Merihim Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His red hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irascible and easily irritated. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Merihim and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Poor. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 15)
Armor Class 8
Hit Points 125 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 18 (+4) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Obsidian (12 gp). Obsidian (12 gp). Red-brown spinel (110 gp). Jade (110 gp). Chalcedony (20 gp). Freshwater pearl (12 gp). Citrine (20 gp). Eye agate (12 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Euphemia Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a red cloak and cross-gartered grey stockings. She sports a flattop hair cut. She has gleaming, smiling brown eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to make almost anything out of random pieces of junk.
History: Euphemia was born the youngest of three triplets. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She struck the Spice Merchant job and began her own company from there.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Philantrophist, Gifted. Bonds: Family, Job. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 88 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold music box (2000 gp). Jeweled electrum ring (8000 gp). A roughly beaten golden orb (40 gp). Gold dragon comb with red garnet eye (1600 gp). Cloth of gold vestments (40 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (2000 gp). A necklace of small pink pearls (3000 gp). A roughly beaten golden orb (40 gp). Solid gold idol (700 gp). Solid gold idol (700 gp). 1 Medium magic item. 1 Medium magic item.
Flask In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His lavender fur is long and unkept. His eyes are likewise amber.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Joker, Logical, Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Servant
Voice: Low range voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Fire opal pendant on a fine gold chain (400 gp). Black velvet mask with numerous citrines (160 gp). Gold and topaz bottle stopper cork (1000 gp). An abacus with copper, silver and gold markers (160 gp). 1 Medium magic item.
Three Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. Her cinnamon fur is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Three embodies much of what other species detest in the Tabaxis. She is skeptical of what others tell her and is slow to trust.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She's repulsed by the PC; and she is greedy
Flaws: Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Healer
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Azurite (15 gp). Silver pearl (90 gp). Lapis lazuli (15 gp). Jet (90 gp). Moss agate (15 gp). Silver pearl (90 gp). Sardonyx (30 gp). Alexandrite (800 gp). Banded agate (15 gp). Black pearl (800 gp). Aquamarine (800 gp). Red-brown spinel (90 gp). Black star sapphire (1000 gp). Black opal (1000 gp). Moonstone (30 gp). Citrine (30 gp). Star rose quartz (30 gp). Jade (90 gp).
Findex Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears black leather gloves, a black jacket, and tight pants. She has a penchant for wearing a ring with an oversized amber on her right hand. She keeps her long green crest kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She plays an instrument quite well.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved from fad to fad and when she turned 15 she discovered painting. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Professionalism, Artistic. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Golden yellow topaz (1500 gp). Moss agate (14 gp). Brown-green garnet (150 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Aquamarine (1500 gp). Deep green spinel (150 gp). Rhodochrosite (14 gp). Star rose quartz (30 gp). Deep green spinel (150 gp). Blue quartz (14 gp).
Cressel Despair, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His hair is short and black. His face is scarred and worn.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His mother raised him in a mountain cabin. His martial abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Cressel was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Many dire rats want him driven away.
Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Poor, Enemies, Nature. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 125 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (400 gp). Jeweled electrum ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp).
Ghesh Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who is renowned for his bright green suits and hats, he is not a threatening figure. He has done his best to style his blue crest to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.
Motivation: Find a way to reverse the transformation of his brother; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Ugly, Depressed, Addict. Bonds: Rich, Adventurer, Family. Occupation: Carpenter
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A silver and pearl hairclip (20 gp). Black velvet mask with numerous citrines (40 gp). Jeweled gold crown (8000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). A necklace of small pink pearls (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (500 gp). Solid gold idol (300 gp). Embroidered and bejeweled glove (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Solid gold idol (300 gp). Silver ewer (20 gp). Fire opal pendant on a fine gold chain (2000 gp). Carved bone or ivory statuette (20 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Sapphire pendant on gold chain (1400 gp). 1 Minor magic item.
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