Abalaba Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue vest and prefers tan and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is muscular with a powerful set of arms. She has styled her brown hair well, parting it to the left. Her gray eyes peer out from beneath her wide-brimmed blue hat.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She is a Hag in disguise. Her father was a mechanic, and taught her how to fix just about anything. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She has passion for adventuring and risk; and she is terrified, and will act out of fear
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Family, Adventurer. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 164 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 21 (+5) | 18 (+4) | 13 (+1) | 6 (-2) |
Senses Passive Perception 16
Languages Common, Gnome, Sylvan, Aquan, Dwarven, Elven
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Black opal (400 gp). Peridot (70 gp). Azurite (13 gp). Coral (60 gp). Banded agate (13 gp). 1 Medium magic item. 1 Medium magic item.
Oloric Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who is well dressed, constantly wearing a brown suit, blue shirt, and green tie, he is not a threatening figure. With bright silver hair and a scraggly beard. His blue eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Oloric embodies much of what other species detest in the Dwarves. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Oloric was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To pay off his debts; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Antagonistic. Bonds: Adventurer, Poor, Enemies, Debt. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 149 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 19 (+4) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 400 pp. Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (500 gp). Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (800 gp). Silver comb with moonstones (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Marbas Vice, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his ceremonial dagger always slung over his shoulder. He is physically well-built. His dark red hair is lengthy. His thin eyebrows rest above his beady gold eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Mentor. Occupation: Engraver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 123 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Chalcedony (80 gp). Chrysoprase (80 gp). Moss agate (10 gp). Golden pearl (90 gp). Blue-white diamond (5000 gp). Chrysoberyl (90 gp). Golden yellow topaz (300 gp). 1 Minor magic item.
Oloric Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a grey collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His hair is short and chestnut. His eyes, though not visible through his cowl, are blue.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west to a Bather, Oloric learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Bather.
Motivation: To share knowledge with the world; and expand his business
Ideals: Logical. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 124 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Zircon (50 gp). Onyx (50 gp). Golden yellow topaz (200 gp). Bloodstone (50 gp). Violet garnet (200 gp). Lapis lazuli (13 gp).
Juliana Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She is an epitome of beauty. Her hair is long and chestnut with streaks of blonde, and is pulled back with small yellow clips. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is lazy, self-centered, vain, and jealous.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Selfish, Insane. Bonds: Attractive. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Zircon (20 gp). Alexandrite (300 gp). Chrysoberyl (120 gp). Peridot (20 gp). Alexandrite (300 gp). 1 Medium magic item.
Beiro Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a tan poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. He wears a top hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Calm and collected, he is a well trained Shoemaker. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He inherited the family business which he has now maintained for 10 years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Logical, Entrepeneur. Bonds: Attractive, Job, Immigrant. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 133 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1600 pp. Deep blue spinel (300 gp). Aquamarine (300 gp). Iolite (30 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Aquamarine (300 gp). Banded agate (12 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp). Alexandrite (300 gp). Amethyst (110 gp). Emerald (1400 gp). Chalcedony (30 gp). Alexandrite (300 gp). Violet garnet (300 gp). Lapis lazuli (12 gp). Hematite (12 gp). Blue sapphire (1400 gp). 1 Major magic item.
Three Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'8". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a glaive. She keeps her lavender fur in a pixie cut. She has hazel eyes and a brown hat with a green feather.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She works hard and plays hard.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.
Motivation: She feels kind of lost in life.
Ideals: Entrepeneur. Flaws: Depressed, Hedonist. Bonds: Immigrant. Occupation: Ruler
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 42 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 8 (-1) | 20 (+5) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 19 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 8000 gp. Rose (50 gp). Black pearl (1400 gp). Aquamarine (1400 gp). Hematite (10 gp). Tiger eye turquoise (10 gp). Malachite (10 gp). Deep blue spinel (1400 gp). Aquamarine (1400 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Chalcedony (50 gp). Golden yellow topaz (1400 gp). Lapis lazuli (10 gp). Bloodstone (50 gp). Red-brown spinel (160 gp). Eye agate (10 gp). Aquamarine (1400 gp). Sard (50 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!