Tree Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his yellow fur up. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Tree embodies much of what other species detest in the Tabaxis. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He got into the Healer business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Healer.
Motivation: A strong sense of loyalty to Dwarven people; and expand his business
Ideals: Artistic, Impeccable. Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Healer
Voice: Boston accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Citrine (70 gp). Peridot (70 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Banded agate (11 gp). Red spinel (120 gp). Star rose quartz (70 gp). Amethyst (120 gp). Onyx (70 gp). Golden yellow topaz (1200 gp). Banded agate (11 gp). Rock crystal (70 gp). Peridot (70 gp). Deep green spinel (120 gp). Jasper (70 gp).
Synthrin Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her black crest is braided into rings. Her gold eyes dart from person to person to random spaces in the air.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is skeptical of what others tell her and is slow to trust.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and she uses money and sex appeal to get what she needs
Flaws: Cynical, Shy, PTSD. Bonds: Attractive, Military. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Pink pearl (80 gp). Violet garnet (600 gp). Jade (80 gp). Moonstone (30 gp). Rhodochrosite (5 gp). Chalcedony (30 gp). Amethyst (80 gp). Amethyst (80 gp). Red-brown spinel (80 gp). Deep blue spinel (600 gp). Red spinel (80 gp). Blue quartz (5 gp). Jade (80 gp). Canary diamond (7000 gp). Carnelian (30 gp). Deep blue spinel (600 gp). Eye agate (5 gp). Hematite (5 gp). 1 Medium magic item.
Stannor Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by beers. He wears his blonde hair up in a very large beehive style do. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Barrister, but he was a colossal failure. He has drifted from career to career and currently works as a Carpenter.
Motivation: Money/treasure.
Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Rich, Job. Occupation: Carpenter
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 109 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Celestial, Abyssal, Draconic
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. A delicate brass dragon egg (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved bone or ivory statuette (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A miniature golden chest with tiny emeralds lining the top (100 gp).
Thamuz Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a tight green one piece outfit complete with pants, hood, and a cape. His purple hair is long and unkept. His silver eyes peer out from beneath his deerstalker green hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He would rather hide behind his crafts than deal with other people.
History: Thamuz was born in the west. At a young age he loved to build and create. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: He wants revenge against orcs; and expand his business
Ideals: Disciplined, Artistic, Persistence. Flaws: Ugly, Shy. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 19 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Elven, Aquan, Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Golden yellow topaz (1000 gp). Peridot (80 gp). Violet garnet (1000 gp). Onyx (80 gp). Freshwater pearl (8 gp). Chrysoberyl (90 gp). Bloodstone (80 gp). Tourmaline (90 gp). Chalcedony (80 gp). Hematite (8 gp). Moonstone (80 gp). Banded agate (8 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item.
Lidda Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a red armored body suit, with a simple black line shooting up and back down and is in decent physical shape. With bright golden hair. This amber eyed northerner is not easily forgotten.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to loving parents in a slum to the north. Lidda was born on a far northern mountains where she grew up under the tutelage of her father, an expert Mayor. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 61 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Golden circlet with four aquamarines (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved bone or ivory statuette (100 gp).
Arannis Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow armored body suit, with a simple white line shooting up and back down. He carries with him a set of daggers on his belt, each one with a jet on the hilt. He keeps his silver hair in a pixie cut. His half smiles and brown eyes are beguiling and draw you in.
Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Gifted. Bonds: Attractive. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Goblin
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. 1 Medium magic item.
Dariff Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear ponchos typically of a light brown in addition to tight pants. She has slicked back silver hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Dariff wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She never wears the same outfit twice, unless she absolutely has to.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To share knowledge with the world; and she has money and likes to spend it
Ideals: Disciplined, Artistic, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. 1 Medium magic item. 1 Medium magic item.
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