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NPC Generator

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Advanced [show]


Pyra Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'1" and prefers to wear flannel. Her left hand appears badly burned and disfigured. Her silver hair is lengthy and is close to two feet long. Her half smiles and silver eyes are beguiling and draw you in.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Pyra took refuge in the large cave and found the beat up sword and armor she uses now. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Butcher

Voice: American accent

Attributes [hide]

Pyra Hope, Female Tiefling Druid 16
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 133 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 3000 gp. Gold and topaz bottle stopper cork (900 gp). Carved bone or ivory statuette (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (4000 gp). Solid gold idol (1100 gp). Jeweled gold crown (5000 gp).


Social Check DCs


Ar-Karo Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His white hair is singed and shortened. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Ar-Karo Tatum, Male Half-Orc Druid 15
Medium (6'1") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 44 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 14 (+2)9 (-1)
Skills Nature +5, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1200 pp. Eye agate (5 gp). Banded agate (5 gp). Obsidian (5 gp). Obsidian (5 gp). Iolite (70 gp). Rose (70 gp). Star ruby (800 gp). Obsidian (5 gp). Amber (110 gp). Emerald (800 gp). Zircon (70 gp). Bloodstone (70 gp). 1 Medium magic item.


Social Check DCs


Nurkara Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her grey robe and has her scimitar always slung over her shoulder. Her golden hair is braided into rings. Her amber eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk.

Ideals: Joker. Bonds: Family, Slave, Adventurer. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Nurkara Daerdahk, Female Dwarf Druid 17
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 146 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)12 (+1) 14 (+2)6 (-2)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 4000 gp. Lapis lazuli (5 gp). Pink pearl (80 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (500 gp). Fire opal (800 gp). Eye agate (5 gp). Blue quartz (5 gp). Rock crystal (70 gp). Smoky quartz (70 gp). Obsidian (5 gp). Moss agate (5 gp). Aquamarine (500 gp).


Social Check DCs


Kansif Badger, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 4'7", this woman prefers to wear flannel. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She left for the north, certain she would find work there.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Opinionated. Flaws: Emotional. Bonds: Attractive, Rich, Immigrant. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Kansif Badger, Female Half-Orc Druid 15
Medium (4'7") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 61 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Performance +4, Survival +5
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 6000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Jeweled anklet (1000 gp). Old masterpiece painting (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (300 gp). Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (2200 gp). A necklace of small pink pearls (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A roughly beaten golden orb (180 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Lidda Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears silk and lounges about seductively. She wears her chestnut hair down. Her green eyes dart from person to person to random spaces in the air.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She invites people to come help in her community garden.

History: Born to a poor family in the city she treasured whatever gifts she got. Lidda was born on a far northern island where she grew up under the tutelage of her father, an expert Assassin. She left for the north, certain she would find work there.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Lidda Greenleaf, Female Halfling Druid 15
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 97 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 10 (+0)7 (-2)
Skills Investigation +7, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Deep blue spinel (1200 gp). Zircon (50 gp). Rock crystal (50 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). White pearl (160 gp). Aquamarine (1200 gp). Red garnet (160 gp). Red-brown spinel (160 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His white hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east his family was never financially stable. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: Elven compassion; and to prove his worth to the world

Flaws: Impulsive, Racist. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Charles Marley, Male Human Druid 17
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 126 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills History +8, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Orc
Attacks Melee +3 / 5d4-3, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 11000 gp. Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Qualen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is lengthy. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Qualen Daergel, Male Gnome Druid 15
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 99 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 7000 gp. Tourmaline (110 gp). Golden yellow topaz (1200 gp). Freshwater pearl (11 gp). Iolite (50 gp). Jade (110 gp). Blue quartz (11 gp).


Social Check DCs

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