 1 Medium magic item. 1 Medium magic item.
Peter Reed, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by beers. He wears a top hat to cover his moderate length red hair. His hazel eyes dart from person to person.
Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Performer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 18)
Armor Class 13
Hit Points 124 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Deep green spinel (80 gp). Hematite (7 gp). Brown-green garnet (80 gp). Smoky quartz (40 gp). Aquamarine (1500 gp). Golden pearl (80 gp). Rich purple corundum (1100 gp). Pink pearl (80 gp). Zircon (40 gp). Black pearl (1500 gp). Onyx (40 gp). Blue star sapphire (1100 gp). Tiger eye turquoise (7 gp). Red spinel (80 gp). Sardonyx (40 gp). Iolite (40 gp). Violet garnet (1500 gp). Alexandrite (1500 gp). Jet (80 gp). Malachite (7 gp). Jet (80 gp). Rock crystal (40 gp). Zircon (40 gp). Carnelian (40 gp). Malachite (7 gp). Moonstone (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Trail Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting brown shirt and pants. His gray fur is matted, messy, and big. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the east. Trail was born on a far eastern island where he grew up under the tutelage of his father, an expert Stableman. He left for the east, certain he would find work there.
Motivation: To get a good night's sleep; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Stableman
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 83 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
