Jo Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She is wearing a tight red one piece outfit complete with pants, hood, and a cape. She has a hunchback. Her chestnut hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. As long as the job gets done she does not care how it got done.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes her a fraud; and a deep hatred of illithids
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 69 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Jet (130 gp). Alexandrite (200 gp). Fiery yellow corundum (1600 gp). Blue star sapphire (1600 gp). Amethyst (130 gp). 1 Minor magic item. 1 Minor magic item.
Kasdeya Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy black hair. She wears crescent spectacles with a black brim.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Kasdeya was born with her father's beautiful face. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Gifted. Flaws: Emotional. Bonds: Attractive, Adventurer. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. Eye agate (10 gp). Zircon (30 gp). Malachite (10 gp). Banded agate (10 gp). Emerald (900 gp). Smoky quartz (30 gp).
Purson Rage, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His brown hair is knotted and matted. His silver eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Purson studied abroad. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others
Ideals: Gifted, Persistence. Flaws: Selfish, Fearful, Insane. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 19)
Armor Class 10
Hit Points 127 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Celestial
Attacks Melee +7 / 5d8+1, Ranged +6 / 5d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Fire opal pendant on a fine gold chain (1100 gp). Gold and topaz bottle stopper cork (1000 gp). Black velvet mask with numerous citrines (110 gp). Silver comb with moonstones (400 gp). Solid gold idol (700 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1000 gp). Jeweled gold crown (4000 gp). Silver chalice with lapis lazuli gems (110 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (400 gp). 1 Major magic item.
Faran Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His blonde hair is lengthy and is close to two feet long. His green unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Faran reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice, Philantrophist. Flaws: Ugly, Disease. Bonds: Military. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 98 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Gold and topaz bottle stopper cork (900 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).
Unvera Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a well pressed and immaculate suit (or dress). She is an epitome of beauty. She wears a small hat to cover her moderate length black hair. She is baby faced.
Personality: She is overprotective of those who hire her services. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She got into the Animal Trainer business at a young age. She has had some formal painting training, and achieved minor success. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and to protect her home
Ideals: Artistic. Bonds: Attractive, Guardian, Religious, Job. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 11
Hit Points 152 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp.
Anakis Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her hair, while still mostly brown, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born several months after her mother was called into army service. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants to get laid; and wants a kiss
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Military, Has a crush. Occupation: Gardener
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 75 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Gnome, Giant
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Pink pearl (90 gp). Rich purple corundum (1200 gp). Amethyst (90 gp). Golden yellow topaz (600 gp).
Hamil Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears red leather gloves, a red jacket, and tight pants. He is portly but not overly obese. He keeps his long black hair kept up in a rat tail. His eyes are green and beady.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Ugly, Disease. Bonds: Job, Adventurer, Rich. Occupation: Scribe
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 84 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (1000 gp). Jeweled electrum ring (4000 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
