Taklinn Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has no hair. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Taklinn will drive conversation. Taklinn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Taklinn was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: To be a Mason again; and wants to open a new tavern
Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 128 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Azurite (8 gp). Amethyst (50 gp). Rich purple corundum (800 gp). Chalcedony (80 gp). Lapis lazuli (8 gp). Tourmaline (50 gp). White opal (800 gp). 1 Medium magic item.
Hecat Patience, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a faded coat and loose pants complete with feathered hat. Beneath her clothing is a huge mess of scar tissue. Her hair is silver and curly. Her red eyes lackadaisically let the world flow into them.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Hecat hails from a village terrorized by brigands. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic. Bonds: Slave, Enemies. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Cloth of gold vestments (140 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp).
Mardred Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a grey suit, brown shirt, and tan tie. Her tied-back hair is auburn. Her green eyes are slightly larger than normal.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and further expansion of business
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Military, Job. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 79 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 17000 gp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Fire opal pendant on a fine gold chain (1700 gp). Solid gold idol (600 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1200 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1200 gp). A silver and pearl hairclip (10 gp). Solid gold idol (600 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). A silver and pearl hairclip (10 gp). Gold dragon comb with red garnet eye (1200 gp). Cloth of gold vestments (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Jeweled anklet (1000 gp). A necklace of small pink pearls (2000 gp). Cloth of gold vestments (90 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1700 gp). A necklace of small pink pearls (2000 gp). Jeweled anklet (1000 gp). 1 Major magic item.
Sybil Clinton, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a grey vest and prefers violet and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy white hair. Her eyes are likewise brown.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Guardian, Rich. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. 1 Medium magic item.
Spear Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His fur is yellow and curly. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small plains village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and he has decided he is irredeemable
Ideals: Justice. Flaws: Impulsive. Bonds: Poor, Attractive, Nature. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 66 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Moss agate (8 gp). Blue star sapphire (1600 gp). Deep green spinel (70 gp). Tourmaline (70 gp). Jasper (20 gp). Jasper (20 gp). Carnelian (20 gp). Zircon (20 gp). Jade (70 gp). White pearl (70 gp).
Silent Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in pastel turtlenecks beneath a green coat with yellow slacks. His long yellow fur is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He receives visions of the future at random moments
History: Born in the south his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He was granted martial powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural halfling artifacts is his passion
Ideals: Optimist, Gifted, Athletic. Bonds: Immigrant, Poor. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Brass mug with jade inlays (300 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Old masterpiece painting (1300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Brass mug with jade inlays (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Old masterpiece painting (1300 gp). Gold and topaz bottle stopper cork (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled electrum ring (4000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp).
Verna Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: 2'8" and lanky with angular features, she is an attractive figure. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her whip. She wears her white hair up. This blue eyed westerner is not easily forgotten.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. By chance she met her sister recently and the two have been together since.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Racist, Fearful. Bonds: Attractive, Religious. Occupation: Unemployed
Voice: Eastern European accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 17)
Armor Class 11
Hit Points 74 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnoll, Gnome
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Jade (150 gp). Chrysoprase (20 gp). Coral (150 gp). Jasper (20 gp). Violet garnet (400 gp). Rose (20 gp). Aquamarine (400 gp). Freshwater pearl (12 gp). Alexandrite (400 gp). Deep green spinel (150 gp). Freshwater pearl (12 gp). Tiger eye turquoise (12 gp). Obsidian (12 gp). Clear bright green emerald (2000 gp). Tiger eye turquoise (12 gp). Peridot (20 gp). Coral (150 gp). Peridot (20 gp). Freshwater pearl (12 gp). Black star sapphire (600 gp). Aquamarine (400 gp). Violet garnet (400 gp). Sard (20 gp). Smoky quartz (20 gp). Star ruby (600 gp). Violet garnet (400 gp). Peridot (20 gp). Citrine (20 gp). Golden yellow topaz (400 gp). Lapis lazuli (12 gp).
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