Ellywick Gummen, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her black hair is styled in orderly dreadlocks. Her amber unseeing eyes seem to look past you.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a font of random trivia from the lore and stories she has discovered
History: She was born in the south. Ellywick was born on a far southern desert where she grew up under the tutelage of her father, an expert Ploughman. Since then, she has sought to make the best of life.
Motivation: To share knowledge with the world; and retire the richest woman in the south
Ideals: Optimist, Logical. Flaws: Disease. Bonds: Immigrant. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 75 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Tiger eye turquoise (10 gp). Brown-green garnet (100 gp). Chrysoprase (40 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Star ruby (1000 gp). Hematite (10 gp). Brown-green garnet (100 gp). Chrysoprase (40 gp). Chrysoprase (40 gp). Peridot (40 gp). Chrysoprase (40 gp). Sardonyx (40 gp). Banded agate (10 gp). Obsidian (10 gp). 1 Medium magic item.
Bertram Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, he is an attractive figure. He wears a white cloak and cross-gartered yellow stockings. He sports a flattop hair cut. He has a tattooed face.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.
History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Persistence. Flaws: Racist, Shy. Bonds: Attractive, Rich. Occupation: Knight
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 94 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 1200 pp. Peridot (20 gp). Carnelian (20 gp). Freshwater pearl (5 gp). Malachite (5 gp). Moonstone (20 gp). Alexandrite (500 gp). Carnelian (20 gp). Aquamarine (500 gp). Malachite (5 gp). Rock crystal (20 gp). Violet garnet (500 gp). Rose (20 gp). Freshwater pearl (5 gp). Golden pearl (80 gp). Black pearl (500 gp). Chrysoprase (20 gp). Blue quartz (5 gp). Red-brown spinel (80 gp). Fire opal (1600 gp). Rock crystal (20 gp). Violet garnet (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Fenriz Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large black jacket. His Stetson hat is riddled with cuts and holes. His black eyes are slightly larger than normal.
Personality: He dislikes all the random violence that takes place in the north. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Pacifist, Optimist. Flaws: Ugly. Bonds: Adventurer, In love, Job. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 56 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 8 (-1) | 19 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Infernal, Elven, Abyssal, Terran
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Zircon (20 gp). Jasper (20 gp). Onyx (20 gp). Golden yellow topaz (1000 gp). Star rose quartz (20 gp). Rock crystal (20 gp).
Sun Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. He has no fur. His hazel eyes are slightly larger than normal.
Personality: A skeptical and narcissistic man, Sun's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.
History: Sun lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 158 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 20 (+5) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Infernal, Goblin
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Old masterpiece painting (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Sapphire pendant on gold chain (1200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled anklet (2000 gp). 1 Medium magic item.
Helja Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'1" and wears a brown vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her left hand appears badly burned and disfigured. Her chestnut hair is thinning but still full. She wears large thick round spectacles.
Personality: A skeptical and narcissistic woman, Helja's first love is herself. Her second love is also herself. Helja enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Helja lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their daughter. She worked as a Jeweler, and she later adopted a second daughter.
Motivation: A deep hatred of goblins; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Hedonist. Bonds: Family, Enemies. Occupation: Jeweler
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 69 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. Silver pearl (130 gp). Hematite (7 gp). Amethyst (130 gp). Rock crystal (80 gp). Rhodochrosite (7 gp). Hematite (7 gp). Star rose quartz (80 gp). Sard (80 gp). Obsidian (7 gp). Amethyst (130 gp). Smoky quartz (80 gp). Peridot (80 gp). Jasper (80 gp). Rich purple corundum (1500 gp). Freshwater pearl (7 gp). Peridot (80 gp). 1 Medium magic item.
Fargas Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. His red hair, when down, is lengthy. His violet eyes peer out from beneath his small white hat.
Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Fargas reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Immigrant, Religious, Military. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 20)
Armor Class 16
Hit Points 25 (20d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 5 (-3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 5d10+1, Ranged +11 / 5d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 6000 gp. Rose (80 gp). Blue star sapphire (1300 gp). Banded agate (10 gp). Blue quartz (10 gp). Iolite (80 gp). Golden yellow topaz (1600 gp). Blue quartz (10 gp). Citrine (80 gp). Banded agate (10 gp). Freshwater pearl (10 gp). Chrysoprase (80 gp). Azurite (10 gp). Jade (40 gp). Aquamarine (1600 gp). Alexandrite (1600 gp). Freshwater pearl (10 gp). Jade (40 gp). Aquamarine (1600 gp). Smoky quartz (80 gp). Sard (80 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Pink pearl (40 gp). Chrysoprase (80 gp).
Tricking Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He typically wears brown cloth garments or leather armor. His wide-brimmed hat is riddled with cuts and holes. His eyes are amber and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barber mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep.
Ideals: Joker, Justice. Flaws: Ugly, Disease, Insomniac. Occupation: Herbalist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 64 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 12 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Goblin, Sylvan
Attacks Melee +10 / 4d10+5, Ranged +6 / 4d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Gold and topaz bottle stopper cork (1700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Sapphire pendant on gold chain (2300 gp). Cloth of gold vestments (160 gp). Old masterpiece painting (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). Gold dragon comb with red garnet eye (1700 gp). Jeweled anklet (2000 gp). Gold dragon comb with red garnet eye (1700 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Gold and topaz bottle stopper cork (1700 gp). Solid gold idol (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).
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