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NPC Generator

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Advanced [show]


Thar Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and wears an entirely black suit with tan socks and a vest with buckled shoes. His head has been shaved. His hazel eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Fortune-teller and found it very stressful. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Thar Colton, Male Half-Orc Druid 16
Medium (6'0") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 88 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)9 (-1) 13 (+1)16 (+3) 17 (+3)8 (-1)
Skills Athletics +10, Medicine +8
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Ignan, Draconic
Attacks Melee +10 / 4d10+5, Ranged +4 / 4d10-1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 8000 gp. Brass mug with jade inlays (300 gp). Old masterpiece painting (1300 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A roughly beaten golden orb (160 gp). Finely wrought small gold bracelet (40 gp).


Social Check DCs


Ahrim Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his blue hair. His silver eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ahrim took refuge in the large cave and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Ahrim Poetry, Male Tiefling Druid 18
Medium (5'0") Tiefling, Lawful Good (CR 18)
Armor Class 14
Hit Points 79 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Athletics +6, History +7
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 7000 gp. Solid gold idol (200 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1200 gp). Gold music box (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Gold and topaz bottle stopper cork (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Black velvet mask with numerous citrines (30 gp). Gold and topaz bottle stopper cork (1200 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Old masterpiece painting (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Major magic item.


Social Check DCs


Patrin Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Bricklayer. His crest is greying and his face has many wrinkles. He has gold eyes and a black hat with a grey feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small island village. A gifted student he started as a Painter, but he got bored and became a Bricklayer. He became a Bricklayer soon after.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Nature, Job, Religious. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrin Wivvyrholdalphiax, Male Dragonborn Druid 15
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Auran, Druidic, Elven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: A roughly beaten golden orb (150 gp). Fire opal pendant on a fine gold chain (600 gp). Solid gold idol (1100 gp). 1 Medium magic item.


Social Check DCs


Simon Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, violet cloak. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Simon will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Simon Van Es, Male Half-Elf Druid 15
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 57 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (200 gp). Solid gold idol (400 gp). Jeweled gold crown (2000 gp). Old masterpiece painting (2300 gp). Solid gold idol (400 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (2300 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). 1 Medium magic item.


Social Check DCs


Tenena Garrick, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her golden hair is cut short. She wears an eyepatch.

Personality: A deeply religious woman she believes everything happens for a reason. She receives visions of the future at random moments

History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Carter, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Tenena Garrick, Female Gnome Druid 15
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 110 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +8, Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 8000 gp. Star rose quartz (30 gp). Rose (30 gp). Jade (60 gp). Moonstone (30 gp). Smoky quartz (30 gp). Deep blue spinel (600 gp). Blue quartz (10 gp). Fiery yellow corundum (700 gp). Smoky quartz (30 gp). Rock crystal (30 gp). Sard (30 gp). Lapis lazuli (10 gp). Lapis lazuli (10 gp).


Social Check DCs


Bree Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely white suit with violet socks and a vest with buckled shoes. Her skin is fair and her fingers are delicate and long. Her golden hair is thinning but still full. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Mercenary business.

History: Sold as a small child to a wizard, Bree was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Bree and her spouse have recently divorced.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Bree Wildheart, Female Halfling Druid 16
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 13 (+1)18 (+4)
Skills Insight +6, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 8000 gp.


Social Check DCs


Drifting Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He tends to wear a brown poncho over his likewise colored trousers and shirt. His cinnamon fur is matted, messy, and big. This yellow eyed northerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Bellfounder in town.

History: Drifting was raised in a hard working conservative environment. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: A deep hatred of dire rats; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Drifting Fang, Male Tabaxi Druid 16
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 82 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 7 (-2)12 (+1)
Skills Religion +7, Stealth +6
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 12000 gp. Coral (60 gp). Jacinth (7000 gp). Jasper (40 gp). Tiger eye turquoise (8 gp). Alexandrite (800 gp). Silver pearl (60 gp). Lapis lazuli (8 gp). Citrine (40 gp). Eye agate (8 gp). Tiger eye turquoise (8 gp). Alexandrite (800 gp). Zircon (40 gp). Star ruby (700 gp). Violet garnet (800 gp). Golden yellow topaz (800 gp). Tourmaline (60 gp). Zircon (40 gp). Tiger eye turquoise (8 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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