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NPC Generator

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Advanced [show]


Xappan Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he sports green clothing, slightly heavier than average wear. He has styled his dark red hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Xappan grew up listening to his mother's many stories. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Professionalism, Gifted. Bonds: Adventurer. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Xappan Intellect, Male Tiefling Druid 16
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 105 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 9 (-1)8 (-1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 700 pp. Old masterpiece painting (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).


Social Check DCs


Hamil Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His hair is short and chestnut. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast desert. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Nature, Rich. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Hamil Elderberry, Male Halfling Druid 16
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 105 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Deception +7, Insight +8
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Celestial, Aquan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 12000 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Jeweled gold crown (8000 gp).


Social Check DCs


Leshanna Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'2" and is well dressed, but even with her fine clothing she looks run-down. Her left hand appears badly burned and disfigured. She wears a colorful flower in her brown hair. Her green eyes dart from person to person.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is a great chef.

History: She was born in the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: Many gnolls want her driven away; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Leshanna Teinithra, Female Half-Elf Druid 15
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 104 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)17 (+3) 18 (+4)12 (+1)
Skills Intimidation +6, Survival +9
Senses Passive Perception 14
Languages Common, Elven, Halfling, Infernal, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 1100 pp. A pair of silk slippers encrusted with tiny pearls. (170 gp). Gold music box (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Solid gold idol (1200 gp). Gold and topaz bottle stopper cork (1800 gp). Black velvet mask with numerous citrines (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver chalice with lapis lazuli gems (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She is generally shirtless and showing off her tattooed chest. She has a hunchback. Her golden hair is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: From birth she was tutored by a cruel and relentless mentor. Nurkara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Tanner for the past few years.

Motivation: She is greedy; and money/treasure

Flaws: Ugly. Bonds: Nature, In love, Mentor, Job, Rich. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Nurkara Bloodkith, Female Dwarf Druid 20
Medium (3'9") Dwarf, Lawful Good (CR 20)
Armor Class 13
Hit Points 104 (20d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)14 (+2) 17 (+3)5 (-3)
Skills Deception +3, Investigation +8
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +4 / 5d10-2, Ranged +9 / 5d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555544

Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold and topaz bottle stopper cork (800 gp). Silver chalice with lapis lazuli gems (60 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A small bag of saffron. (80 gp).


Social Check DCs


Dayereth Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is wearing a long, violet, dusty cloak. He has styled his white hair well, parting it to the right. His green eyes peer out from beneath his broad violet hat.

Personality: Dayereth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He uses divination through singing.

History: Born in the north to a Junk Dealer, Dayereth learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Dayereth never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Artistic, Gifted. Bonds: Job, In love, Adventurer. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Dayereth Hanali, Male Half-Elf Druid 15
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 87 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 12 (+1)16 (+3)
Skills Deception +8, Investigation +8
Senses Passive Perception 11
Languages Common, Elven, Giant, Terran, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1100 pp. Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Medium magic item.


Social Check DCs


Nuraval Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his auburn hair to look like a famous performer. He has a dull look in his brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is a Slaad in disguise. He has had some formal dancing training, and achieved minor success. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting, Logical, Artistic. Flaws: Shy. Bonds: Adventurer. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Nuraval Durthane, Male Dwarf Druid 16
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 128 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +7, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 11000 gp.


Social Check DCs


Balimaar McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is typically in his Miller uniform. He has a hunchback. His red hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Miller business at a young age. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Ugly, Impulsive, Insane. Bonds: Job. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Balimaar McLeod, Male Half-Elf Druid 15
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 9 (-1)8 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 7000 gp. Citrine (80 gp). Hematite (8 gp). Alexandrite (400 gp). Moss agate (8 gp). Citrine (80 gp). 1 Medium magic item.


Social Check DCs

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