Lilli Welber, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her black hair is heavily combed to the left. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born into a rich family. Lilli liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is content.
Flaws: Mundane, Fearful. Bonds: Attractive, Rich, Nature. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 18)
Armor Class 9
Hit Points 126 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 5d6-2, Ranged +4 / 5d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp. Fire opal pendant on a fine gold chain (700 gp). Silver chalice with lapis lazuli gems (110 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold dragon comb with red garnet eye (1600 gp). A delicate silver chain set with a tourmaline (90 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Gold dragon comb with red garnet eye (1600 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (110 gp). Black velvet mask with numerous citrines (110 gp). Silver comb with moonstones (1000 gp). Solid gold idol (900 gp). Old masterpiece painting (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Felgrat Rutherford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Apothecary uniform. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is cut close to his head. He has a dull look in his hazel eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Optimist, Justice, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 85 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Alexandrite (1100 gp). Alexandrite (1100 gp). Onyx (50 gp). Banded agate (16 gp). Bloodstone (50 gp). Bloodstone (50 gp). Jet (70 gp). Golden yellow topaz (1100 gp). Emerald (1400 gp). Sardonyx (50 gp). Bloodstone (50 gp). Freshwater pearl (16 gp). Jet (70 gp). Black pearl (1100 gp). Moss agate (16 gp). Black pearl (1100 gp). Iolite (50 gp). Fiery yellow corundum (1400 gp). Deep blue spinel (1100 gp). Zircon (50 gp). Deep blue spinel (1100 gp). Fiery yellow corundum (1400 gp). Amber (70 gp). Freshwater pearl (16 gp). Obsidian (16 gp). Coral (70 gp). White pearl (70 gp). Blue quartz (16 gp). Chrysoberyl (70 gp). Zircon (50 gp). Tiger eye turquoise (16 gp). Brown-green garnet (70 gp).
Tim Hartford, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He has a long auburn beard with little hanging trinkets. His thin eyebrows rest above his beady amber eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tim took refuge in the large cave and found the beat up sickle and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant, Nature. Occupation: Courier
Voice: American accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 140 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 7000 gp. Brown diamond (4000 gp). Star rose quartz (30 gp). Jet (90 gp). Black pearl (1000 gp). Violet garnet (1000 gp). Coral (90 gp). Violet garnet (1000 gp). Malachite (14 gp). Iolite (30 gp). White pearl (90 gp). Jasper (30 gp). Chalcedony (30 gp). Deep blue spinel (1000 gp). Rose (30 gp). Deep blue spinel (1000 gp). Lapis lazuli (14 gp). Black pearl (1000 gp). Peridot (30 gp). Tiger eye turquoise (14 gp). Golden yellow topaz (1000 gp). Freshwater pearl (14 gp). Banded agate (14 gp). Citrine (30 gp). Coral (90 gp). Amber (90 gp). Red-brown spinel (90 gp). Aquamarine (1000 gp). White pearl (90 gp). Violet garnet (1000 gp). Moss agate (14 gp). Jasper (30 gp). Jasper (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Daar Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with black lining and desert motifs. She is muscular with a powerful set of arms. She keeps her blue crest in a pixie cut. Her red unseeing eyes seem to look past you.
Personality: A deeply religious woman she believes everything happens for a reason. She has a minor phobia of water and hates getting wet.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Daar took refuge in the ruined castle and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her religion dominates her actions; and she is not mentally stable, and does not behave rationally
Flaws: Disease, Insane, Fearful. Bonds: Religious, Nature. Occupation: Slave Trader
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Gold and topaz bottle stopper cork (800 gp). Gold music box (2000 gp). 1 Medium magic item.
Harvest Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'9", this man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His fur is greying and his face has many wrinkles. He wears an eyepatch.
Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1200 pp. Blue quartz (9 gp). Star ruby (900 gp). Malachite (9 gp). Chalcedony (20 gp). Black star sapphire (900 gp). Moss agate (9 gp). Blue quartz (9 gp). Black star sapphire (900 gp). Blue quartz (9 gp).
Damakos Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has styled his brown hair well, parting it to the right. His black eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Damakos's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 21 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Brass mug with jade inlays (600 gp). A delicate silver chain set with a tourmaline (10 gp).
Rinn Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a violet armored body suit, with a simple blue line shooting up and back down. Her black hair is knotted and matted. Her gray unseeing eyes seem to look past you.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born in the east, but her parents moved at a very young age to the south. Rinn was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Stableman. She moves from town to town, unable to find a place to settle.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Ideals: Philantrophist. Flaws: Disease, Racist. Bonds: Immigrant. Occupation: Stableman
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 18)
Armor Class 11
Hit Points 81 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. An abacus with copper, silver and gold markers (100 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A roughly beaten golden orb (100 gp). Large well-done wool tapestry (600 gp). Cloth of gold vestments (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
