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NPC Generator

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Advanced [show]


Bertram Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he has a large yellow mantle and cape that has been intricately interwoven into his pastel robe. He has a chestnut handlebar mustache and slicked back chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a necromancer, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Joker. Bonds: Attractive, Family, Mentor. Occupation: Carter

Voice: American accent

Attributes [hide]

Bertram Hildenman, Male Half-Elf Druid 16
Medium (5'1") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 59 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 9 (-1)6 (-2)
Skills Insight +4, Religion +8
Senses Passive Perception 9
Languages Common, Elven, Goblin, Undercommon, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 9000 gp. A necklace of small pink pearls (2000 gp). Gold and topaz bottle stopper cork (1400 gp). Old masterpiece painting (2400 gp). Black velvet mask with numerous citrines (50 gp). Black velvet mask with numerous citrines (50 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (2400 gp). Fire opal pendant on a fine gold chain (2400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Jeweled anklet (4000 gp). Jeweled gold crown (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (50 gp).


Social Check DCs


Windy Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of nunchakus on his belt, each one with a amethyst on the hilt. He has styled his beige fur well, parting it to the left. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Ploughman, who enjoyed hunting, Windy was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, PTSD. Bonds: Attractive, Rich, Nature. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Windy Of Clay, Male Tabaxi Druid 18
Medium (6'9") Tabaxi, Lawful Good (CR 18)
Armor Class 10
Hit Points 105 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 6 (-2)15 (+2)
Skills Insight +4, Religion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Tiger eye turquoise (7 gp). Blue sapphire (600 gp). Deep green spinel (160 gp). Amber (160 gp). Sard (60 gp). Rose (60 gp). Pink pearl (160 gp). Star rose quartz (60 gp). Tiger eye turquoise (7 gp). Sardonyx (60 gp). Deep blue spinel (600 gp). Lapis lazuli (7 gp). Sard (60 gp). Bloodstone (60 gp). Blue star sapphire (600 gp). Aquamarine (600 gp). Brown-green garnet (160 gp). Golden yellow topaz (600 gp). Black pearl (600 gp). Amethyst (160 gp). Deep blue spinel (600 gp). Obsidian (7 gp). Onyx (60 gp). Deep blue spinel (600 gp). Bloodstone (60 gp). Hematite (7 gp). Obsidian (7 gp). Blue sapphire (600 gp). Rhodochrosite (7 gp). Lapis lazuli (7 gp). Rock crystal (60 gp). Rose (60 gp). Onyx (60 gp). Amethyst (160 gp). Smoky quartz (60 gp).


Social Check DCs


Alvyn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He has a slight overbite and is overall scrawny. With bright golden hair and a scraggly beard. His gray eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Joker. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alvyn Quillsharpener, Male Gnome Druid 16
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 151 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)11 (+0) 15 (+2)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 12000 gp. Tiger eye turquoise (9 gp). Sard (30 gp). Aquamarine (700 gp). Tiger eye turquoise (9 gp). Azurite (9 gp). Bloodstone (30 gp). Red spinel (120 gp). White opal (400 gp). Banded agate (9 gp). White opal (400 gp). Sardonyx (30 gp). Sard (30 gp). Chalcedony (30 gp). Obsidian (9 gp). Carnelian (30 gp).


Social Check DCs


Drusilia Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a robe, a symbol of magic around her neck, and a whip on her belt. Her silver hair is lengthy. Her eyes are violet and beady.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Flattery will make her almost putty in your hands.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barrister arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drusilia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Disciplined. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Drusilia Amastacia, Female Elf Druid 16
Medium (4'7") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 68 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 17 (+3)13 (+1)
Skills Deception +6, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Giant
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 4000 gp. Hematite (15 gp). Violet garnet (600 gp). Emerald (600 gp). Deep blue spinel (600 gp). Rose (20 gp). Tiger eye turquoise (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Qemuel Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. His chestnut hair is smooth and relatively long. His eyes are likewise black.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down.

Flaws: Shy, Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Qemuel Charisma, Male Tiefling Druid 15
Medium (5'3") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 62 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)17 (+3) 13 (+1)18 (+4)
Skills History +8, Performance +9
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 gp. Aquamarine (1600 gp). Deep blue spinel (1600 gp). Sard (70 gp). Onyx (70 gp). Aquamarine (1600 gp). Clear bright green emerald (7000 gp). Golden yellow topaz (1600 gp). Tourmaline (70 gp). Hematite (12 gp). Black pearl (1600 gp). Rhodochrosite (12 gp). Sardonyx (70 gp).


Social Check DCs


Gilthur Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. He has a white handlebar mustache and slicked back white hair. He has violet eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Gilthur Frostbeard, Male Dwarf Druid 17
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 8
Hit Points 127 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)17 (+3) 13 (+1)7 (-2)
Skills Arcana +9, Religion +9
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Infernal, Giant
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 11000 gp. Alexandrite (900 gp). Chrysoprase (30 gp). Rock crystal (30 gp). Banded agate (13 gp). Iolite (30 gp). Star rose quartz (30 gp). Jet (140 gp). Golden yellow topaz (900 gp). Golden pearl (140 gp). Red-brown spinel (140 gp). Zircon (30 gp). Jet (140 gp). Sardonyx (30 gp). Clear bright green emerald (4000 gp). Red garnet (140 gp). Hematite (13 gp). Brown-green garnet (140 gp). Rhodochrosite (13 gp). Freshwater pearl (13 gp). Pink pearl (140 gp). Golden yellow topaz (900 gp). Chalcedony (30 gp).


Social Check DCs


Richard Badger, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy brown suit. His long chestnut hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Richard was born in the north. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Logical, Persistence. Bonds: Attractive, Debt. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Richard Badger, Male Human Druid 15
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 117 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 7 (-2)10 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 8000 gp. Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (1900 gp). Gold music box (2000 gp). Solid gold idol (700 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (1900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Carved bone or ivory statuette (40 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A silver and pearl hairclip (40 gp). Jeweled gold crown (7000 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs

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