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NPC Generator

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Ability Scores
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Advanced [show]


Liftrasa Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'1". She wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her auburn hair down. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants her loneliness to end; and wants a kiss

Ideals: Impeccable. Bonds: Rich, Has a crush, Religious, Enemies. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Liftrasa Rubyeye, Female Dwarf Druid 18
Medium (4'1") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 104 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Arcana +9, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnome, Orc
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1500 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Jeweled gold crown (3000 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Silver chalice with lapis lazuli gems (50 gp). Jeweled electrum ring (3000 gp). A necklace of small pink pearls (1000 gp). Gold music box (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Finely wrought small gold bracelet (60 gp). Gold and topaz bottle stopper cork (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Jak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His silver hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. His druidic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer, Job. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Jak Warmwater, Male Halfling Druid 16
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 112 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 10000 gp. Smoky quartz (40 gp). Red spinel (160 gp). Iolite (40 gp). Blue quartz (14 gp). Amethyst (160 gp). Amethyst (160 gp). Deep blue spinel (1200 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Margery Remington, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She is generally well dressed albeit a few years behind the times. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and green eyes are beguiling and draw you in.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to fit into much smaller and tighter spaces than normal.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Margery Remington, Female Human Druid 16
Medium (6'0") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 96 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 7 (-2)19 (+4)
Skills Insight +3, Nature +6
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Alexandrite (500 gp). Moss agate (6 gp). Deep blue spinel (500 gp). Banded agate (6 gp). Carnelian (60 gp). Rhodochrosite (6 gp). Deep blue spinel (500 gp). Citrine (60 gp). Emerald (800 gp). Tourmaline (140 gp). Hematite (6 gp). Tourmaline (140 gp). Black pearl (500 gp). Emerald (800 gp). Iolite (60 gp). Silver pearl (140 gp). Deep green spinel (140 gp). Citrine (60 gp). Tourmaline (140 gp). Golden pearl (140 gp). Jet (140 gp). Banded agate (6 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Antinua Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her red hair in a flapper bob. She wears a mask on her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She misses her home and complains about the freezing weather, even in summer.

History: She was raised by priests from a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the east, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Religious, Mentor. Occupation: Assassin

Voice: French accent

Attributes [hide]

Antinua Koehlanna, Female Elf Druid 15
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 72 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Athletics +8, Medicine +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 3000 gp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Fire opal pendant on a fine gold chain (600 gp). Sapphire pendant on gold chain (2100 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A roughly beaten golden orb (100 gp). Silver comb with moonstones (200 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Old masterpiece painting (600 gp). Black velvet mask with numerous citrines (100 gp). Cloth of gold vestments (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tana Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. She keeps her long chestnut hair kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A deeply religious woman she believes everything happens for a reason. She has a habit of throwing herself into exceedingly dangerous situations.

History: Tana hails from a village terrorized by brigands. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by brigands. Tana was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She wants revenge against brigands; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Tana Maekkelferce, Female Gnome Druid 17
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 62 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 10000 gp. Violet garnet (600 gp). Rose (50 gp). Carnelian (50 gp). Tiger eye turquoise (7 gp). Amber (140 gp). Azurite (7 gp). Violet garnet (600 gp). Red-brown spinel (140 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Don Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. His long black hair is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Expand his business; and his religion dominates his actions

Flaws: Ugly. Bonds: Job, Religious, Mentor, Slave. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Don Blum, Male Half-Elf Druid 17
Medium (4'11") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 65 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)13 (+1) 15 (+2)10 (+0)
Skills Investigation +7, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 5000 gp. Blue quartz (4 gp). Blue star sapphire (800 gp). Chrysoprase (40 gp). Black pearl (1200 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Azurite (4 gp). Deep blue spinel (1200 gp). White pearl (120 gp). Rose (40 gp). Rhodochrosite (4 gp). Banded agate (4 gp). Silver pearl (120 gp). Eye agate (4 gp). Jet (120 gp). Golden yellow topaz (1200 gp). Rich purple corundum (800 gp). Freshwater pearl (4 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). Red-brown spinel (120 gp). Onyx (40 gp). Obsidian (4 gp). Rose (40 gp). Aquamarine (1200 gp). Freshwater pearl (4 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Vadania Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. Her chestnut hair is cut short. Her green eyes peer out from beneath her top violet hat.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She got into the Sage business at a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Shy. Bonds: Attractive, Religious, Job. Occupation: Sage

Voice: Stutters

Attributes [hide]

Vadania Kitchur, Female Half-Elf Druid 17
Medium (4'8") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 124 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 7 (-2)9 (-1)
Skills Nature +6, Stealth +7
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Gold and topaz bottle stopper cork (900 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Old masterpiece painting (1200 gp). A silver and pearl hairclip (50 gp). Old masterpiece painting (1200 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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