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NPC Generator

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Advanced [show]


Menny Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her brown hair is long and unkept. She has brown eyes and a tan hat with a white feather.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Military. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Menny Gobblefirn, Female Gnome Druid 15
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 132 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 19 (+4)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +7, Stealth +7
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 8000 gp. A silver and pearl hairclip (50 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled electrum ring (8000 gp). Cloth of gold vestments (80 gp).


Social Check DCs


Seven Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dark leathers with embroidery. His black fur is drawn into a tight pony tail with a clover scrunchie. His green eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Seven was left his father's suit of armor and trained in its use and care. He was granted psionic powers by his dying sister.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy. Bonds: Military, Adventurer. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Seven Candle, Male Tabaxi Druid 15
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 7 (-2)14 (+2)
Skills Athletics +7, Performance +7
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Gold dragon comb with red garnet eye (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.


Social Check DCs


Ghesh Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He keeps his brass crest in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Slave, Military. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Ghesh Ghaallixirn, Male Dragonborn Druid 15
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Investigation +7, Religion +7
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 2000 gp. Onyx (60 gp). Azurite (15 gp). Rock crystal (60 gp). 1 Medium magic item.


Social Check DCs


Nim Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He wears his hair in dreadlocks. His gray eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Artistic, Philantrophist. Bonds: Rich, Nature, Religious. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Nim Kemmerer, Male Half-Elf Druid 15
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: Gold and topaz bottle stopper cork (1600 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver ewer (30 gp).


Social Check DCs


Flame In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries a battered pickaxe and tarnished sword as well. His gray fur is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He has always had a great fascination with Human culture. He is able to make almost anything out of random pieces of junk.

History: Flame was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: Human compassion; and doesn't want to be a courier and was forced into it by his family

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Family, Job. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flame In the Storm, Male Tabaxi Druid 15
Medium (6'9") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 59 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +7, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 8000 gp. Azurite (7 gp). Moss agate (7 gp). Violet garnet (700 gp). Azurite (7 gp). Red garnet (60 gp). Carnelian (80 gp). Blue sapphire (1600 gp). Amber (60 gp). Chalcedony (80 gp). Eye agate (7 gp). Red-brown spinel (60 gp). Lapis lazuli (7 gp). Blue quartz (7 gp). Jasper (80 gp). 1 Minor magic item.


Social Check DCs


Oriel Staurheim, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a robe, a symbol of the sun god around her neck, and a greataxe on her belt. She has styled her white hair well, parting it to the left. She has brown eyes and a grey hat with a violet feather.

Personality: She is irascible and easily irritated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of illithids; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Oriel Staurheim, Female Human Druid 15
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 96 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)19 (+4) 15 (+2)15 (+2)
Skills Insight +7, Performance +7
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Abyssal, Goblin
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 2000 gp. Aquamarine (600 gp). Coral (70 gp). Peridot (30 gp). Star rose quartz (30 gp). Red-brown spinel (70 gp). Fiery yellow corundum (400 gp). Silver pearl (70 gp). Banded agate (9 gp). Fiery yellow corundum (400 gp). Chalcedony (30 gp). White pearl (70 gp). Golden yellow topaz (600 gp). Deep green spinel (70 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Baruk Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His auburn hair is still thick. His eyes are blue and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Ar-Baruk studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and to share knowledge with the world

Ideals: Joker, Logical, Gifted. Flaws: Ugly. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Ar-Baruk Marleigh, Male Half-Orc Druid 18
Medium (6'2") Half-Orc, Lawful Good (CR 18)
Armor Class 11
Hit Points 111 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Athletics +9, Religion +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 17000 gp. Black velvet mask with numerous citrines (180 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver chalice with lapis lazuli gems (180 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Fire opal pendant on a fine gold chain (1000 gp). Sapphire pendant on gold chain (1700 gp). Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1600 gp). A small bag of saffron. (40 gp). 1 Major magic item.


Social Check DCs

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