Ekk Colton, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she tends to wear a black poncho over her likewise colored trousers and shirt. She has slicked back red hair. She is very pretty but has cold, dead eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A powerful brothel owner made her what she is. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and money/treasure
Ideals: Philantrophist. Bonds: Attractive, Rich, Mentor, Military. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Gnome
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Amber (100 gp). Silver pearl (100 gp). Tourmaline (100 gp). Chalcedony (50 gp). Star ruby (1500 gp). White opal (1500 gp). Bloodstone (50 gp). Aquamarine (300 gp). Tourmaline (100 gp). Deep green spinel (100 gp). Deep blue spinel (300 gp). Onyx (50 gp).
Nazû Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His hair is black and curly. His violet eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Knight. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Knight
Voice: Spits words with contempt
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 126 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Terran
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. Red-brown spinel (50 gp). Black pearl (500 gp). Azurite (16 gp). Obsidian (16 gp). Tiger eye turquoise (16 gp). Onyx (40 gp). Moss agate (16 gp). Moonstone (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Windy Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears pastel painted combat armor at almost all times. He wears his white fur up. His green eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born in the south. After coming to the age of reason, Windy took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Windy and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and someone believes him a fraud
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Immigrant. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Jet (120 gp). Citrine (70 gp). Hematite (15 gp). Iolite (70 gp). Moss agate (15 gp). Citrine (70 gp). Banded agate (15 gp). White pearl (120 gp). Chrysoberyl (120 gp). Red garnet (120 gp). Deep blue spinel (1000 gp). Aquamarine (1000 gp). Black pearl (1000 gp). 1 Medium magic item. 1 Medium magic item.
Shedinn Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His copper crest is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the east to a Performer, Shedinn learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Performer job and began his own company from there.
Motivation: To get a good night's sleep.
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Job, Family. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 138 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 18 (+4) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Draconic, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Peridot (50 gp). Violet garnet (1400 gp). Moss agate (16 gp). Fire opal (1500 gp). Deep green spinel (60 gp). Red spinel (60 gp). Jade (60 gp). Aquamarine (1400 gp). Silver pearl (60 gp). Bloodstone (50 gp). Rose (50 gp). Banded agate (16 gp).
Shanairla Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'8" western woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has silver hair. She wears a mask on her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for her, and Shanairla does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Shanairla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When Shanairla reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After months of barely getting by, Shanairla managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She wants nothing more than to rejoin the army; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Poor. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 18)
Armor Class 11
Hit Points 60 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 18 (+4) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Auran, Orc, Ignan
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 500 pp. Smoky quartz (30 gp). Deep blue spinel (1400 gp). Obsidian (15 gp). Smoky quartz (30 gp). Freshwater pearl (15 gp). Sard (30 gp). Rock crystal (30 gp). Blue quartz (15 gp). Jade (140 gp). Star ruby (1300 gp). Obsidian (15 gp). Red garnet (140 gp). Chrysoprase (30 gp). Obsidian (15 gp). Red-brown spinel (140 gp). White pearl (140 gp). Coral (140 gp). Brown-green garnet (140 gp). Deep blue spinel (1400 gp). Peridot (30 gp). Silver pearl (140 gp). Fiery yellow corundum (1300 gp). Obsidian (15 gp). Azurite (15 gp). White pearl (140 gp). Freshwater pearl (15 gp). Pink pearl (140 gp). Violet garnet (1400 gp). Silver pearl (140 gp). Brown-green garnet (140 gp). 1 Medium magic item.
Darrow Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He wears bulky red painted plate armor. He has a long white beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Darrow is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Rich, Immigrant. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). 1 Minor magic item.
River Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting clothing which further accentuates her frame. Her beige fur is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. River is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: The child of southern immigrants she idolized her mother. While studying, she fell in love. They married and had a son. She has been saving her money to try and buy her brother's freedom.
Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion
Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, In love. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 125 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 10000 gp. Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Cloth of gold vestments (40 gp). An abacus with copper, silver and gold markers (40 gp). Gold music box (3000 gp). Gold dragon comb with red garnet eye (700 gp). Silver chalice with lapis lazuli gems (40 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1600 gp). Gold dragon comb with red garnet eye (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!